The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

[Hypothetical] What would happen if there WERE a global AH?

Kurkikohtaus
Kurkikohtaus
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Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

  • grim_tactics
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    I'd be mad that everything I list will just be undercut by everyone else and then stop selling.
    Edited by grim_tactics on June 22, 2017 8:39PM
  • vyndral13preub18_ESO
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    We would still have to put up with that crappy store UI. Nothing like scrolling through 1000s of pages looking for things because a decent search ui is to much for Zos.
  • Demycilian
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    People would probably start gathering and crafting. I know ive stopped both due to the outlandish trade system.
  • ku5h
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    It would be logical........so, no!

  • lordhakai
    lordhakai
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    Oh look another auction house post
  • josiahva
    josiahva
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    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.
  • Drachenfier
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    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Extremely unrealistic. You're acting as if the supply wouldn't change due to everyone having equal access to a central marketplace. The amount of tempering alloys that would be in supply would drastically increase compared to what you actually have access to now.
    Edited by Drachenfier on June 22, 2017 8:52PM
  • Turelus
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    I would be sad ZOS removed any effort from the trader aspect of the games market system.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Sigtric
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    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Tyreal1974
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    What would happen if there was a Global AH probably depends on who you ask. For many, such as myself i would like it as it would make things easier on me when looking for stuff to spend my few bits of shinies on. For the Mega-Farmers and some others however it would be a the END OF THE WORLD as we know it

    https://youtu.be/WfVcvyxLj-s
  • Kurkikohtaus
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    josiahva wrote: »
    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them.

    The market cannot be cornered in this way, because there is a constant and never ending influx of newly farmed resources that can be put on sale. Gold upgrade crafting mats SEEM scarce now, because:

    1 - they are hard to shop for as a buyer with the current system

    2 - the ones that are on sale are but a small fraction of what the player base has in its inventories but doesn't bother to sell given the limitations of the current system

    But on an open market, where EVERYBODY could list them, and continue to list them every time one was extracted ... the market simply cannot be cornered with tens of thousands of people extracting and listing an ever-replenishing supply of commodities.

  • Kurkikohtaus
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    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

  • Demycilian
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    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Thats not much of an issue. Just dont sell when price dumping happens and wait for the reset. In WoW that works fine.
  • Kurkikohtaus
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    Still, the main counter to the market cornering theory is that the MOMENT someone buys up a commodity and relists it at a markup, hundreds or thousands of said item can instantly appear at prices which undercut the markup. The scarcity of commodities in this game is an illusion created by the current system.
    Edited by Kurkikohtaus on June 22, 2017 9:07PM
  • Sigtric
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    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • Drachenfier
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    Still, the main counter to the market cornering theory is that the MOMENT someone buys up a commodity and relists it at a markup, hundreds or thousands of said item can instantly appear at prices which undercut the markup. The scarcity of commodities in this game is an illusion created by the current system.

    This, 1000 x this.
    Edited by Drachenfier on June 22, 2017 9:11PM
  • Kurkikohtaus
    Kurkikohtaus
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    Sigtric wrote: »
    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.



    The entire world, especially business, works on assumptions. A company offers a product or service and ASSUMES that people will want to pay for it.

    So in that sense, yes, I am ASSUMING that if there were a Global AH, the entire ESO population would gravitate to it, regardless of whether they like it or not, because it makes business sense first and foremost for the buyer. If you want to sell something, you have to sell it where the buyers are.
    Edited by Kurkikohtaus on June 22, 2017 9:14PM
  • ANGEL_BtVS
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    Sigtric wrote: »
    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    That said, he did suggest running both systems concurrently. It doesn't matter if he's right or not on his assumption, the market would decide which system it prefers. The only people I see benefiting under the current system are those lucky enough to be in one of the monopolies.
  • Drachenfier
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    Sigtric wrote: »
    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    It really isn't an assumption, considering you can see this model in operation in virtually every other major MMO on the market.
  • kargen27
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    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Extremely unrealistic. You're acting as if the supply wouldn't change due to everyone having equal access to a central marketplace. The amount of tempering alloys that would be in supply would drastically increase compared to what you actually have access to now.

    Not so unrealistic. You don't do it with the cheapest items. You do the mid to high range stuff. The already cheap stuff would become almost worthless. The prized items prices would shoot up and the mid range could be exploited by just a couple of people with a good amount of gold.
    and then the parrot said, "must be the water mines green too."
  • kargen27
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    ANGEL_BtVS wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    That said, he did suggest running both systems concurrently. It doesn't matter if he's right or not on his assumption, the market would decide which system it prefers. The only people I see benefiting under the current system are those lucky enough to be in one of the monopolies.

    There is no monopoly. Trading guilds can't even control the prices of their own members let alone what other guilds are doing with their traders.
    and then the parrot said, "must be the water mines green too."
  • ofSunhold
    ofSunhold
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    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    Dogs and cats living together! Mass hysteria!

    Also I'd be able to find some [snip]ing cotton when I need it.
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • NewBlacksmurf
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    What would actually happen....

    The market would crash, but only after the servers crash on and off for two weeks.

    The realistic impacts are Guilds will break apart and the game would eventually fracture and die.
    I know it seems like a global auction house is a good thing, BUT thats for games with segmented populations already.


    Essentially it works if you cut the mega server per platform and per region into 1/16 ths but global.....NO GAME IS DOING THAT because its too much.

    You all have to understand that the only reason there is gold now is due to this market design.
    There is no money and the only game that tried this was Diablo 3 for PC. I don't' think I need to further explain the impacts.

    Just understand that it wont work in favor of anyone as prices would go up....but eventually if every gets what they want for this.

    1. Large portions of the population will farm to sale
    2. The AH become overfilled with thousands of the same items
    3. People then try to control the market buying things in large bulk, to resale higher....resulting in higher prices
    4. Every now and then, groups come in to undercut, and those are bought up and listed high
    5. People will keep asking for more BoE to sale


    End result
    -No one makes any money cause the market crashes due to exponential costs of listing tons of items and no one buying them due to lack of money and over-saturation.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sigtric
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    Sigtric wrote: »
    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    It really isn't an assumption, considering you can see this model in operation in virtually every other major MMO on the market.

    But it is, because the model in this game is no where else. Sure, it's easy to think the mentioned 'silent' folks would want what the majority of MMOs have, but it's still factually an unknown and therefor an assumption on what they would prefer.
    ANGEL_BtVS wrote: »
    Sigtric wrote: »
    Sigtric wrote: »
    Your entire theory is based on the assumption that the silent majority wants global ah. They are silent. How the vehk do you know?

    You are missing the point. The point is that IF a global AH was introduced in parallel to the existing system, buyers would naturally move there. Easier searching, lower prices, constantly replenishing availability. All the things that elitist sellers do not want.

    I'm not missing anything. Your theory of how it would work out IF it happened is based on assumptions you can't possibly know for sure.

    That said, he did suggest running both systems concurrently. It doesn't matter if he's right or not on his assumption, the market would decide which system it prefers. The only people I see benefiting under the current system are those lucky enough to be in one of the monopolies.

    Lucky? There are many trade guilds out that that have zero requirements to join. There are others that have very minimal requirements. Some of these guilds are in high traffic areas.

    Luck not required, just some effort.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • MarbleQuiche
    MarbleQuiche
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    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Extremely unrealistic. You're acting as if the supply wouldn't change due to everyone having equal access to a central marketplace. The amount of tempering alloys that would be in supply would drastically increase compared to what you actually have access to now.

    I sort of disagree. I've done exactly this in other games because it was a metagame I enjoyed. At some point you'll burn out from the constant monitoring of whatever commodity you're attempting to corner, but your actions (along with others who are chasing the same niche) will raise prices.

    Not exactly as was put forth, with one person buying all of one material in one fell swoop and raising the prices dramatically. Thatt's not a very sensible way to do it. You only pick off the lower price end and gradually increase the average price per unit that way. There will always be greedy people who chase the high end and, as you push the average higher they'll ensure the variance in unit costs doesn't narrow. Their greed keeps them poor and makes you money. And if the variance narrows too much, move onto another, more profitable commodity. If you're good at this, consider a career in the city. Real money tastes so much better.
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

    *autocorrected nonsense, but it sounds amusing enough to me that I've taken up ballet
  • Drachenfier
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    kargen27 wrote: »
    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Extremely unrealistic. You're acting as if the supply wouldn't change due to everyone having equal access to a central marketplace. The amount of tempering alloys that would be in supply would drastically increase compared to what you actually have access to now.

    Not so unrealistic. You don't do it with the cheapest items. You do the mid to high range stuff. The already cheap stuff would become almost worthless. The prized items prices would shoot up and the mid range could be exploited by just a couple of people with a good amount of gold.
    josiahva wrote: »
    Many threads have been born about the lack of a global Auction House, they die, and then invariably resurface. We all know the "for" and "against" arguments in an EITHER / OR context, but let's take a look at the situation through a hypothetical scenario:

    What would happen if ZOS did indeed introduce a global, server-wide one-stop auction house, the type found in WoW and SWTOR? And what if it was introduced IN PARALLEL to the existing system, so that they coincided?

    My prediction is this: the thousands upon thousands of people who do not have access to good trading guilds would begin to sell their wares en masse in the new auction house, people would be undercutting each other on an hourly basis and prices for commodities and items alike would plummet due to their sheer availability. In a very short time, no one would visit guild traders anymore, because you would be guaranteed a lower price and a much more user-friendly search mechanism (with add-on help, of course) than at a trader.

    In short, regardless of the positives that the guild trader system brings, the silent majority that vastly outnumbers the vocal few who support the guild trader mechanism would finally make their voice heard by selling commodities and items CHEAPLY and TO ALL on the open market.

    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them. They cant do that now without visiting each and every guild trader. Rinse and repeat for every high demand item.

    Extremely unrealistic. You're acting as if the supply wouldn't change due to everyone having equal access to a central marketplace. The amount of tempering alloys that would be in supply would drastically increase compared to what you actually have access to now.

    I sort of disagree. I've done exactly this in other games because it was a metagame I enjoyed. At some point you'll burn out from the constant monitoring of whatever commodity you're attempting to corner, but your actions (along with others who are chasing the same niche) will raise prices.

    Not exactly as was put forth, with one person buying all of one material in one fell swoop and raising the prices dramatically. Thatt's not a very sensible way to do it. You only pick off the lower price end and gradually increase the average price per unit that way. There will always be greedy people who chase the high end and, as you push the average higher they'll ensure the variance in unit costs doesn't narrow. Their greed keeps them poor and makes you money. And if the variance narrows too much, move onto another, more profitable commodity. If you're good at this, consider a career in the city. Real money tastes so much better.

    Neither of these work because in an open market, someone will always be undercutting you. You can try to control the market, but you can't control the supply, and in the end, that's where your plan fails, unless you're trying to corner the stuff that only the richest of the rich can afford to buy anyway, because they're extremely rare items, which will have a high price by virtue of being...rare.

    At the end of the day, this system is in play in most current popular MMO's and works exactly as a model free market economy should.
  • MarbleQuiche
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    Neither of these work because in an open market, someone will always be undercutting you. You can try to control the market, but you can't control the supply, and in the end, that's where your plan fails, unless you're trying to corner the stuff that only the richest of the rich can afford to buy anyway, because they're extremely rare items, which will have a high price by virtue of being...rare.

    At the end of the day, this system is in play in most current popular MMO's and works exactly as a model free market economy should.

    How tedious it'd be to control the supply. That'd mean actually having to work! No, dear, you buy the supply! And then sell it for more money. And you do that by monitoring the commodity you're watching 24/7. Of course you won't capture every single unit priced far enough below the average to be worth your while, but you'll capture enough that you'll make a tidy profit. People don't undercut you, they list something below the market rate you're setting and you buy it. Again, you won't buy every unit, but you will have an impact on the average price.

    ESOs servers are possibly very populated, so the impact one individual can make on on little part of the market may be very limited. However, we're not talking about an individual, we're talking about a percentage of the playerbase who enjoy doing this stuff, a percentage that doesn't suddenly drop against the percentage of players who apparently enjoy harvesting and selling at rock bottom prices as population increases.
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

    *autocorrected nonsense, but it sounds amusing enough to me that I've taken up ballet
  • mvffins
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    Gold mats are 50 percent cheaper atm in guild stores than they were a year ago, all the trading guilds I'm in have gold mats for sale, most of the traders I stop at usually have them.....where is this so called scarcity?


    Most guilds with traders are at maximum capacity with 500 members, and I know some members may overlap, but I bet if you tallied up all of the active members in ESO you would find that a majority of them are in a guild that has a trader atm.

    I would only agree to a Global Auction house if it was located in Morrowind so that anyone who wanted to use it would have to buy the newest DLC Chapter.
    Edited by mvffins on June 22, 2017 9:39PM
  • zaria
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    josiahva wrote: »
    And then as soon as the price dropped enough....someone comes along with 20 million gold, buys all the tempering alloys and jacks up the price 500% and reslists them.

    The market cannot be cornered in this way, because there is a constant and never ending influx of newly farmed resources that can be put on sale. Gold upgrade crafting mats SEEM scarce now, because:

    1 - they are hard to shop for as a buyer with the current system

    2 - the ones that are on sale are but a small fraction of what the player base has in its inventories but doesn't bother to sell given the limitations of the current system

    But on an open market, where EVERYBODY could list them, and continue to list them every time one was extracted ... the market simply cannot be cornered with tens of thousands of people extracting and listing an ever-replenishing supply of commodities.
    It can, you don't go for gold tempers, you go for something cheap everybody uses, lets go for flowers.
    This has been done in ESO, you buy an cheap item who is much needed, as supply drops price increase, upi still buy.
    then price is say 5x you start to sell, price is still so low its no issue for people buying.
    You also get other buying in panic who help you.
    This is still hard to pull off in ESO, in WOW it was pretty common.
    Guild stores help a lot, crafting bags too, with an GA crafting bags would be much more useful :)

    However the main effect would be that common items would go dirt cheap. You have 30 sale slots in guild store, with GA it would be 50-75, you need to sell out items fast to replace the loot you get.
    So prices will be pressed down all over.
    That is except rare stuff there prices will skyrocket.
    Effect will be many times higher than in WOW as its just one server not 50.



    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Belegnole
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    The result would be that most people would rejoice. While those who control the market now will complain to the devs.
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