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How would you rate ESO with respect to fixing bugs, issues, QoL, balances ?

  • Bombashaman
    Bombashaman
    ✭✭✭
    Excellent
    Alucardo wrote: »
    Unfortunately they have a track record of leaving things unchecked for too long, even when the community is crying on the forum every day.

    For those who said "Excellent" to this poll, please tell me how long gap closers have been bugged and sending people underground, or into load screens. I took this just last night.

    5oKt2k4.jpg

    So if you said Excellent, I'm afraid you're telling porky's. This is a game breaking bug that has existed far longer than it should have, especially considering the stupid amounts of feedback people have sent in.

    I have had no problems with gap closers (critical rush, don't use any else).

    As I have had no problems with the game, I rate it excellent. I really don't care about problems others have.
  • Megabear
    Megabear
    ✭✭✭✭✭
    Average
    Balances = Good
    Fixing bugs = Not good
    Guide to making $$$ in Tamriel: https://forums.elderscrollsonline.com/en/discussion/370618/guide-to-making-gold-in-eso/p1?new=1
    Cost analysis for potential ESO players: https://forums.elderscrollsonline.com/en/discussion/367919/cost-analysis-for-brand-new-potential-pc-eso-players#latest
    Warden Bow Healer/DPS Hybrid Build: http://tamrielfoundry.com/topic/warden-bow-healerdps-hybrid/
    Warden "The Warladin" Healer/Tank Hybrid Build: http://tamrielfoundry.com/topic/warden-the-warladin-healertank-hybrid-build/
    Warden Stamina DPS Build: http://tamrielfoundry.com/topic/warden-dps-build/
    Server - PC/NA
    Vhevet - (S) Night Blade/Female/Orsimer
    Ecaer - (M) Templar/Female/Breton
    Captain Beaster Bunny - (S) Warden/Male/Red Guard
    Ezaera - (M) Sorcerer/Female/Altmer
    Ecaeri - (M) Warden/Female/Argonian
    Dun-and-Dunmer - (M) Dragon Knight/Male/Dunmer
    What Can Go Wong - (S) Night Blade/Male/Bosmer
    Izaer - (M) Templar/Male/Breton
  • Kodrac
    Kodrac
    ✭✭✭✭✭
    ✭✭
    I really don't care about problems others have.

    This, in itself, is problematic.
  • FelixTheCatt
    FelixTheCatt
    ✭✭✭
    Average
    Hmmm. Dethroning WoW? Never happen. Only Blizzard/Activision will ever do that.

    Fixing bugs?
    Making headway. Greatly improved since console launch.

    Balance?
    Tough for me to gauge as I have a Mag Sorc main and 5 mule toons. I don't play the alts enough to really determine balance issues one way or another.

    QoL?
    I'd give em a 40/60 split on this one. They tend to listen to what players want to a respectable degree but focus on paid items over things added in-game that are earned or unlockable. Housing being the biggest example of something being added yet being unfinished. Great we got it and kudos to ZoS for acting so quickly. Now give it a purpose! Lots added that just feels incomplete.

    Still wish they'd do away with or offer up an alternative to this wretched broken guild trader system. Personally I've no use for guildsnat all. I don't like being forced to belong to one and that's exactly what it feels like. Not the only one obviously.

    PvP?
    Very bland. Too many performance issues during heavy combat , so I lost interest immediately.
    Xbox - Kuchini07
    Eso - FaCoffinDye (EP)
  • Bombashaman
    Bombashaman
    ✭✭✭
    Excellent
    Kodrac wrote: »
    I really don't care about problems others have.

    This, in itself, is problematic.

    I have threw away hope there could be any tangible amount of solidarity in online RPG -forums. Thus it is better to concentrate only on the subjective experience.

    Your mileage may vary.
    Edited by Bombashaman on July 12, 2017 6:27PM
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Average
    It's inadequate. But that's true of every other MMO I've ever played. For that matter, it's also true of every TES game. After all, what other game series do you know of where every entry has a player-made "Unofficial Patch" that fixes glaring mistakes that the devs never bothered with?

    As others have stated, I feel this is definitely more a management issue than a developer issue. Any company that chooses to run an MMO but is too cheap to keep GMs online in every server at all times is not a company willing to do what is required to be adequate. Developers have to make due with insufficient resources to do their job and have to make choices.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • GreyWolf_79
    GreyWolf_79
    ✭✭✭✭
    Average
    Kodrac wrote: »
    I really don't care about problems others have.

    This, in itself, is problematic.

    I have threw away hope there could be any tangible amount of solidarity in online RPG -forums. Thus it is better to concentrate only on the subjective experience.

    That's... actually a very reasonable point of view. Idealistically, I am an altruist; realistically, I understand that everything is subjective, and it is impossible to please everyone.
  • Edziu
    Edziu
    ✭✭✭✭✭
    Horrible
    I agree with everything with @Anunakis
    we have seen to much how ESO is broken in those things which mentioned @Anunakis as very popular game

    now some to compare about not popular Wildstar which just dont have ads or have very poor ads
    not much people are playing in this in compare to eso but I can say support is very good for me, for every single support ticket with just a small requests to help I got in 24 hours after ticket sent while in eso we can send a dosen of reports on players or just bots and the only answer you will get its from suport bot :| isnt this hypocrisy?

    6 different class in wildstar and is no problem with balance like in eso as I see. In eso for 4 classes we have "meta" every patch for just 1 class and we will see nonstop 1 will have big advantage ove rest classes while in this wildstar I dont see only 1 class everywhere because is better from rest classes.

    next thing I almost dont see any possible bugs while in eso in each zone we will find and bug or something broken, especially on pvp

    with not to mention about performance or lag issue...in eso we ahve huge lags in trials with just 12 players because of many effects with not to mention about lag in pvp during peak hours where skill work after few seconds of spamming then while in this wildstar I have no performance issues, only lag which I getting is just when 35+ players will start use skills on worldboss and this isnt that problematic in eso because its just fps drop for less than minute while in eso with fps drop we will got lag which will prevent us to control our skill rortation because ofr few seconds waiting for skill to start working
  • Uriel_Nocturne
    Uriel_Nocturne
    ✭✭✭✭✭
    ✭✭
    Horrible
    ZOS's ability to fix any kind of bugs, glitches, lag, lag spikes, FPS drops, etc is...

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    ... atrocious. I've never seen an MMORPG, Online Action RPG, or any online-only game with a persistent shared world

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    where the server maintenance and stability were (apparently) so far down on the "Priority List", that we still have some of the same stability issues as when the game LAUNCHED!

    There's just an absolutely abhorrent lack of ability, not just talent, of the development team in this area. Very simply, ZOS has ZERO idea what they're doing as far as keeping this game running even a smidge smoothly.

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