hamburgerler76 wrote: »SwaminoNowlino wrote: »hamburgerler76 wrote: »
Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy
[snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.
TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.
Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there
HEBREWHAMMERRR wrote: »Well said. Agree wholeheartedly that this should be looked at and addressed. The console support just seems lackluster at best and more devs dragging feet rather than fixing real problems and addressing real issues.
console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.
At least PC players beta test for you, find bugs and so on.
You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.
Are we sure that's true, about PC players beta testing for console? I believe there is totally different code involved. I wouldn't' think it works that simply.
Not being hostile, just sayin'.
If it was all the same code, we all could be on the same servers.
console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.
At least PC players beta test for you, find bugs and so on.
You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.
Are we sure that's true, about PC players beta testing for console? I believe there is totally different code involved. I wouldn't' think it works that simply.
Not being hostile, just sayin'.
If it was all the same code, we all could be on the same servers.
Shhhhh don't tell them consoles and computers have different coding, I still have some popcorn left while reading this
console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.
At least PC players beta test for you, find bugs and so on.
You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.
Unfadingsilence wrote: »console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.
At least PC players beta test for you, find bugs and so on.
You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.
I like how you say you "find bugs" yet we find game ending bugs so why are ppl on PC dropping the ball when testing the game on the PTS? maybe we should get a PTS since we find more bugs then PC does
When I played wow, there were times when they would take their servers offline for 24-48 hours. Yes it was a pain, but when we logged back in, the whole thing was completely fixed. I am sure people would be willing to do this if Zos would fix the entire game. I still don't think they know how to fix their entire game.
old_mufasa wrote: »I have to agree with the op.. as a ex pc eso player that now plays on console I'm tried of being shitted on by Zemimax.. how long did we have to wait for in game chat.. that still missing features that other games have.. like link item + chat in same line with out having to use a mouse keyboard... how long did we have to wait for simple timers.. or addressing issues like the UI memory leak of the buzz lock up that has been there now for 2 years and we can't even get a dev to reply to it.. now the pausing issue with the random looking for group system that's now plaguing the system and still no response to that. Yet all we get are excuses that its sony and xbox delaying the patchs.. when other MMO and even non mmos can get emergency patchs in timely minors.. When Zenimax goes around bragging that there are 10 million ESO accounts with a large amount of those on console... what do console players need to do.. boycott the game to get them to pay attention.. hell we don't have a simple search for traders.. why should they make one.. I mean PC players have 3rd party programmers to do it for them.. while console players are thrown under the bus.

hamburgerler76 wrote: »Im editing this a lil since it's gaining a lot of support and i know its long but please read. Since it turns out I am not the only console player tired of ZoS terrible and unacceptable way they handle patches. Putting the blame all on Sony and micro cert! Every console player here knows it takes no longer then 5-7 days for cert if it's a large patch. It is all just ZoS trying to bundle patches together to save money on certification. Now I understand they can't do weekly patches like they do for pc as cert would prob be a little pricy but hot fixes for major content updates need to happen. They need to step up pay for cert for a hot fix and put it live. Also I'm tired of pc players coming in every time we try to complain and say get over it we beta test it for you atleast, or just play pc. We are not 2nd class gamers we pay the same we play same. Also about the beta testing this is 100% NOT TRUE! we get every single bug you do in every single patch just 2 weeks later. Then get to wait even longer for a fix. Now back more on topic and to the latest example of this terrible patch management.
Stated in there most recent post about BG que problem console players get to wait till mid to end July, for the BG que patch pc is getting. If it even fixes it so if it doesn't like every other time they have had a "fix" we get to wait another month or so. I paid 40$ for content that is so broke as in BG the main reason I bought the upgrade. I'm sorry zos you guys need to step up pay for an extra console cert. Stopping trying to save money by getting as much into the 1 patch as you can BG needs a fix by time we get it everyone will have moved on. Please ZOS I just want what I paid you for. Console players please it is time to end this and make ZoS answer or atleast respond we are just as much as part of this community as pc players.
As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.
Although I shouldn't.
disintegr8 wrote: »The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.
I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.
Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.
As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.
Although I shouldn't.
MilwaukeeScott wrote: »
People also forget we get Bugs PC players don't get like,Minor slayer being broken.hamburgerler76 wrote: »disintegr8 wrote: »The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.
I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.
Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.
Yea we may know what's coming but for some reason every pc owner thinks they beta test for us we get all the bugs and deal with them longer hands down.
hamburgerler76 wrote: »SwaminoNowlino wrote: »hamburgerler76 wrote: »
Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy
[snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.
TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.
Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there
MLGProPlayer wrote: »hamburgerler76 wrote: »SwaminoNowlino wrote: »hamburgerler76 wrote: »
Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy
[snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.
TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.
Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there
XB1X specs are on par with a mid-level gaming PC (GPU is usually the equivalent of an X60 Nvidia card). Consoles always release as mid-end gaming PCs. The XB1X is no different (most games will still be running at 30 fps). The cost to create an actual "high end" console would be enormous. Console manufacturers use cheap hardware and then game devs optimize games to squeeze out every last drop of performance from the hardware.
People also forget we get Bugs PC players don't get like,Minor slayer being broken.hamburgerler76 wrote: »disintegr8 wrote: »The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.
I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.
Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.
Yea we may know what's coming but for some reason every pc owner thinks they beta test for us we get all the bugs and deal with them longer hands down.
MLGProPlayer wrote: »DRXHarbinger wrote: »MLGProPlayer wrote: »Console patches are delayed a few weeks for almost every multiplat game. Not sure why this is troubling you now. It's part of the territory of owning a console. Sony and MS make a mess out of patching.
Not sure how you arrived at this conclusion.
Official MS protocol is to queue a patch for verification for a week or so....
Patch released on PC instantly.
Patch on console can be sent to MS at this time for verification, So it should be week but nothing...
Zos confirm will be mid July for a fix that is know not to work on PC as of yesterday but still proceeds....
Arrives on console months later, as experienced by all on these platforms...will not work anyway, actual fix will be deployed later on, no ETA on an actual fix.
How do you arrive at "Sony and MS make a mess out of patching"? Serious question.
Again other developers have delivered patches in the promised time (that actually work) in far shorter time frames than ZOS.
And again....No console patch has ever ever ever arrived within "A few weeks" All Patches to date have come 2 months down the line at best, at present we never got an actual fix post homestead of any use to fix EG Maw being broken, it got ignored again and again until over 100 days later Morrowind dropped and low and behold it's still shite.
Failing to see how this is a MS and Sony issue, They just host and deliver. That is all, everything else is on ZOS.
PC players seem to think their world will end by consoles being looked after better, Almost like a child being told his parents are having another kid...AAAhhhhh My toys will be neglected.
Most of your patches come 2 weeks after the PC patch. That's 1 week for testing on PC and 1 week for certification (they don't want to have to be fixing two patches simultaneously). That seems pretty reasonable to me.
If some patches take longer than that, it's probably because they need to get more testing in on the PC side (see the Battlegrounds patch right now). Sure, in an ideal world they would have a large team for each platform, but that isn't feasible.
hamburgerler76 wrote: »MLGProPlayer wrote: »DRXHarbinger wrote: »MLGProPlayer wrote: »Console patches are delayed a few weeks for almost every multiplat game. Not sure why this is troubling you now. It's part of the territory of owning a console. Sony and MS make a mess out of patching.
Not sure how you arrived at this conclusion.
Official MS protocol is to queue a patch for verification for a week or so....
Patch released on PC instantly.
Patch on console can be sent to MS at this time for verification, So it should be week but nothing...
Zos confirm will be mid July for a fix that is know not to work on PC as of yesterday but still proceeds....
Arrives on console months later, as experienced by all on these platforms...will not work anyway, actual fix will be deployed later on, no ETA on an actual fix.
How do you arrive at "Sony and MS make a mess out of patching"? Serious question.
Again other developers have delivered patches in the promised time (that actually work) in far shorter time frames than ZOS.
And again....No console patch has ever ever ever arrived within "A few weeks" All Patches to date have come 2 months down the line at best, at present we never got an actual fix post homestead of any use to fix EG Maw being broken, it got ignored again and again until over 100 days later Morrowind dropped and low and behold it's still shite.
Failing to see how this is a MS and Sony issue, They just host and deliver. That is all, everything else is on ZOS.
PC players seem to think their world will end by consoles being looked after better, Almost like a child being told his parents are having another kid...AAAhhhhh My toys will be neglected.
Most of your patches come 2 weeks after the PC patch. That's 1 week for testing on PC and 1 week for certification (they don't want to have to be fixing two patches simultaneously). That seems pretty reasonable to me.
If some patches take longer than that, it's probably because they need to get more testing in on the PC side (see the Battlegrounds patch right now). Sure, in an ideal world they would have a large team for each platform, but that isn't feasible.
Again this is only dlc release and not what we are talking about bug fixes that you get in a day or a week we wait months for. For what zos called a incremental patch witch they bundle a bunch of pc patchest together to save money on cert please understand that
hamburgerler76 wrote: »MLGProPlayer wrote: »hamburgerler76 wrote: »SwaminoNowlino wrote: »hamburgerler76 wrote: »
Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy
[snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.
TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.
Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there
XB1X specs are on par with a mid-level gaming PC (GPU is usually the equivalent of an X60 Nvidia card). Consoles always release as mid-end gaming PCs. The XB1X is no different (most games will still be running at 30 fps). The cost to create an actual "high end" console would be enormous. Console manufacturers use cheap hardware and then game devs optimize games to squeeze out every last drop of performance from the hardware.
Ide love to see the mid teir pc that can hit 4k 60 fps on games like battle field for 500 bucks I'll get that instead lol