If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.
However if you cast and jump forward you don't stop.
That's why I do it.
The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.
There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.
If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.
However if you cast and jump forward you don't stop.
That's why I do it.The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.
There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.
Oh. Thank you. It's an exploit. That's what I figured. Thank you.
Edit: Had to add that I'm not calling you cheaters. Animation cancelling is an exploit. I'll remind everyone that "exploit", "hidden feature", and "mark of a skilled player" are all synonymous in ESO.
BoL, healing ward and orbs currently have a bug on them that you randomly stop moving for a second when casting... If you jump while casting, it doesn't occur. Jumping also helps keep rythm of rotations for me atleast, although it is really annoying to see people jump and really fun to see jumpers die.If you cast BOL on a friend and you are running forward, it will momentarily stop you moving. A really annoying bug for a class that has no mobility.
However if you cast and jump forward you don't stop.
That's why I do it.The biggest reason is to maintain movement speed while casting channeled abilities including heavy staff and bow attacks.
There is also a z-axis issue with ranged light/heavy attacks missing when fighting on slopes which may be more likely when jumping, but I've never tested to be certain.
Oh. Thank you. It's an exploit. That's what I figured. Thank you.
Edit: Had to add that I'm not calling you cheaters. Animation cancelling is an exploit. I'll remind everyone that "exploit", "hidden feature", and "mark of a skilled player" are all synonymous in ESO.
It's not an exploit, the skills are bugged and when you jump they work like they are supposed to.
BoL, healing ward and orbs currently have a bug on them that you randomly stop moving for a second when casting... If you jump while casting, it doesn't occur. Jumping also helps keep rythm of rotations for me atleast, although it is really annoying to see people jump and really fun to see jumpers die.
It's not an exploit, the skills are bugged and when you jump they work like they are supposed to.
Oh. I have been laughing at these topics and people mad at jumpers...