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Hel-Ra Citadel Lightning Staff Exploit Second Boss

Ch4mpTW
Ch4mpTW
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Is this ever going to be fixed, or is it pretty much confirmed for being apart of the mechanics for dealing with the boss upstairs/right side? PS4-NA huge problem at the moment, and has been for a while.
  • DRXHarbinger
    DRXHarbinger
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    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
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  • Izaki
    Izaki
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    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina
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  • Ch4mpTW
    Ch4mpTW
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    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:
  • Voxicity
    Voxicity
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    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    Yeah there's a little rock that everyone except the tank can stand on which prevents the little tornadoes from hitting your whole group
  • Nifty2g
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    I think fixing this would need a huge change in mechanics and if zos aint done it by now i dont think they will be doing it.
    #MOREORBS
  • Ch4mpTW
    Ch4mpTW
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    Voxicity wrote: »
    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    Yeah there's a little rock that everyone except the tank can stand on which prevents the little tornadoes from hitting your whole group

    Bruh! That's some cheese right there. Lmao. This whole thread is now a large slice of extra cheese pizza. :D
  • DRXHarbinger
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    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    There is a rock to the left of ra kotu (you facing him) all bar tank just stack on it and AOES can't harm you. Been around since launch.

    ^above I recall someone getting killed by them aoe pretty frequently..
    PC Master Race

    1001CP
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    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Mazbt
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    I've been upstairs to actually see this strat in action only once but it can still be kinda sketch if you aren't keen on the interrupts....I don't see why it's considered an exploit. Makes use of the massive lightning aoe damage. Her clones take a lot of damage. It makes sense she would go down faster
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  • code65536
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    I thought they did fix it, with the changes to lightning heavies in the Morrowind patch? Are you saying that the cheese still works? We just assumed that it didn't work and hadn't tried since the update.
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  • Izaki
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    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    There is a rock to the left of ra kotu (you facing him) all bar tank just stack on it and AOES can't harm you. Been around since launch.

    ^above I recall someone getting killed by them aoe pretty frequently..

    I mean... the Whirlwind AoE is literally the only mechanic in this fight considering the HUGE hitbox of the boss. I can Surprise Attack the boss while staying outside of his AoE below 30%. Like if people really need the rock to pass this boss without dying, I think I'm going to question their level xD
    @ Izaki #PCEU
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  • Magıc
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    code65536 wrote: »
    I thought they did fix it, with the changes to lightning heavies in the Morrowind patch? Are you saying that the cheese still works? We just assumed that it didn't work and hadn't tried since the update.

    It never got fixed because it isn't a bug/exploit. Lightning staff heavies have splash damage. Lightning staff was bugged, where it was dealing something stupid like 300% splash damage instead of 100% or whatever (I don't know exact figures). Lightning staff was fixed, but it's a viable and non cheating tactic.
  • Izaki
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    Magıc wrote: »
    code65536 wrote: »
    I thought they did fix it, with the changes to lightning heavies in the Morrowind patch? Are you saying that the cheese still works? We just assumed that it didn't work and hadn't tried since the update.

    It never got fixed because it isn't a bug/exploit. Lightning staff heavies have splash damage. Lightning staff was bugged, where it was dealing something stupid like 300% splash damage instead of 100% or whatever (I don't know exact figures). Lightning staff was fixed, but it's a viable and non cheating tactic.

    ^ Good point, it actually could be a legit way to do it. I mean there's nothing buggy about it, just passives and fight mechanics.
    @ Izaki #PCEU
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    #MoreDPSthanYou
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  • Erraln
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    I honestly don't think they can fix that without reprogramming the boss entirely. Change the clones to only take % health, or something?

    It proceeds directly from the game mechanics. There are some other places where players get hugely boosted damage numbers, but none that I can recall which allow you to bring another target within the small aoe radius.
  • Lord_Eomer
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    Ch4mpTW wrote: »
    Is this ever going to be fixed, or is it pretty much confirmed for being apart of the mechanics for dealing with the boss upstairs/right side? PS4-NA huge problem at the moment, and has been for a while.

    So ppl are able to get good score due to this glitch?
  • Zalicius
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    Ch4mpTW wrote: »
    Voxicity wrote: »
    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    Yeah there's a little rock that everyone except the tank can stand on which prevents the little tornadoes from hitting your whole group

    Bruh! That's some cheese right there. Lmao. This whole thread is now a large slice of extra cheese pizza. :D

    Vx0L1UG.gif



  • Onefrkncrzypope
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    On PS4 the top boss doesn't stop making clones. The bottom boss just disappears. and if its night time its crash time...Rather them fix that first. The exploit you are referring to isn't an exploit, its a passive in the destruction staff skill line. There is a way to glitch the top boss where it freezes and you can kill it like a dps dummy... That's an exploit.
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    If I edited a post, it was for spelling. It is always because of spelling....
  • Ch4mpTW
    Ch4mpTW
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    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    There is a rock to the left of ra kotu (you facing him) all bar tank just stack on it and AOES can't harm you. Been around since launch.

    ^above I recall someone getting killed by them aoe pretty frequently..

    I mean... the Whirlwind AoE is literally the only mechanic in this fight considering the HUGE hitbox of the boss. I can Surprise Attack the boss while staying outside of his AoE below 30%. Like if people really need the rock to pass this boss without dying, I think I'm going to question their level xD

    Lolololol. Very good point. :D I didn't even know about the rock cheese, until you all mentioned it here in this thread.
    On PS4 the top boss doesn't stop making clones. The bottom boss just disappears. and if its night time its crash time...Rather them fix that first. The exploit you are referring to isn't an exploit, its a passive in the destruction staff skill line. There is a way to glitch the top boss where it freezes and you can kill it like a dps dummy... That's an exploit.

    Wait, that cheese still exists too!? I thought they fixed that a long time ago. Bruh... So you mean to tell me that there's even more cheese with this trial? Next 1 of you are going to mention how there is a way to get the damage boost even once the sigil gets destroyed. Lol.
    Edited by Ch4mpTW on July 8, 2017 9:53PM
  • RoyJade
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    2H can do the same on this boss, even more easily since Morrowind. I know group who just pack them, with two lightning users and one 2H user, along with one DK with inhale.

    It's not an exploit but I find that sad. We can completely avoid all mechanisms, that's not how we should do it.
    I think ZOS should change the health of the copy. hey would still spawn with the same health percentage the boss have, they'll still die as fast as now, but they wouldn't give so high splash damage to the boss.
  • Feanor
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    Isn't raiding all about who cheeses the content best? ;);):trollface:
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  • Mettaricana
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    They"ll fix it just like the daedric titans second jump in vaults of madness by fix i mean never...
  • VampiricByNature
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    @Ch4mpTW when it was hel ra for the weekly, we had a nightmare with the group I'm in, trying to determine between mechanics and cheese. We are still a new team and trying to get a consensus on how we do things.

    We vetoed the rock concept right away on the first boss- I am still shocked how adamant some people are to want to do it. Fortunately, with good dps and healing you can easily prove that it's just fine to do this boss appropriately.

    The second boss was a struggle. Only about half of our team has the ability to go upstairs successfully at this time. [We are teaching a lot of people from the ground up.] Of those few capable ones we were very divided on how to handle this boss. We did it the "normal way" several times. The players who were new to us, either couldn't handle the mechanic or outright refused to try? Not sure. The demand for the lightning method was strong. We took the time to learn the lightning way- and played with it a bit to make it less of a hairball for us.

    In the end we decided that since stacking is a method we use to kill things in all trials, this was a logical method. Those of us new to the method had to take time to learn it- and struggled a bit- which to me made it feel like a mechanic. In AA the splits don't move- and hopefully if Zenimax does not like this method they will change it up so these Adds are also stationary.

    On a side note- there are a lot less players that seem to raid on ps4 at this time. Of those players, getting them to stick around and work together is a challenge! Yielding to mechanic changes is one thing- but I will quit before I do things that make bosses stationary.
  • ChandraNalaar
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    There are soooooooo many other bugs in game that need fixed right now, that if they prioritize this one over the others then wow. Just wow. This bug has been around for a while, and almost every competitive raider knows about it. Like one of the above comments stated, I would rather they fixed issues with the bosses not spawning instead of this one.
  • Cêltic421
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    I don't know if this is a bug or not. The only reason lightning staffs does so much damage to the upstairs boss is because of the passives and also cause of the clones take so much damage. They could easily fix this by making the clones take less damage and lowering the clones health and maybe make the clones translucent so you still know which is the boss and which are the clones.

    My guild doesn't even do the rock method those whirlwinds are easily avoidable.
    Edited by Cêltic421 on July 9, 2017 3:28PM
  • idk
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    RoyJade wrote: »
    2H can do the same on this boss, even more easily since Morrowind. I know group who just pack them, with two lightning users and one 2H user, along with one DK with inhale.

    It's not an exploit but I find that sad. We can completely avoid all mechanisms, that's not how we should do it.
    I think ZOS should change the health of the copy. hey would still spawn with the same health percentage the boss have, they'll still die as fast as now, but they wouldn't give so high splash damage to the boss.

    Means they will nerf the splash damage of the 2H as they did the lightning staff heavy attack.
  • DivinityDay
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    Voxicity wrote: »
    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    Yeah there's a little rock that everyone except the tank can stand on which prevents the little tornadoes from hitting your whole group

    I remember some pugs I was tanking for were doing this....as to why anyone, any group NEEDS to do this on HRC...is beyond me.

    I have all achievements for HRC, none were hard. I don't get what's hard about HRC that's needs to be cheesed.
    Edited by DivinityDay on July 9, 2017 4:05PM
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  • RoyJade
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    Means they will nerf the splash damage of the 2H as they did the lightning staff heavy attack.

    Already here. The "nerf" to lightning splash damage was actually a fix, the splash part was benefitting from cp and passives two times (one with the main attack itself, and one for the splash component). They did the same for 2H, who has the same bug.
    Lightning splash damage still are more powerful than 2H one, but reversed slice is good also for short range splash damage and far better in execute range. 2H is not stronger than lightning, no need for a nerf.
  • Onefrkncrzypope
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    Ch4mpTW wrote: »
    Ch4mpTW wrote: »
    Is it actually a problem? Would rather they fix the other dude not spawning 1st. This and cheese rock on 1st boss is pretty much standard hel ra.
    "Huge problem": its been like that for an extremely long time and its never been a problem. Why is it a huge problem now?

    What about the rock thing where you avoid the whirlwinds entirely? (probably the noobiest thing to do in the easiest trial in the game)

    Not saying I like it or I don't like it, I just don't care for it, I never go right side because #Stamina

    What in the hell is this rock thing you all are talking about, bruh. Lol. You can cheese first boss with a rock? For real? :open_mouth:

    There is a rock to the left of ra kotu (you facing him) all bar tank just stack on it and AOES can't harm you. Been around since launch.

    ^above I recall someone getting killed by them aoe pretty frequently..

    I mean... the Whirlwind AoE is literally the only mechanic in this fight considering the HUGE hitbox of the boss. I can Surprise Attack the boss while staying outside of his AoE below 30%. Like if people really need the rock to pass this boss without dying, I think I'm going to question their level xD

    Lolololol. Very good point. :D I didn't even know about the rock cheese, until you all mentioned it here in this thread.
    On PS4 the top boss doesn't stop making clones. The bottom boss just disappears. and if its night time its crash time...Rather them fix that first. The exploit you are referring to isn't an exploit, its a passive in the destruction staff skill line. There is a way to glitch the top boss where it freezes and you can kill it like a dps dummy... That's an exploit.

    Wait, that cheese still exists too!? I thought they fixed that a long time ago. Bruh... So you mean to tell me that there's even more cheese with this trial? Next 1 of you are going to mention how there is a way to get the damage boost even once the sigil gets destroyed. Lol.

    Yeah it's still there...
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    If I edited a post, it was for spelling. It is always because of spelling....
  • Phinix1
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    RoyJade wrote: »
    It's not an exploit but I find that sad. We can completely avoid all mechanisms, that's not how we should do it.

    mk2sFAt.jpg

    Edited by Phinix1 on July 9, 2017 5:39PM
  • Kammakazi
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