Basically you'd be penalized for zerg balling and stacking these ultis since you're party would sustain damage. I'm not suggesting friendly players receive the full amount but it should be enough to deter stacking and tightly clumped players. This particular mechanic is cancerous and encourages extremely one sided battles that can be won by button mashing. Time for a change.
Edit: to clarify what I'm suggesting is an amount of damage or even some other effect that a skilled group could deal with but that your average zerg ball would suffer from thereby removed that particular crutch.
any battle can be won by button mashing. Why is it only sorcs you want to have friendly fire on? I say if you want to turn friendly fire on dont just single out sorcs. I want to see standard melt its allies, corrosive armor reduce allies armor, nightblades aoe ult to drain life from allies, templars.....well templars lol
or did you just want sorcs only to have this cheese friendly fire on them? If not, rename thread......
Trinity_Is_My_Name wrote: »Everyone in PVP should be affected by friendly fire. That's balance.
NightbladeMechanics wrote: »Or
ZOS just removes aoe caps.
They were implemented to solve a problem which no longer exists, and now are a problem in themselves in many people's opinions. Get rid of them.
Why are we crying over Zergs when Cyrodil is a massive BG with 300v300v300? if Zergs aka Armies irl are bothering you play battlegrounds from Morrowind xpac or go dueling...
Malamar1229 wrote: »You can't have friendly fire or else you'd have griefers completely abusing it
leepalmer95 wrote: »There will always be a zerg spam combo it used to be bats/ steel tornado, if you nerf one there will always be another one.
In small groups or solo destro ult is fine, in large groups yes it will wipe out dozens of people but when 10+ people drop ults at the same time that is to be expected.
Why are we crying over Zergs when Cyrodil is a massive BG with 300v300v300? if Zergs aka Armies irl are bothering you play battlegrounds from Morrowind xpac or go dueling...
Basically you'd be penalized for zerg balling and stacking these ultis since you're party would sustain damage. I'm not suggesting friendly players receive the full amount but it should be enough to deter stacking and tightly clumped players. This particular mechanic is cancerous and encourages extremely one sided battles that can be won by button mashing. Time for a change.
Edit: to clarify what I'm suggesting is an amount of damage or even some other effect that a skilled group could deal with but that your average zerg ball would suffer from thereby removed that particular crutch.