Giles.floydub17_ESO wrote: »I'm interesting in the dungeons being challenging.
Pugable.
super cakewalk easy.. since I only do dungeons to get Undaunted passive unlocked.... the less extra frustration on top of having to run dungeons, the better.
vRoM and vCoS, along with vWGT, and vICP are ALL Pugable....I know because I pug them all the time, just because its difficult doesnt make it not pugable. We dont need any more easy dungeons...we have plenty of them.
nimander99 wrote: »Yay, two more dungeons ill never run, woo hoo!
I really hope they make a solo dungeon feature in the future. I like playing this game solo. PVE solo, PVP solo... Only thing I cant do is run dungeons... Almost got there after CP Launch! Was soooooo close to soloing dungeons, then they capped and swapped, killing my dreams.
I only care about the quests and storylines in the dungeons, everyone has run them a thousand times and moves too fast for me to enjoy the scenery and story.
I know *plays world's smallest violin*
same as rom/cos, butlike most say a bit shorter cuz they take to long,
we really need more dungeon wich monster sets that are hard to get so not everyone has it at some point
i also like the ppl complain how the game is bad and sucks cuz they cant get velidreth mask for their build, and when u ask their dps its like 11k or something
I want them to be challenging, but not artificially challenging; as in, not full of cheap one-shot mechanics.
I want them to be challenging, but not artificially challenging; as in, not full of cheap one-shot mechanics.
Why do people think one-shot mechanics are artificially challenging? You need to play some old games where everything is "cheap one-shot mechanics". If you make the mistake of not getting out of a boss AoE...you should die, that was on you. The spider boss in vCoS has a one shot AoE mechanic...there is nothing "artificial" about this...move out of it in time or die. Its not difficult to move out of it...you dont even need to sprint or roll dodge to get out of the way in time...but its a mechanic you cant just ignore...even if you are a tank. Mechanics SHOULD be punishing...otherwise it will simply be more faceroll easy content like the non-DLC dungeons.