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Mudball nerf

Tasear
Tasear
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Lets reconsider it?

Fixed an issue where dodging Mudballs could generate Ultimate.

You couldn't use it in pvp. It was fun, and good usage for memento no?
  • MyNameIsElias
    MyNameIsElias
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    You actually can use it in PVP if you have any of the consumable mudballs, not the memento.

  • Drummerx04
    Drummerx04
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    You actually can use it in PVP if you have any of the consumable mudballs, not the memento.

    I suspect the consumable items would still work in pvp.

    This memento generating ultimate was actually really convenient to prepare for difficult fights and has been around since the new life festival in... January? I too would like to see it stick around as a memento that generates ultimate for pve trials/dungeons. Really a shame to see it go.
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  • Tasear
    Tasear
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    Drummerx04 wrote: »
    You actually can use it in PVP if you have any of the consumable mudballs, not the memento.

    I suspect the consumable items would still work in pvp.

    This memento generating ultimate was actually really convenient to prepare for difficult fights and has been around since the new life festival in... January? I too would like to see it stick around as a memento that generates ultimate for pve trials/dungeons. Really a shame to see it go.

    It was a lot of fun and good for moral.
  • sebban
    sebban
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    Good fix, too bad it was not fixed sooner.
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  • Tasear
    Tasear
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    sebban wrote: »
    Good fix, too bad it was not fixed sooner.

    What bad did it do? Not including the consumable?
  • RoyJade
    RoyJade
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    They removed every single way to generate ultimate while out of combat in pve (critical heals, then passives, then dodging sap essence…), so this nerf is logic.

    Ultimate should be builded in combat, not a way to burst things at the beginning. If you want to burst things, don't use them on the previous fight.
  • Tasear
    Tasear
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    RoyJade wrote: »
    They removed every single way to generate ultimate while out of combat in pve (critical heals, then passives, then dodging sap essence…), so this nerf is logic.

    Ultimate should be builded in combat, not a way to burst things at the beginning. If you want to burst things, don't use them on the previous fight.

    Can't I still do so with dk shield? Either way reasonable, yet sad to see the toy go away. :(
  • Lieblingsjunge
    Lieblingsjunge
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    As long as I can still use Mudballs in Cyrodiil for ERP-sessions, I don't really care. It was nice, though. the free ultimate.
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  • RoyJade
    RoyJade
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    Tasear wrote: »
    Can't I still do so with dk shield?

    You means with mountain passive ? It shouldn't work, if it work it's a bug. They've removed the out-of-combat ultimate regeneration of passives who give ultimates (Dk, nightblade, templars, and warden don't work either) a long time ago.
  • Weps
    Weps
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    I came here to laugh about what is, imho, the only real bad news about this patch.
    But if the reason is to remove every out of combat ultimate regen mechanic, what about the Catalyst passive?
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  • NordSwordnBoard
    NordSwordnBoard
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    I thought the whole point of these was to give ultimate after being hit and blocking/roll dodging. It was useful compensation for what is basically a troll/griefer memento.

    Is it really game breaking to have people throwing mud before the last boss fight to top off warhorn, if they wanted to take the time to do so?

    Fear is the Mindkiller
  • paulsimonps
    paulsimonps
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    Told them about it back in Feb, glad they finally fixed it.
  • Marabornwingrion
    Marabornwingrion
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    The worst nerf ever. No more ult generating in trials before bosses :(
  • Ghost-Shot
    Ghost-Shot
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    Meh, it was nice but an ulti pull never hurt anyone.
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