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Enough is enough console player please read!

  • SwaminoNowlino
    SwaminoNowlino
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    Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy

    [snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.

    TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.

    Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there

    They showed you what they wanted you to see. Its advertising and hype right? PS4 Pro showed us some great 4k footage when they were launching, and it turns out that yeah, you can get it, but the games crash a lot and the consoles overheat. Hell ZOS showed off awesome Battleground footage at twitchcon or whatever right? Look where we are. Don't be fooled by marketing or advertising. I'm not saying the Xbox One X is going to have issues or not live up, I'm saying be careful fanboying for it or hyping it until its actually in the hands of end users.
    [edited to remove quote]
    Edited by ZOS_Icy on May 3, 2026 12:30PM
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • HEBREWHAMMERRR
    HEBREWHAMMERRR
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    Well said. Agree wholeheartedly that this should be looked at and addressed. The console support just seems lackluster at best and more devs dragging feet rather than fixing real problems and addressing real issues.
  • ZOS_Ragnar
    ZOS_Ragnar
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    We have removed some posts that were off-topic and baiting, please keep your comments civil and constructive. This thread is focused on console players expressing their concerns about the game, keep your posts focused on that topic. There is no need to turn this thread into a PC vs Console War.
    The Elder Scrolls Online - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • hamburgerler76
    hamburgerler76
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    Well said. Agree wholeheartedly that this should be looked at and addressed. The console support just seems lackluster at best and more devs dragging feet rather than fixing real problems and addressing real issues.

    Yes back on topic that what we hope to accomplish here the way the patches are handled for conclave it terrible we just want are content to work in a timely manner not delayed to save them money so they can bundle patches we pay the same amount as pc I purched morrowind to play BG and on console it is still launch patch it's barely playable
  • Kay1
    Kay1
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    Axoinus wrote: »
    laksikus wrote: »
    console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.

    At least PC players beta test for you, find bugs and so on.
    You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.

    Are we sure that's true, about PC players beta testing for console? I believe there is totally different code involved. I wouldn't' think it works that simply.

    Not being hostile, just sayin'.

    If it was all the same code, we all could be on the same servers.

    Shhhhh don't tell them consoles and computers have different coding, I still have some popcorn left while reading this
    K1 The Big Monkey
  • SwaminoNowlino
    SwaminoNowlino
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    Kay1 wrote: »
    Axoinus wrote: »
    laksikus wrote: »
    console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.

    At least PC players beta test for you, find bugs and so on.
    You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.

    Are we sure that's true, about PC players beta testing for console? I believe there is totally different code involved. I wouldn't' think it works that simply.

    Not being hostile, just sayin'.

    If it was all the same code, we all could be on the same servers.

    Shhhhh don't tell them consoles and computers have different coding, I still have some popcorn left while reading this

    Shhhh don't tell them that this comment has nothing to do with the topic of this thread and is also largely wrong. C++ is C++. The primary difference between PC and console has to do with permissions into and out from libraries. Once the main code has been ported (idk, like an established game that has been on all platforms for 3 years), the difference is marginal. So the existence of things such as the Universal Windows Platform, which is a common application platform for EVERY device running Windows 10, kind of invalidates your statement.

    Also has nothing to do with the time to receive a patch, which again, is the topic of this thread.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Karivaa
    Karivaa
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    I think the whole problem is that Zos tried to reinvent the wheel and come up with a brand new way of doing a server and it didn't work. They should have just done what other games have done. Now, they don't know how to fix it. Heck, the original server developers probably are gone so none of our stuff will get fixed - ever.
  • Karivaa
    Karivaa
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    When I played wow, there were times when they would take their servers offline for 24-48 hours. Yes it was a pain, but when we logged back in, the whole thing was completely fixed. I am sure people would be willing to do this if Zos would fix the entire game. I still don't think they know how to fix their entire game.
  • Unfadingsilence
    Unfadingsilence
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    laksikus wrote: »
    console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.

    At least PC players beta test for you, find bugs and so on.
    You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.

    I like how you say you "find bugs" yet we find game ending bugs so why are ppl on PC dropping the ball when testing the game on the PTS? maybe we should get a PTS since we find more bugs then PC does
    Edited by Unfadingsilence on June 20, 2017 3:53PM
  • hamburgerler76
    hamburgerler76
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    laksikus wrote: »
    console players get every patch 2-3 weeks late, its been like that since 2 years, since the start.

    At least PC players beta test for you, find bugs and so on.
    You just could have canceled your preorder when you heard about all the bugs on PC, no reason to whine about it now.

    I like how you say you "find bugs" yet we find game ending bugs so why are ppl on PC dropping the ball when testing the game on the PTS? maybe we should get a PTS since we find more bugs then PC does

    He didn't read my post at all in the first post forum post it's self I say that pc does not beta test and all that ppl just don't read they read till they get to something they don't agree with then run and post response
  • hamburgerler76
    hamburgerler76
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    Karivaa wrote: »
    When I played wow, there were times when they would take their servers offline for 24-48 hours. Yes it was a pain, but when we logged back in, the whole thing was completely fixed. I am sure people would be willing to do this if Zos would fix the entire game. I still don't think they know how to fix their entire game.

    While I would be totally down for this it still wouldn't solve the problem this thread is about
  • old_mufasa
    old_mufasa
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    I have to agree with the op.. as a ex pc eso player that now plays on console I'm tried of being shitted on by Zemimax.. how long did we have to wait for in game chat.. that still missing features that other games have.. like link item + chat in same line with out having to use a mouse keyboard... how long did we have to wait for simple timers.. or addressing issues like the UI memory leak of the buzz lock up that has been there now for 2 years and we can't even get a dev to reply to it.. now the pausing issue with the random looking for group system that's now plaguing the system and still no response to that. Yet all we get are excuses that its sony and xbox delaying the patchs.. when other MMO and even non mmos can get emergency patchs in timely minors.. When Zenimax goes around bragging that there are 10 million ESO accounts with a large amount of those on console... what do console players need to do.. boycott the game to get them to pay attention.. hell we don't have a simple search for traders.. why should they make one.. I mean PC players have 3rd party programmers to do it for them.. while console players are thrown under the bus.
  • hamburgerler76
    hamburgerler76
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    old_mufasa wrote: »
    I have to agree with the op.. as a ex pc eso player that now plays on console I'm tried of being shitted on by Zemimax.. how long did we have to wait for in game chat.. that still missing features that other games have.. like link item + chat in same line with out having to use a mouse keyboard... how long did we have to wait for simple timers.. or addressing issues like the UI memory leak of the buzz lock up that has been there now for 2 years and we can't even get a dev to reply to it.. now the pausing issue with the random looking for group system that's now plaguing the system and still no response to that. Yet all we get are excuses that its sony and xbox delaying the patchs.. when other MMO and even non mmos can get emergency patchs in timely minors.. When Zenimax goes around bragging that there are 10 million ESO accounts with a large amount of those on console... what do console players need to do.. boycott the game to get them to pay attention.. hell we don't have a simple search for traders.. why should they make one.. I mean PC players have 3rd party programmers to do it for them.. while console players are thrown under the bus.

    This is something I should mention I think add ons are what hurts us console people a lot cuss zeni looks at is as hey pc just uses add on so we don't need to make these and console bin dealing without since launch so they are fine.
    Edited by hamburgerler76 on June 20, 2017 5:22PM
  • film
    film
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    MFW Gina said Mid-July

    zkYeg9g.png

    Follow the stream if you like the stream. Marry the stream if you love the stream.
  • Ep1kMalware
    Ep1kMalware
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    Im editing this a lil since it's gaining a lot of support and i know its long but please read. Since it turns out I am not the only console player tired of ZoS terrible and unacceptable way they handle patches. Putting the blame all on Sony and micro cert! Every console player here knows it takes no longer then 5-7 days for cert if it's a large patch. It is all just ZoS trying to bundle patches together to save money on certification. Now I understand they can't do weekly patches like they do for pc as cert would prob be a little pricy but hot fixes for major content updates need to happen. They need to step up pay for cert for a hot fix and put it live. Also I'm tired of pc players coming in every time we try to complain and say get over it we beta test it for you atleast, or just play pc. We are not 2nd class gamers we pay the same we play same. Also about the beta testing this is 100% NOT TRUE! we get every single bug you do in every single patch just 2 weeks later. Then get to wait even longer for a fix. Now back more on topic and to the latest example of this terrible patch management.


    Stated in there most recent post about BG que problem console players get to wait till mid to end July, for the BG que patch pc is getting. If it even fixes it so if it doesn't like every other time they have had a "fix" we get to wait another month or so. I paid 40$ for content that is so broke as in BG the main reason I bought the upgrade. I'm sorry zos you guys need to step up pay for an extra console cert. Stopping trying to save money by getting as much into the 1 patch as you can BG needs a fix by time we get it everyone will have moved on. Please ZOS I just want what I paid you for. Console players please it is time to end this and make ZoS answer or atleast respond we are just as much as part of this community as pc players.

    Pc players don't understand what it's like to have a bug that can literally make combat in eso completely impossible, (think 15k dps down from 45 impossible) and expect to have that bug stick for 6 months. Yes, they get bugs too. But they also get fixes.
  • Azyle1
    Azyle1
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    As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.

    Although I shouldn't.
  • hamburgerler76
    hamburgerler76
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    Azyle1 wrote: »
    As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.

    Although I shouldn't.

    I know I was to but this is enough. They made us pay 40$ on top of a eso plus fee, and didn't make it dlc apart of eso plus or available threw crowns. Now it does not work and instead of giving a fix witch may not totally fix it, but is still a heck of a lot better then how it is now on console witch is still at day 1 morrowind patch, they are going to hold it for a month to save some money on cert and bundle with the next incremental.
  • hamburgerler76
    hamburgerler76
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    5k views and still no answer how much traffic does this thread need zos console players want an answer!
  • disintegr8
    disintegr8
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    The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.

    I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.

    Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • hamburgerler76
    hamburgerler76
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    disintegr8 wrote: »
    The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.

    I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.

    Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.

    Yea we may know what's coming but for some reason every pc owner thinks they beta test for us we get all the bugs and deal with them longer hands down.
  • MilwaukeeScott
    MilwaukeeScott
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    Azyle1 wrote: »
    As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.

    Although I shouldn't.


    A PS4 player agrees.

    I've almost learned to live with all the issues.

    Although I shouldn't.
    PS4NA

    All I see is hate and rage from people who don't understand how to.....
  • hamburgerler76
    hamburgerler76
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    Azyle1 wrote: »
    As a console player on Xbox, I hate to say it but I've almost learned to live with all the issues.

    Although I shouldn't.


    A PS4 player agrees.

    I've almost learned to live with all the issues.

    Although I shouldn't.

    I say Same to you we can't do that any more we need to keep this thread going tI'll we get an answer from zos we pay the same we play the same. 40$ with no eso plus dlc and they get to hold any fix to save money this is not the first time this has happened it always happens pc player think we wait 2 weeks that is only for major dlc release any bug or fix we wait months for! It's unfair and we can't take it anymore!
  • KingJ
    KingJ
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    disintegr8 wrote: »
    The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.

    I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.

    Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.

    Yea we may know what's coming but for some reason every pc owner thinks they beta test for us we get all the bugs and deal with them longer hands down.
    People also forget we get Bugs PC players don't get like,Minor slayer being broken.
  • MLGProPlayer
    MLGProPlayer
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    Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy

    [snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.

    TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.

    Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there

    XB1X specs are on par with a mid-level gaming PC (GPU is usually the equivalent of an X60 Nvidia card). Consoles always release as mid-end gaming PCs. The XB1X is no different (most games will still be running at 30 fps). The cost to create an actual "high end" console would be enormous. Console manufacturers use cheap hardware and then game devs optimize games to squeeze out every last drop of performance from the hardware.
    [edited to remove quote]
    Edited by ZOS_Icy on May 3, 2026 12:30PM
  • hamburgerler76
    hamburgerler76
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    Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy

    [snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.

    TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.

    Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there

    XB1X specs are on par with a mid-level gaming PC (GPU is usually the equivalent of an X60 Nvidia card). Consoles always release as mid-end gaming PCs. The XB1X is no different (most games will still be running at 30 fps). The cost to create an actual "high end" console would be enormous. Console manufacturers use cheap hardware and then game devs optimize games to squeeze out every last drop of performance from the hardware.

    Ide love to see the mid teir pc that can hit 4k 60 fps on games like battle field for 500 bucks I'll get that instead lol
    [edited to remove quote]
    Edited by ZOS_Icy on May 3, 2026 12:32PM
  • hamburgerler76
    hamburgerler76
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    KingJ wrote: »
    disintegr8 wrote: »
    The one advantage I get out of receiving updates after PC release is that I know what bugs I need to be prepared for and what fixes I can look forward to. Releasing the updates on PC before console does not mean issues don't reach console, just that we get them at a later date.

    I will admit that I like to look at the PC release notes so I know what to expect when things come to console and I am generally aware, through using the forums, of most issues we are likely to face.

    Maybe this means that PC users get to be 'guinea pigs' but it definitely does not stop console users from getting the same bugs.

    Yea we may know what's coming but for some reason every pc owner thinks they beta test for us we get all the bugs and deal with them longer hands down.
    People also forget we get Bugs PC players don't get like,Minor slayer being broken.

    100% there are so many examples this is just the latest
  • hamburgerler76
    hamburgerler76
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    Console patches are delayed a few weeks for almost every multiplat game. Not sure why this is troubling you now. It's part of the territory of owning a console. Sony and MS make a mess out of patching.

    Not sure how you arrived at this conclusion.

    Official MS protocol is to queue a patch for verification for a week or so....

    Patch released on PC instantly.

    Patch on console can be sent to MS at this time for verification, So it should be week but nothing...

    Zos confirm will be mid July for a fix that is know not to work on PC as of yesterday but still proceeds....

    Arrives on console months later, as experienced by all on these platforms...will not work anyway, actual fix will be deployed later on, no ETA on an actual fix.

    How do you arrive at "Sony and MS make a mess out of patching"? Serious question.

    Again other developers have delivered patches in the promised time (that actually work) in far shorter time frames than ZOS.

    And again....No console patch has ever ever ever arrived within "A few weeks" All Patches to date have come 2 months down the line at best, at present we never got an actual fix post homestead of any use to fix EG Maw being broken, it got ignored again and again until over 100 days later Morrowind dropped and low and behold it's still shite.

    Failing to see how this is a MS and Sony issue, They just host and deliver. That is all, everything else is on ZOS.

    PC players seem to think their world will end by consoles being looked after better, Almost like a child being told his parents are having another kid...AAAhhhhh My toys will be neglected.

    Most of your patches come 2 weeks after the PC patch. That's 1 week for testing on PC and 1 week for certification (they don't want to have to be fixing two patches simultaneously). That seems pretty reasonable to me.

    If some patches take longer than that, it's probably because they need to get more testing in on the PC side (see the Battlegrounds patch right now). Sure, in an ideal world they would have a large team for each platform, but that isn't feasible.

    Again this is only dlc release and not what we are talking about bug fixes that you get in a day or a week we wait months for. For what zos called a incremental patch witch they bundle a bunch of pc patchest together to save money on cert please understand that
  • hamburgerler76
    hamburgerler76
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    Console patches are delayed a few weeks for almost every multiplat game. Not sure why this is troubling you now. It's part of the territory of owning a console. Sony and MS make a mess out of patching.

    Not sure how you arrived at this conclusion.

    Official MS protocol is to queue a patch for verification for a week or so....

    Patch released on PC instantly.

    Patch on console can be sent to MS at this time for verification, So it should be week but nothing...

    Zos confirm will be mid July for a fix that is know not to work on PC as of yesterday but still proceeds....

    Arrives on console months later, as experienced by all on these platforms...will not work anyway, actual fix will be deployed later on, no ETA on an actual fix.

    How do you arrive at "Sony and MS make a mess out of patching"? Serious question.

    Again other developers have delivered patches in the promised time (that actually work) in far shorter time frames than ZOS.

    And again....No console patch has ever ever ever arrived within "A few weeks" All Patches to date have come 2 months down the line at best, at present we never got an actual fix post homestead of any use to fix EG Maw being broken, it got ignored again and again until over 100 days later Morrowind dropped and low and behold it's still shite.

    Failing to see how this is a MS and Sony issue, They just host and deliver. That is all, everything else is on ZOS.

    PC players seem to think their world will end by consoles being looked after better, Almost like a child being told his parents are having another kid...AAAhhhhh My toys will be neglected.

    Most of your patches come 2 weeks after the PC patch. That's 1 week for testing on PC and 1 week for certification (they don't want to have to be fixing two patches simultaneously). That seems pretty reasonable to me.

    If some patches take longer than that, it's probably because they need to get more testing in on the PC side (see the Battlegrounds patch right now). Sure, in an ideal world they would have a large team for each platform, but that isn't feasible.

    Again this is only dlc release and not what we are talking about bug fixes that you get in a day or a week we wait months for. For what zos called a incremental patch witch they bundle a bunch of pc patchest together to save money on cert please understand that

    Only major dlc drops like thieves guild morrowind stuff like that do we get 2 weeks after you nothing else
  • MLGProPlayer
    MLGProPlayer
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    Xbox one x will as good as most high end pcs if not better it will render true 4k gaming and 60 fps or better depending how dev choose to use the extra power all you need to do is look at the specs buddy

    [snip] And especially don't feed them with advertised specs for the One X. I've always played on console, but I am by no means a fan boy for one platform over the other. Honestly, if the One X delivers 50% of what is actually advertised when its actually in use I will be surprised. The PS4 Pro was supposed to revolutionize gaming, and it never lived up to the performance metrics advertised. The One X is highly unlikely to outperform the PS4 in any appreciable way. I'd love for it to, but to get similar performance on a PC, you would need a graphics card that costs more than the entire console. So they're definitely going cheap on the build somewhere (I see red rings of death in the future). But that's all just speculation. And not the point of this thread anyways.

    TLDR: Console players are well aware of the console certification process. The console certification process excuse doesn't even fit, since Gina told us they weren't submitting it ASAP, but sticking it in a scheduled incremental instead. All us console players want is to get emergency patches for completely broken content in a timely fashion. If it costs ZOS money, then oh well. That's what they get for releasing busted content despite being warned.

    Lol it already has they showed it off it it's up to dev to use the extra power but it's deff there

    XB1X specs are on par with a mid-level gaming PC (GPU is usually the equivalent of an X60 Nvidia card). Consoles always release as mid-end gaming PCs. The XB1X is no different (most games will still be running at 30 fps). The cost to create an actual "high end" console would be enormous. Console manufacturers use cheap hardware and then game devs optimize games to squeeze out every last drop of performance from the hardware.

    Ide love to see the mid teir pc that can hit 4k 60 fps on games like battle field for 500 bucks I'll get that instead lol

    You're not going to be able to build a mid-end gaming PC for $500, but definitely for ~$700-800. There is no denying that consoles give more bang for you buck (because console manufacturer's use custom hardware that has had certain features shaved off, plus they buy hardware in bulk). But giving more bang for your buck =/= competing with high end gaming PCs.
    [edited to remove quote]
    Edited by ZOS_Icy on May 3, 2026 12:33PM
  • hamburgerler76
    hamburgerler76
    ✭✭✭✭
    You literally stated the purpose 90% console gamers are on console we can't afford major gaming pc 700 800$ but hopefully you see console just as good now 60 fps 4k 12 gb ram consoles are catching up and pc gamers have to accept that
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