NightbladeMechanics wrote: »Nightblade v nightblade is a battle of tempo. You have to control the fight from the start. If you find yourself reacting to their movements, then you're losing.
Use mark to deny cloak. I never leave home without it. They'll likely call you cheese.
Use fear as they gap close in to get the first cc. Hold block as you do so to block incap in case they get it off first. This interrupts their aggression.
They are squishy and don't have the best healing, so use Assassin's Will for pressure.
Make them dodge roll deliberately. Fire Wills to make them roll. Start charging a heavy attack at them. Most will try to roll that, but keep charging it fully so that it fires after they come out of the roll. I see very few players holding attacks for the ends of dodge rolls.
Line of sight complicates things. It's ideal to move the fight into the open. However, if they start humping a tree, go get in their face and chase them. Tab target them so that you can see them through terrain, and don't forget to keep mark up. Run around the opposite way they are to try and hit them with a fear.
If they go full los or escape mode, though, don't expect to catch them. You kill stamblades by turning on them when they're trying to kill you, not when they are on the retreat.
GreenSoup2HoT wrote: »If your outnumbered against viper builds, assume your gonna die. I'd strongly suggested slotting scorching flare against nightblades if they pose that much of an issue for you. Deny cloak and let your DoTs eat them alive. Also a well timed meteor + fear can be a nasty combo. Most stamblades will run away from a destro ult imo.
Troll king has been targeted by the community along with proc sets to receive the nerf bat, rightfully so but you'll have to endure until it happens.
I don't consider myself a "pro" at magnb, but it's the class I use to do all my dueling with these days. 5 eternal hunt + 5 viper is a solidly annoying spec for stamnb, but it works best when running away or with available LOS. If you add multiple stamnbs with this same setup, then you probably have better things to do than fight them alone. If you add troll king to that setup it becomes silly broken, especially with multiple stamnbs.
From a 1v1 perspective though this should be an easy win or a draw, depending largely on the stamnb player (no los). Magnb doesn't need to chase stamnb in eternal ***, so the set is less valuable. Just slot mark or use a detect pot when he tries to cloak and heal. Troll king will make the fight go on forever, especially if that nb is a race like Khajiit.
Fire your arrow when he's gap closing to you, before he hits you with fear/maim. I like to use soul assault but it's hard countered by cloak, it's cheap though and sometimes you can get an easy kill with it (especially if skoria procs during it, and you land an arrow before starting it).
You should be able to build enough sustain to never really be threatened by such a build in a 1v1, as a magnb anyway.
Soul assault brother.
Don't expect to 1vx good stamblades. Mobility and burst is too high. If it's a 1v1 a well timed fear with a soul assault should end things.
NightbladeMechanics wrote: »Nightblade v nightblade is a battle of tempo. You have to control the fight from the start. If you find yourself reacting to their movements, then you're losing.
Use mark to deny cloak. I never leave home without it. They'll likely call you cheese.
Use fear as they gap close in to get the first cc. Hold block as you do so to block incap in case they get it off first. This interrupts their aggression.
They are squishy and don't have the best healing, so use Assassin's Will for pressure.
Make them dodge roll deliberately. Fire Wills to make them roll. Start charging a heavy attack at them. Most will try to roll that, but keep charging it fully so that it fires after they come out of the roll. I see very few players holding attacks for the ends of dodge rolls.
Line of sight complicates things. It's ideal to move the fight into the open. However, if they start humping a tree, go get in their face and chase them. Tab target them so that you can see them through terrain, and don't forget to keep mark up. Run around the opposite way they are to try and hit them with a fear.
If they go full los or escape mode, though, don't expect to catch them. You kill stamblades by turning on them when they're trying to kill you, not when they are on the retreat.
Only way i've found to really fight stamina blades is to two shot them with Buffed Soul Assault into Concealed Blade
Its pretty possible on a magicka Nb
easily hit 10k on concealed blade crits.
The_Outsider wrote: »In a 1v1 I've found Eye of Flame to work really well especially if you can couple it with an immovable pot or wait until you're CC immune. Tag them with Fear into Merciless (for the slow more than the damage) and then follow them around with Eye. You should be faster than them at this point especially with Path.
That or the old Meteor/Fear/Bow combo. If you can land that at 60-75% health, they will melt and Troll King won't have a chance to save them.
best defense for fear is to break free and roll backwards asap. Puts the other nightblade at an awkward camera angle and dodges the encap that follows.
This is why I love blocking.NightbladeMechanics wrote: »Use fear as they gap close in to get the first cc. Hold block as you do so to block incap in case they get it off first. This interrupts their aggression.
Yeah, the Eye strategy allowed me to win a couple duels against the best sNB I know. Mostly it's because it's undodgeable damage that continuously breaks their Cloak (I don't have bar space for Mark). Keeping up with them is not really an issue if you can land Bow and/or Fear first or shortly after you pop it.The_Outsider wrote: »In a 1v1 I've found Eye of Flame to work really well especially if you can couple it with an immovable pot or wait until you're CC immune. Tag them with Fear into Merciless (for the slow more than the damage) and then follow them around with Eye. You should be faster than them at this point especially with Path.
That or the old Meteor/Fear/Bow combo. If you can land that at 60-75% health, they will melt and Troll King won't have a chance to save them.
I am not sure about EOF. I feel like if i am running EOF then i need to also run Lotus fan.. so that when they start running away i could just constantly gap close. but i would rather have cloak and mark on my back bar.
I used to use meteor fear bow combo a lot... i honestly have to say. this only works on average players.. good stamblades can brake free then block before Meteor hits them. also meteor costs a lot, i feel like having incap for major defile or soul assault for major defile is more appropriate.
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The_Outsider wrote: »In a 1v1 I've found Eye of Flame to work really well especially if you can couple it with an immovable pot or wait until you're CC immune. Tag them with Fear into Merciless (for the slow more than the damage) and then follow them around with Eye. You should be faster than them at this point especially with Path.
That or the old Meteor/Fear/Bow combo. If you can land that at 60-75% health, they will melt and Troll King won't have a chance to save them.