redshirt_49 wrote: »
devilsTear wrote: »Does jumping use stamina?
Malamar1229 wrote: »And a 5th pool for swimming
- Health - Same as now
- Magicka - Same as now
- Physical Magicka - Would replace Stamina based attacks, cause lets be realistic almost if not all current stamina attacks have some basis in magic.
- Stamina - Block, Bash, Dodge Roll....
- Health - Same as now
- Magicka - Same as now
- Physical Magicka - Would replace Stamina based attacks, cause lets be realistic almost if not all current stamina attacks have some basis in magic.
- Stamina - Block, Bash, Dodge Roll....
So in this situation tanks would be screwed again? Considering how much they have to block and bash.
- Physical Magicka - Would replace Stamina based attacks, cause lets be realistic almost if not all current stamina attacks have some basis in magic.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Right now:
- Pure stamina builds have to share their stamina pool for both their abilities and for block/dodge/jump/sprint and their magicka pool is completely wasted, 0% usage.
DeadlyRecluse wrote: »To fix class balance, destroy the key differences between magicka and stamina?
I really don't follow.
devilsTear wrote: »Does jumping use stamina?
Right now:
- Pure magicka builds can use their magicka pool 100% for their abilities and use their stamina pool 100% for block/dodge/jump/sprint.
- Pure stamina builds have to share their stamina pool for both their abilities and for block/dodge/jump/sprint and their magicka pool is completely wasted, 0% usage.
Simple solution:
The only way ZOS will ever be able to balance magicka and stamina builds is to introduce a 4th resource and use it exclusively for shared activities like block/dodge/jump/sprint.
That way both magicka and stamina builds can have 100% of their main pool for their abilities and use the 4th pool for block/dodge/jump/sprint.
That's why a said "pure" builds.Maybe I missed something, but don't many stamina users use their magic pools for their buffs and some utility? Or do all builds now just ignore these for other skills?Right now:
- Pure stamina builds have to share their stamina pool for both their abilities and for block/dodge/jump/sprint and their magicka pool is completely wasted, 0% usage.
That's why a said "pure" builds.Maybe I missed something, but don't many stamina users use their magic pools for their buffs and some utility? Or do all builds now just ignore these for other skills?Right now:
- Pure stamina builds have to share their stamina pool for both their abilities and for block/dodge/jump/sprint and their magicka pool is completely wasted, 0% usage.
I have a pure magicka sorc which has a full base stamina pool to dodge/roll/block/sprint
I have a pure stamina nightblade which has a full base magicka pool that is completely useless and unused and has to use her stamina for both abilities and dodge/roll/block/sprint
One is not like the other ...
If you re-read my initial post, i'm suggesting that it would be a lot easier to correctly balance magicka and stamina if there was a 4th resource.Giles.floydub17_ESO wrote: »Further, a stam build has access to significant dodge roll cost reduction. Magicka does not.