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Jumping Up & Down In PvP - Why Do It? - And Seriously, How Adorable Is It To Watch?

orinthol
orinthol
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Now I understand that there is (obviously) some (hidden) benefit to doing this in combat. "Obviously" because I am assuming that no one, other than liars, are doing it just for fun. And "hidden" because I am also assuming that I'm probably one of the only "noobz" that doesn't know the reasoning behind this. I've heard the "I'm used to doing it because in this other game I played I could rotate my camera faster when I jumped." excuse. Nope. Just nope.

If there is some (stupid) advantage to constantly jumping in PvP, it's only fair for everyone to be made aware of it. So if possible, it would be great if someone in the know could clue the rest of us "plebs" in on the big secret. A small minority of players, including myself, just can't bring ourselves to bounce about like that for no discernible reason. If we had a valid reason, I'm sure that every player in Cyrodiil would jump (literally) at the chance to look so darned cute while in battle.

Thanks.

https://www.youtube.com/watch?v=BRTSZZgCUik
Edited by orinthol on August 6, 2017 4:37AM
  • Akinos
    Akinos
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  • orinthol
    orinthol
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    (Edited out because irrelevant)
    Edited by orinthol on August 6, 2017 6:28AM
  • ToRelax
    ToRelax
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    There were several reasons named in that thread and at the very least you could take away from it that there isn't one big secret behind it all. But if you rather believe in the big bunny hopping conspiracy, that's your choice...
    DAGON - ALTADOON - CHIM - GHARTOK
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  • Sharee
    Sharee
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    My secret theory is that it is a side-effect of some badly programmed cheat. At least when i see a guy who seems to do damage like a glass cannon but tanks 15 people at the same time and never runs out of resources, there's also a 90% probability he keeps constantly jumping up and down. Just an observation.

    I call them "jumping pricks".
  • Elong
    Elong
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    If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.

    However if you cast and jump forward you don't stop.

    That's why I do it.
  • zyk
    zyk
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    The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.

    There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.
  • orinthol
    orinthol
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    (Edited out because irrelevant)
    Edited by orinthol on August 6, 2017 6:24AM
  • orinthol
    orinthol
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    Elong wrote: »
    If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.

    However if you cast and jump forward you don't stop.

    That's why I do it.
    zyk wrote: »
    The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.

    There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.

    Oh. Thank you. It's an (workaround). That's what I figured. Thank you.

    Edit: Had to add that I'm not calling you cheaters. Animation cancelling is an (workaround). I'll remind everyone that "(workaround)", "hidden feature", and "mark of a skilled player" are all synonymous in ESO.
    Edited by orinthol on August 6, 2017 8:18PM
  • emma666
    emma666
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    BoL, healing ward and orbs currently have a bug on them that you randomly stop moving for a second when casting... If you jump while casting, it doesn't occur. Jumping also helps keep rythm of rotations for me atleast, although it is really annoying to see people jump and really fun to see jumpers die. :smile:
    orinthol wrote: »
    Elong wrote: »
    If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.

    However if you cast and jump forward you don't stop.

    That's why I do it.
    zyk wrote: »
    The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.

    There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.

    Oh. Thank you. It's an exploit. That's what I figured. Thank you.

    Edit: Had to add that I'm not calling you cheaters. Animation cancelling is an exploit. I'll remind everyone that "exploit", "hidden feature", and "mark of a skilled player" are all synonymous in ESO.

    It's not an exploit, the skills are bugged and when you jump they work like they are supposed to.

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  • Yakidafi
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    emma666 wrote: »
    BoL, healing ward and orbs currently have a bug on them that you randomly stop moving for a second when casting... If you jump while casting, it doesn't occur. Jumping also helps keep rythm of rotations for me atleast, although it is really annoying to see people jump and really fun to see jumpers die. :smile:
    orinthol wrote: »
    Elong wrote: »
    If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.

    However if you cast and jump forward you don't stop.

    That's why I do it.
    zyk wrote: »
    The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.

    There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.

    Oh. Thank you. It's an exploit. That's what I figured. Thank you.

    Edit: Had to add that I'm not calling you cheaters. Animation cancelling is an exploit. I'll remind everyone that "exploit", "hidden feature", and "mark of a skilled player" are all synonymous in ESO.

    It's not an exploit, the skills are bugged and when you jump they work like they are supposed to.

    Oh. I have been laughing at these topics and people mad at jumpers and imagined someone jumping 100% of the time in combat (very hilarious) but now I start to think I might be one of the jumpers because I do it to make the skills work and speed . And I have never experienced anyone I would call a jumper and not like I previously said I imagined them as, so :blush:

    Edit:I guess the mass of new posts about this is because of alot of new players with morrowind or new to pvp, maybe.
    Edited by Yakidafi on August 6, 2017 8:21AM
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  • BraidasNM
    BraidasNM
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    no reason or benefit, ive just always jumped since i started playing and didnt realize it till some1 pointed it out. maybe bc i play halo
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  • Hexys
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    I always do it on my sorcerer but when I watch others do it it bothers me a bit to haha, it actually keeps me active in the fight and any sense of the enemy getting triggered is good :p
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  • orinthol
    orinthol
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    emma666 wrote: »
    BoL, healing ward and orbs currently have a bug on them that you randomly stop moving for a second when casting... If you jump while casting, it doesn't occur. Jumping also helps keep rythm of rotations for me atleast, although it is really annoying to see people jump and really fun to see jumpers die. :smile:

    It's not an exploit, the skills are bugged and when you jump they work like they are supposed to.

    That is very well put. I agree completely with that. It's like how the casting time of most abilities reads "Instant". Even if you animation cancel, they aren't technically "Instant". Once again, it's a player performed workaround for something not quite working as intended. I didn't even know about the BoL thing until Elong pointed it out. I hardly use BoL on my PvP healer. Elong has made a jumper out of me in regards to that little, yet significant, glitch.

    Yakidafi wrote: »
    Oh. I have been laughing at these topics and people mad at jumpers...

    Just to clarify, it doesn't make me mad. The jumping. I know that making people (specifically me) mad is prioridad numero uno for a lot of internet travelers these days. However, I honestly find excessive jumping to be quite whimsical. Like a kitten playing with one of those dangling toys on a string. I imagine a little fuzzy ball swinging above the jumper's head, and that they're simply trying to grab it. Again and again and again and again and again...

    https://www.youtube.com/watch?v=2C3L5XVrWbM

    Or a Gummi Bear.
    Edited by orinthol on August 6, 2017 10:51AM
  • Derra
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    If you get stunned midair you don´t stop moving meaning sets like velidreth or selene are going to miss.
    <Noricum>
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  • orinthol
    orinthol
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    Derra wrote: »
    If you get stunned midair you don´t stop moving meaning sets like velidreth or selene are going to miss.

    maxresdefault.jpg
  • Blobsky
    Blobsky
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    99.999% of jumpers are simply attention seeking. I am yet to meet a "jumper" who isnt a completely arrogant tosser. 9/10 times they suck too
    Yt Channell: Blobsky

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  • CrisXD
    CrisXD
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    why do they do it? well...because they can
    PS4 EU
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  • CyrusArya
    CyrusArya
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    Very simply put, it's to maintain momentum.
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  • Publius_Scipio
    Publius_Scipio
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    They want to see how long the space bar on their keyboards will last. To be honest, I only ever see mag sorcs jumping like they have a disorder.
  • Ranger209
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    JackDaniell wrote: »
    I actually jump at times to give me am advantage in PvP :blush: Nerf jump!

    If I jump in the air I can retain the movment speed I had while running and charge a heavy attack while airborne. This is really key for me as I move allot in PvP.

    Also, I use a bow in PvP so I get the bonus movement speed after rolling. If I time this correctly I can roll, then sprint away, then just when my 2 secconds are up I can jump in the air, look behind me while retaining my momentum, direction and speed (even if I'm airborne when the buff goes away) and then roll again as soon as I hit the ground and repeat. This allows me to move almost as fast as a boltting sorc and is much cheaper!

    When using magnum shot, jumping in the air allows me to knock my own tune further back as I am starting from a higher vantage point, follow this with a crit rush!

    And finnaly, if you jump while moving and an opponent uses a gap closer (crit rush for example) you do not suffer that pesky immobilize that all target based gap closers currently give to their targets.

    You are right however, I jump out of necessity and how it can help my play, not because game physics allow me to jump my toons hieght with no effort.
  • Ranger209
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    byrom101b16_ESO wrote: »
    The main point of BH'ing is using less stamina to sprint...
  • Solariken
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    Many of the reasons above are valid but I will also add that jumping screws with the craptacular targeting system in this game and occasionally causes some abilities to not connect.

    For example, a friend and I were fighting a bunny hopper in a bg the other day and we both had more than one instance where our gap closers got us to the target but did zero damage and my friend's Shielded Assault did not CC (although he ofc might have used an immovable pot but probably not).
  • Ranger209
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    Then there is also the fact that there is no hard target in a game which has this little thing called lag in it. So where you think you are and where you think your opponent is as compared to where the game thinks you are and the game thinks your opponent is may not always be the same. Not exactly sure what effect this has on hit/miss but I am not ruling it out. Lag affects just about everything in this game, I'm not sure why it wouldn't affect this.
  • JumpAllOver
    JumpAllOver
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    Because otherwise I'd have to rename my only char.
  • Anrose
    Anrose
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    I just do it because everyone else is doing it.
  • Publius_Scipio
    Publius_Scipio
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    Just imagine if jumping in ESO had a small stamina cost connected to it....
  • AhPook_Is_Here
    AhPook_Is_Here
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    What else are you going to do with your thumb?

    BTW as a sorc, it's nice for tossing frags and curses over hills, bumps and rocks that block los. It's not as cool as AWP head-shots on dust, but its as close as eso gets.
    “Whatever.”
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  • HiImRex
    HiImRex
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    1. Maintain velocity while casting skills that otherwise slow you down
    2. Maintain velocity while block cancelling skills
    3. Be able to target the squishy hiding behind a wall of useless zerg tanks
    4. Maintain velocity while being able to look 180 degrees behind you, very useful while kiting larger numbers so you can stay informed

  • Beardimus
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    Top players do it alpt so yeah it does something for sure.

    Those that do do it, are you on console? I get PC it would be easy but shifting.ur thumb fully seems a waste of time
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