That only proves if the spell buff works and i'm pretty sure that it does. But i am more curious to find out if the 40% Heavy Attack buff works with my Restoration Staff.Drink a potion that gives major sorcery and then test.
Tks for the answer. That might be really good news.
I will try to find a Lightning Staff and a Restauration Staff and compare them to do the same exact damage without the buff.
Then apply the buff on both and see if they perform the same. I think that will properly test it if it works.
It does. In vMA the healing on the last tick of a restoration staff gets ridiculous when you use an off-balance dk build..
What he means is: drink a potion to get the major sorcery buff only. Test resto staff damage. Use molten armaments, compare damage to previous test. Spell buff influence is neutralized because it was present in both tests. If heavy attack buff works, second test will do more damage.
I tested it and the result is as follows:
On the same mob:
- unbuffed Restoration Staff: it took 12 fully-charged attacks to kill the mob
- buffed Restoration Staff: it took 7-8 fully-charged attacks to kill the mob
- unbuffed Lightning Staff: it took 10 fully-charged attacks to kill the mob
- buffed Lightning Staff: it took 6 fully-charged attacks to kill the mob
- unbuffed Ice Staff: it took 8 fully-charged attacks to kill the mob
- buffed Ice Staff: it took 5 fully-charged attacks to kill the mob
So it does suggest a 40% increase in damage. That 20% spell damage buff might not factor that much as it may not be a more multiplier to the final damage like the 40% fully charged one.
I was not able to test the major sorcery potion idea as i didn't had any items on me that gives that.
But if the 40% damage increase factors in all 3 ticks of the channeling attack like "code65536" said and not just the last one, then what stops me from not interrupting the channeling after just 1 tick or 2 ticks? Doesn't than suggest i can get the 40% fully-charged buff on attacks that are not fully charged with Channeling Staffs?
I am using DK Skill "Molten Armaments" with my Restoration Staff.
Molten Armaments = your Spell Damage is increased by 20% and your own damage with fully-charged Heavy Attacks is increased by 40%
...i know the 20% spell damage works but does the 40% Heavy Attacks buff also apply to channeling skills like Restoration Staff or Lightning Staff, or staffs in general?
Some old posts say Weapon Damage buffs don't affect Staffs, but the wording of "Molten Armament's" say "my own damage" not "Weapon Damage", it's hard to keep track of old nerfs and buffs. Was the skill changed to grant 40% general heavy attack damage not just weapon heavy attack damage?
I think i do see an increase in damage to heavy staff channeling attacks with the buff on, but not sure if it's just the 20% spell part or also the 40% heavy attack part.
Also if it works, the heavy channeling attack ticks 3 times, does the 40% buff apply to all 3 ticks or just the last tick of the heavy attack?
worsttankever wrote: »It does. In vMA the healing on the last tick of a restoration staff gets ridiculous when you use an off-balance dk build..
Can you explain more? I'm working on a non-vet baby magicka DK, and so far he's Destro/Resto and trying to get off-balance so he can proc Flame Leash. Would you recommend a lightning staff instead of flame, just for the wall of elements? Or there enough ways to generate off balance already?
I am using DK Skill "Molten Armaments" with my Restoration Staff.
Molten Armaments = your Spell Damage is increased by 20% and your own damage with fully-charged Heavy Attacks is increased by 40%
...i know the 20% spell damage works but does the 40% Heavy Attacks buff also apply to channeling skills like Restoration Staff or Lightning Staff, or staffs in general?
Some old posts say Weapon Damage buffs don't affect Staffs, but the wording of "Molten Armament's" say "my own damage" not "Weapon Damage", it's hard to keep track of old nerfs and buffs. Was the skill changed to grant 40% general heavy attack damage not just weapon heavy attack damage?
I think i do see an increase in damage to heavy staff channeling attacks with the buff on, but not sure if it's just the 20% spell part or also the 40% heavy attack part.
Also if it works, the heavy channeling attack ticks 3 times, does the 40% buff apply to all 3 ticks or just the last tick of the heavy attack?worsttankever wrote: »It does. In vMA the healing on the last tick of a restoration staff gets ridiculous when you use an off-balance dk build..
Can you explain more? I'm working on a non-vet baby magicka DK, and so far he's Destro/Resto and trying to get off-balance so he can proc Flame Leash. Would you recommend a lightning staff instead of flame, just for the wall of elements? Or there enough ways to generate off balance already?
For PvE I would say that a lightning wall of elements is the best way to proc power lash, especially with a charged staff. With one cast of wall of elements you can get multiple power lashes in a row. If you use a root it's one power lash every cast and a stun is every 7 seconds. Last time i tested the heals from power lash would stack too. Also, it stuns!
For PvP it's not that great because it doesn't stun and smart enemies won't stand in your WoE, so you can only get like 1-2 power lashes out of it.