@Cloudless , I still don't know.Merlin13KAGL wrote: »Right, @Cloudless , and is it truly good for all content? Seems like such a netch build?Merlin13KAGL wrote: »I don't know. Playstyle just doesn't feel very natural, and the combat is a bear to get used to.
Not to mention that playing without the Animal Companions ultimate really is unbearable.
Hm, lotus test it some more before we give any final verdict.
This 3 sec and 6 sec wait for abilities is starting to get on my nerves.
I love it; but honestly having played since beta, new classes have been long over due. I'd honestly like to see another 1 or 2 classes over the next 24 months. It really adds to the nuance of the game.
I just don't get why they had to screw over stamina Warden so badly. No effects on Cutting Dive or Wild Guardian, no stam morph for Swarm, and worst of all, they removed the 6% physical damage bonus passive.
Really disappointed.
CountEdmondDantes wrote: »I like my warden, but I may have done things differently from others.
The Animal Companion line is nice but I probably won't use it once I level it up. I don't have the fascination with bears that ZOS design team has. Maybe if other animals or animal skins became availabe ... a wolf or whatever, I might be more interested.
I like the ice elements and it's that skill and the healing that I've been focusing on. The warden has some nice DoTs so I've been dropping two/three DoTs and just dual wielding everything to death. I've set up my warden like my templar/nightblade: sustainable, solo play.
It's probably not the best DPS or even the best healer, but that's not how I play.