Ghanima_Atreides wrote: »I've been playing the game for a long time, although never truly competitively; the only group dungeons I've completed were duo'd with my boyfriend on Normal, and I don't PvP. This is partly because I keep seeing the kind of DPS numbers people say a decent DD must pull, usually in the 20-25K range. Everything below that, and certainly below 15K is considered poor and the person is told they must L2P.
I don't consider myself a terrible player; I'm not the best either, nor do I have the absolute best sets, but I like to think I know what I'm doing. For example, my CP200something Sorc uses Netch's Touch and Julianos; I apply Elemental Drain, Liquid Lightning, Elemental Blockade, Haunting Curse, then use Force Pulse as my spammable and Crystal Shard when it procs. I weave - not perfectly- but still, I do that too. I use the Destro ultimate and Endless Fury as my execute.
Despite all this, the most I can pull is about 10K DPS on the target skeleton, sometimes 11K if I do my rotation especially well. I simply don't know how people manage twice that; even if their rotations are more optimised and their gear better, we're talking a huge difference here. Are a few extra light attacks and absolute BiS gear going to make THAT much of a difference? My instinct says no.
Therefore, having exhausted my options, I decided to ask the community, those of you who do manage to reach those DPS numbers: how do you do it? What am I doing wrong?
Well many issues can affect this. 1st, are you spell pen capped? Im not 100% sure on the number but getting spell pen cap can increase your dps by quite a bit. Also making your weapons gold will net even more. Get on those dummies and really tighten up that rotation, that in itself will be the biggest increase in dps. Check out some of the famous guide makers such as Alcast, they provide very in depth info on rotation and what gear to go with and so on.
link for alcast - https://alcasthq.com/eso-magicka-sorcerer-build-pve/
Ghanima_Atreides wrote: »This is partly because I keep seeing the kind of DPS numbers people say a decent DD must pull, usually in the 20-25K range.
A good way to determine how much of the problem is a stats problem vs. a skill problem, take skill out of the equation.
For example, when I just spam my spammable (Funnel Health on a magblade), I get around 11-12K DPS (at least, until my magicka runs out). No potions, no ele, just spamming "1" on my keyboard. This is purely a measure of basic stats like gear and CP and is what I get on a CP-capped character with golden gear.
Based on your stats I have a few observations and suggestions:
1. As a Breton you trade damage for sustain, but in PvE you won't be able to take advantage of that sustain because you shouldn't be running sustain at all in a PvE environment. This means that you will always be gimped if you compare yourself to High Elf Sorcs (it won't be a big difference, but you should expect yourself to be about 4% behind a High elf of equal skill).
2. Your Max stats are too low, even at that CP. Drop witchmothers and use max health max magicka food. Your sustain won't matter if all the enemies are dead (it takes a leap of faith but trust me- you'll run out of magicka either way, the difference between 700 and 1400 mag recovery isn't as bad as it sounds. Instead, put dark conversion on your overload bar and use it in between fights.
3. Along the same line of thought- your crit is too low. You want it to be at 50%. You'll almost certainly use the thief mundus. If you can get it there without the thief mundus, then use the shadow.
4. Your spell damage is also low- you should be over 2200 while buffed with major sorcery. Make sure all of your jewelry is spell damage. On jewelry specifically, you get huge diminishing returns for using recovery instead of damage.
I know it's hard to ditch recovery, but your damage should be soooo much better. And honestly, you'll run out of magicka anyways if you can't kill your enemies fast enough. I hope this helps you get to that next level!
If you play PC NA feel free to send me a message and I would be happy to run a dungeon with you to watch and give some better-informed suggestions.
Ghanima_Atreides wrote: »
To be fair those stats were without Major Sorcery up; with that, spell damage is 2162...
Ghanima_Atreides wrote: »I am very reluctant to ditch Witchmother's brew, because I have tried playing with poor sustain before and it went badly
Ghanima_Atreides wrote: »
Also, unfortunately I am on the EU server.
P.S. I love your "Beauty of Tamriel" screenshots. Sometimes I forget what a pretty game this is.
seedubsrun wrote: »As mentioned already a higher CP will greatly improve your damage so where you are right now for your CP is pretty good. I assume that since you're running Julianos with Netch, you have 2 crafted lightning staves. They should both be lightning and both gold level. You'll get about 200 more spell damage with gold weapons compared to purple. Sharpened currently is about a 12% damage increase in PvE. I'd put a lightning glyph on my back bar staff and a weapon/spell damage enchant on the front. Just doing that will give you a really solid DPS numbers.
Next would be look at your armor trait/mundus choice. For now divines+thief mundus wins. I prefer divines on my small armor pieces and infused on my big but that's just preference. Gold level will improve that but it's not as important on armor as it is with weapons.
Next would be looking at the way your skills are set up and making sure you're optimizing their use. Are there better skill options than what you have now? What should be the better rotation? etc. Taking into account the skills you said you like to use, this seems like an ideal setup:
Bar 1: Sharpened lightning staff w/ damage enchant
Inner Light
Endless fury
Bound Aegis
Destructive Clench
Ward (Elemental Drain for testing)
Ultimate: Shooting Star
Bar 2: Sharpened lightning staff w/lightning damage enchant
Power Surge (Inner Light for testing)
Haunting Curse
Bound Aegis
Elemental Blockade
Liquid Lightning
Ultimate: Destro Ulti
Ok, so force pulse+frags is super strong and totally useable if that's your jam. I only pulled it from my suggestion to optimize the bars to what might work better and because with the new importance of resource sustain, that combination can be hard to keep up. I also put on Bound Aegis (not sure if you already use it). The boost to magic will be great on your main attack bar.
Here's my reasoning: With Netch's Touch the Clench (or Reach) attack does about as much damage as a frag without needing to spam another skill to proc it. Also, since you're running Netch you'll get a bonus to your light and heavy attacks which are free and give you back resources. Also, Clench will still give you the passive bonus to AOE from the destro line and allow you to slot Shooting Star on your front bar for extra magic. Finally, Clench is a lightning attack and frags isn't so synergizes with your build better. I put the AoE/DoTs on the back bar to help with the rotation (You may have em already like that, not sure).
Then it's just getting your rotation down solid and learning how to light attack cancel for a DPS bump. With this setup I'd do a test rotation like this:
Start with a spell power potion, apply elemental drain, drop destro ulti
LA (light attack) Liquid Lightning, LA Ele Blockade, LA Curse (Bar Swap)
HA (heavy attack) HA, LA Clench (Bar Swap) start over
When down to around 22% health start to drop Endless Fury. Keep your dots up and LA Endless Fury till dead
I like to start with a destro ulti and then use Shooting Star as it becomes available for testing and actual dungeons/trials. Many others will suggest just using the Destro ulti. I think it's situational. Since SS gives you back ultimate based on enemies hit then being in an area with a lot of enemies makes SS more desirable since you'll be able to cast 2 Shooting Stars in about the time it would take to cast just one destro ulti.
So that was a lot. Maybe useful maybe not. You asked what someone that can hit high DPS would do and that's what I'd do. I hope it helps
Ghanima_Atreides wrote: »I've been playing the game for a long time, although never truly competitively; the only group dungeons I've completed were duo'd with my boyfriend on Normal, and I don't PvP. This is partly because I keep seeing the kind of DPS numbers people say a decent DD must pull, usually in the 20-25K range. Everything below that, and certainly below 15K is considered poor and the person is told they must L2P.
I don't consider myself a terrible player; I'm not the best either, nor do I have the absolute best sets, but I like to think I know what I'm doing. For example, my CP200something Sorc uses Netch's Touch and Julianos; I apply Elemental Drain, Liquid Lightning, Elemental Blockade, Haunting Curse, then use Force Pulse as my spammable and Crystal Shard when it procs. I weave - not perfectly- but still, I do that too. I use the Destro ultimate and Endless Fury as my execute.
Despite all this, the most I can pull is about 10K DPS on the target skeleton, sometimes 11K if I do my rotation especially well. I simply don't know how people manage twice that; even if their rotations are more optimised and their gear better, we're talking a huge difference here. Are a few extra light attacks and absolute BiS gear going to make THAT much of a difference? My instinct says no.
Therefore, having exhausted my options, I decided to ask the community, those of you who do manage to reach those DPS numbers: how do you do it? What am I doing wrong?
Massive_Stain wrote: »
I have about 850 CP, and the best I get self buffed is 30k. I'm on PS4 NA, and wearing 5 necro, 3 moondancer, 2 Ilambris with vma staves. Trial CP allotments as well, so to not "cheese the dps dummy" with all Thaumaturge points in spell penetration.
(I have moondancer lightning but its infused) will only be good for next patch, but will switch to Julianos more than likely.
My dps rotation involves shock clench instead of force pulse, and no spammable ability. I'm also running a pet build, so there's that. For you a suggested rotation would be;
Ele drain(every other rotation), la, liquid lightning, la, elemental blockade la, elemental rage bar swap,
La, haunting curse, la, force pulse, la, force pulse, fully charged heavy attack, bar swap repeat. Cast second ultimate at 20-25% and continue rotation. If needed, sacrifice inner light on back bar for execute and stay on back bar at 20%.Ghanima_Atreides wrote: »I've been playing the game for a long time, although never truly competitively; the only group dungeons I've completed were duo'd with my boyfriend on Normal, and I don't PvP. This is partly because I keep seeing the kind of DPS numbers people say a decent DD must pull, usually in the 20-25K range. Everything below that, and certainly below 15K is considered poor and the person is told they must L2P.
I don't consider myself a terrible player; I'm not the best either, nor do I have the absolute best sets, but I like to think I know what I'm doing. For example, my CP200something Sorc uses Netch's Touch and Julianos; I apply Elemental Drain, Liquid Lightning, Elemental Blockade, Haunting Curse, then use Force Pulse as my spammable and Crystal Shard when it procs. I weave - not perfectly- but still, I do that too. I use the Destro ultimate and Endless Fury as my execute.
Despite all this, the most I can pull is about 10K DPS on the target skeleton, sometimes 11K if I do my rotation especially well. I simply don't know how people manage twice that; even if their rotations are more optimised and their gear better, we're talking a huge difference here. Are a few extra light attacks and absolute BiS gear going to make THAT much of a difference? My instinct says no.
Therefore, having exhausted my options, I decided to ask the community, those of you who do manage to reach those DPS numbers: how do you do it? What am I doing wrong?
Hope that helps
Yes, cauze you still lack CP in a painfull way.
Grind for CP, get it up, you will experience the difference!
Ghanima_Atreides wrote: »@Saint314Louis1985 That's actually fairly similar to my rotation, except I don't have Aegis (yet) and I haven't been able to fit Elemental Drain anywhere (I slot my ward on both bars because I'm quite squishy and hey, when soloing/duoing without healers and tanks it's necessary)
I have made some progress though - together with @adriant1978 I managed to complete Veteran Crypt of Hearts I, which I believe is the first vet dungeon I've managed to complete. Came *really* close to completing Darkshade Caverns too but the final boss fight was too much.
The reward? Ilambris mask, Divines...my heart nearly skipped a beat until I realised it was medium armour.
Thank you all for the help once again, picking your collective brains I've started to improve some.