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More magicka on magicka builds..

  • SodanTok
    SodanTok
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    Why is unmitigated damage a thing? Why is there a mechanic with no counter-play? It's not needed for npcs so it was definitely put there for PVP, introduced with Shield-Breaker bandage fix for Sorc shield stacking.

    It has counterplay. Dodge the attack. Heal it. Kill the damage dealer. LoS him.

    Not saying some combinations of unmitigated damage and stuff like infused and torug arent little OP, but basic existence of unmitigable damage is fine.
    Edited by SodanTok on July 13, 2017 1:01PM
  • Septimus_Magna
    Septimus_Magna
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    SodanTok wrote: »
    Why is unmitigated damage a thing? Why is there a mechanic with no counter-play? It's not needed for npcs so it was definitely put there for PVP, introduced with Shield-Breaker bandage fix for Sorc shield stacking.

    It has counterplay. Dodge the attack. Heal it. Kill the damage dealer. LoS him.

    Not saying some combinations of unmitigated damage and stuff like infused and torug arent little OP, but basic existence of unmitigable damage is fine.

    The mechanics are unbalanced compared to other dmg enchants.

    Take a fire enchant for example, the dmg get mitigated by spell/fire resist and reduced by the Battlespirit.
    Oblivion dmg doesnt get mitigated and isnt reduced by the Battlespirit.
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