purge it and it's back as soon as you hit some1. @Berenhir
Ectheliontnacil wrote: »Hello,
If the duration was reduced single players getting attacked would still get a 100% uptime of the debuff on their enemies, but zerglings/group players or people who backbar it would observe a slight decrease in the effectiveness of this set. If you agree please comment on this, if you don't...don't comment ( seriously, I know where you live^^).
Ectheliontnacil wrote: »Hello,
With the Morrowind update several new armour sets were introduced, among them the light armour set "wizard's riposte". The set has the following bonuses:
(2 items) Adds 1064 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%
Interesting, in terms of damage reduction certainly top tier for magicka users. I would however argue that the 5-piece bonus has a duration that is way to long. Since it is a debuff to the enemy, it should, in my opinion have the same duration as fasallas guile (2 seconds, maybe even a bit more, ~5 seconds). And here's why: This debuff is VERY strong, 15% damage reduction is quite a bit especially when it makes your damage combo, designed to take out light/medium armour opponents, useless (you wont have enough damage to finish the opponent). Now fine, fine 15% is good but you could also run heavy armour or something equally good at dmg reduction right? No! The long duration allows for 2 things which make it broken in some situations.
1) When one of say 10 people in a group run this set you will have a 100% uptime on the debuff, WITHOUT even focusing the wizards riposte user.
2) A lot of people run the 5 piece on the backbar, now I love backbaring set, however I think wizards is too strong a buff to be able to backbar it.
If the duration was reduced single players getting attacked would still get a 100% uptime of the debuff on their enemies, but zerglings/group players or people who backbar it would observe a slight decrease in the effectiveness of this set. If you agree please comment on this, if you don't...don't comment ( seriously, I know where you live^^).
Its currently the only Set reducing proc sets' damage. How in hell you want it nerfed?
Waffennacht wrote: »Why must every defensive set be nerfed and proc sets left untouched?
Leave Riposte alone, it's fine in this environment
Ectheliontnacil wrote: »Hello,
With the Morrowind update several new armour sets were introduced, among them the light armour set "wizard's riposte". The set has the following bonuses:
(2 items) Adds 1064 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%
Interesting, in terms of damage reduction certainly top tier for magicka users. I would however argue that the 5-piece bonus has a duration that is way to long. Since it is a debuff to the enemy, it should, in my opinion have the same duration as fasallas guile (2 seconds, maybe even a bit more, ~5 seconds). And here's why: This debuff is VERY strong, 15% damage reduction is quite a bit especially when it makes your damage combo, designed to take out light/medium armour opponents, useless (you wont have enough damage to finish the opponent). Now fine, fine 15% is good but you could also run heavy armour or something equally good at dmg reduction right? No! The long duration allows for 2 things which make it broken in some situations.
1) When one of say 10 people in a group run this set you will have a 100% uptime on the debuff, WITHOUT even focusing the wizards riposte user.
2) A lot of people run the 5 piece on the backbar, now I love backbaring set, however I think wizards is too strong a buff to be able to backbar it.
If the duration was reduced single players getting attacked would still get a 100% uptime of the debuff on their enemies, but zerglings/group players or people who backbar it would observe a slight decrease in the effectiveness of this set. If you agree please comment on this, if you don't...don't comment ( seriously, I know where you live^^).
Ectheliontnacil wrote: »Hello,
With the Morrowind update several new armour sets were introduced, among them the light armour set "wizard's riposte". The set has the following bonuses:
(2 items) Adds 1064 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you take Critical Damage, you apply Minor Maim to the enemy for 15 seconds, reducing their damage done by 15%
Interesting, in terms of damage reduction certainly top tier for magicka users. I would however argue that the 5-piece bonus has a duration that is way to long. Since it is a debuff to the enemy, it should, in my opinion have the same duration as fasallas guile (2 seconds, maybe even a bit more, ~5 seconds). And here's why: This debuff is VERY strong, 15% damage reduction is quite a bit especially when it makes your damage combo, designed to take out light/medium armour opponents, useless (you wont have enough damage to finish the opponent). Now fine, fine 15% is good but you could also run heavy armour or something equally good at dmg reduction right? No! The long duration allows for 2 things which make it broken in some situations.
1) When one of say 10 people in a group run this set you will have a 100% uptime on the debuff, WITHOUT even focusing the wizards riposte user.
2) A lot of people run the 5 piece on the backbar, now I love backbaring set, however I think wizards is too strong a buff to be able to backbar it.
If the duration was reduced single players getting attacked would still get a 100% uptime of the debuff on their enemies, but zerglings/group players or people who backbar it would observe a slight decrease in the effectiveness of this set. If you agree please comment on this, if you don't...don't comment ( seriously, I know where you live^^).
Its currently the only Set reducing proc sets' damage. How in hell you want it nerfed?
[quote="Ectheliontnacil;d-356977" This debuff is VERY strong, 15% damage reduction is quite a bit especially when it makes your damage combo, designed to take out light/medium armour opponents, useless
Obviously a nightblade whining because he can't oneshot light armour anymore. Prety rediculos.
[quote="Ectheliontnacil;d-356977" This debuff is VERY strong, 15% damage reduction is quite a bit especially when it makes your damage combo, designed to take out light/medium armour opponents, useless
OP getting mobbed by a mass of triggered proc survivors lel.
Minor maim on near unlimited targets with 100% uptime is at least worth a closer look, people throw their babies away in ESO for 2-6% damage increase, 15 is a huge amount to discount damage by.
But but but other sources of minor maim?
All which require either specific skills to be slotted and used expending resources and global cd, OR a rng chance to proc for a short duration with frost damage, and bc of this limitation the number of targets you can viably apply this to are limited.
But but but ur also a proctard confirmed?
No
But but but I finally can live 2 seconds longer in BGs if we take a closer look at this set I may die instantly again we must burn any who bring up points of discussion at the stake with false and irrelevant accusations of being a proctard?
Sounds like a L2p issue
OP getting mobbed by a mass of triggered proc survivors lel.
Minor maim on near unlimited targets with 100% uptime is at least worth a closer look, people throw their babies away in ESO for 2-6% damage increase, 15 is a huge amount to discount damage by.
But but but other sources of minor maim?
All which require either specific skills to be slotted and used expending resources and global cd, OR a rng chance to proc for a short duration with frost damage, and bc of this limitation the number of targets you can viably apply this to are limited.
But but but ur also a proctard confirmed?
No
But but but I finally can live 2 seconds longer in BGs if we take a closer look at this set I may die instantly again we must burn any who bring up points of discussion at the stake with false and irrelevant accusations of being a proctard?
Sounds like a L2p issue
Ectheliontnacil wrote: »@HilmRex
Ah an insightful and constructive comment! I knew people like you existed on eso forums
Minor maim on an unlimited amount of targets with 100% uptime is indeed worth a closer look ^^.
I get why people accuse me of being a proctard but changing the Duration of this debuff won't affect the strength of the debuff and therefore won't increase the effectiveness of proc sets (since the gank usually takes 2 seconds, not more). In addition proc sets are getting nerfed to the ground (Alamexia be praised!) and will no longer be relevant for ganking.
For anyone who still thinks I am a proctard, I actually posted a discussion on removing proc sets from the game...so take that!
Here it is:
https://forums.elderscrollsonline.com/en/discussion/352326/proc-sets-need-to-go#latest
So to sum up:
-I want the duration of wizards riposte looked at, this won't make ganking easier at all.
-Proc sets are irrelevant next patch so that is no longer an argument.
Also:
The opposite effect to maim (damage reduction) is berserk (damage increase). But minor maim only increases dmg by 8% whereas minor maim decreases it by 15%... so it's very strong. People run 2 piece monster set to get minor berserk, and now a dude backbars wizards and is able to give all enemies in his vicinity minor maim?? Sound right???