ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@ZOS_GinaBruno
PTS test cycles typically last 4 weeks. Next week will be the 4th week and is therefore likely to be the final week. Having important things like combat changes drop in the final week means that we don't have much time to give feedback, and even if we do provide feedback, you folks don't have much time to evaluate and react to them.
In light of that, could you please ask the combat team if they'd give us a preview/overview/outline of what changes they plan to make next week, so that we are not faced with yet another PTS cycle crammed with last-minute changes?
Sure, we'll see what we can do.
ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@Leogon @Gravord They explained this back when BGs were first announced. They don't want to split the BG queue six ways while there is only one game available per mode, as it will spread the queues too thin. Once they add more games per category, they said they would re-evaluate the queue types.Lazy development maybe? I've never played a game that didn't allow you to pick the mode you wanna play. If they did that to make sure there's always enough people to make 3 full teams well then they should just give BGs to everyone even if they don't own Morrowind and add the option to pick the mode we wanna play. My favorite out of the 3 is team deathmatch and I almost never get to play that one.Still no option to queue for specific bg mode? Dissapointing.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@ZOS_GinaBruno
PTS test cycles typically last 4 weeks. Next week will be the 4th week and is therefore likely to be the final week. Having important things like combat changes drop in the final week means that we don't have much time to give feedback, and even if we do provide feedback, you folks don't have much time to evaluate and react to them.
In light of that, could you please ask the combat team if they'd give us a preview/overview/outline of what changes they plan to make next week, so that we are not faced with yet another PTS cycle crammed with last-minute changes?
Sure, we'll see what we can do.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@ZOS_GinaBruno
PTS test cycles typically last 4 weeks. Next week will be the 4th week and is therefore likely to be the final week. Having important things like combat changes drop in the final week means that we don't have much time to give feedback, and even if we do provide feedback, you folks don't have much time to evaluate and react to them.
In light of that, could you please ask the combat team if they'd give us a preview/overview/outline of what changes they plan to make next week, so that we are not faced with yet another PTS cycle crammed with last-minute changes?
Sure, we'll see what we can do.
@ZOS_GinaBruno any updates on this? At this point, there's not much time left for such a preview/overview to make up for the problem @code65536 mentioned.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@ZOS_GinaBruno
PTS test cycles typically last 4 weeks. Next week will be the 4th week and is therefore likely to be the final week. Having important things like combat changes drop in the final week means that we don't have much time to give feedback, and even if we do provide feedback, you folks don't have much time to evaluate and react to them.
In light of that, could you please ask the combat team if they'd give us a preview/overview/outline of what changes they plan to make next week, so that we are not faced with yet another PTS cycle crammed with last-minute changes?
Sure, we'll see what we can do.
@ZOS_GinaBruno any updates on this? At this point, there's not much time left for such a preview/overview to make up for the problem @code65536 mentioned.
Patience, friend. Writing up something as we speak.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »As mentioned in literally the very first sentence, balance changes will be coming in the next PTS patch.
@ZOS_GinaBruno
PTS test cycles typically last 4 weeks. Next week will be the 4th week and is therefore likely to be the final week. Having important things like combat changes drop in the final week means that we don't have much time to give feedback, and even if we do provide feedback, you folks don't have much time to evaluate and react to them.
In light of that, could you please ask the combat team if they'd give us a preview/overview/outline of what changes they plan to make next week, so that we are not faced with yet another PTS cycle crammed with last-minute changes?
Sure, we'll see what we can do.
@ZOS_GinaBruno any updates on this? At this point, there's not much time left for such a preview/overview to make up for the problem @code65536 mentioned.
Patience, friend. Writing up something as we speak.
KaraBela94 wrote: »@ZOS_GinaBruno
First of all I like the most Changes which will come up with the new "Update"...BUT...I am still worried about shield-stacking sorcs with freaking damage and mobility.
Those guys are really hard to kill on live at the moment and with nerfing most of the proc it will be a pain for stamina chars to pass their shield and stuff.
Dont get me wrong I really like those nerfs on the Proc-Sets especially on Viper but it seems like a huge buff for magica players while nerfing stamina chars !
The Second thing is that you guys wanted to make some changed on DKs Shield and stuff...we are still waiting for that But what do we get? --> Another nerf for DK (Combustion)
For example StamDK had 2 Class skills for Damage dealing it was the claw and the breath and both of them are getting nerfed by 16%...
Its really frustating for most of the DKs to get nerfed every update and watching MagSorc still beeing Overpowered.
KaraBela94 wrote: »The Second thing is that you guys wanted to make some changed on DKs Shield and stuff...we are still waiting for that But what do we get? --> Another nerf for DK (Combustion)
For example StamDK had 2 Class skills for Damage dealing it was the claw and the breath and both of them are getting nerfed by 16%...
Its really frustating for most of the DKs to get nerfed every update and watching MagSorc still beeing Overpowered.
Judging by the inclusion of Witches Festival changes I will assume HoTR will likely be deployed on live servers sometime in October.