WalksonGraves wrote: »Because everyone would backbar pets?
You're essentially giving them 2 free skills at that point.
lunalitetempler wrote: »WalksonGraves wrote: »Because everyone would backbar pets?
You're essentially giving them 2 free skills at that point.
I don't understand what you mean? Say if I wanted to use the sorc pet like bol yeah? Why can't I back bar it? Why is it any different from a templer back barring bol? I guess what I mean is the pet ability and the active pet should only be active whilst you on the pet bar, I don't mean back bar it press it and it be active on both bars.
@WalksonGraves
If you have to slot it it's not "free". It's still taking up two slots then. Also the basic damage is nothing to write home about, it's the familiar pulse combined with daedric prey that makes it strong. Both the pulse and daedric prey cost Magicka. So again it's not "free". Toggles are just bad design in a game with only 10 skill slots.
Maybe you should stay on commenting about NB tanking in end game raids and leave Sorc threads alone.
WalksonGraves wrote: »lunalitetempler wrote: »WalksonGraves wrote: »Because everyone would backbar pets?
You're essentially giving them 2 free skills at that point.
I don't understand what you mean? Say if I wanted to use the sorc pet like bol yeah? Why can't I back bar it? Why is it any different from a templer back barring bol? I guess what I mean is the pet ability and the active pet should only be active whilst you on the pet bar, I don't mean back bar it press it and it be active on both bars.
Can you cast bol once and have it active until you log out?
Pets are a big part of the reason sorcs are top dps, you're calling for a game breaking buff for an already overpowered class.
WalksonGraves wrote: »@WalksonGraves
If you have to slot it it's not "free". It's still taking up two slots then. Also the basic damage is nothing to write home about, it's the familiar pulse combined with daedric prey that makes it strong. Both the pulse and daedric prey cost Magicka. So again it's not "free". Toggles are just bad design in a game with only 10 skill slots.
Maybe you should stay on commenting about NB tanking in end game raids and leave Sorc threads alone.
Maybe try reading first next time. He wants pets to not despawn when bar switching, I'm talking about his idea. Even without access to pet skills you're still getting 10% magika without a frontbar slot.
lunalitetempler wrote: »WalksonGraves wrote: »lunalitetempler wrote: »WalksonGraves wrote: »Because everyone would backbar pets?
You're essentially giving them 2 free skills at that point.
I don't understand what you mean? Say if I wanted to use the sorc pet like bol yeah? Why can't I back bar it? Why is it any different from a templer back barring bol? I guess what I mean is the pet ability and the active pet should only be active whilst you on the pet bar, I don't mean back bar it press it and it be active on both bars.
Can you cast bol once and have it active until you log out?
Pets are a big part of the reason sorcs are top dps, you're calling for a game breaking buff for an already overpowered class.
No....I mean using the pet as bol on back bar yes? You have to swap to use it just as if you did with bol. The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
Because they are a toggle ability. Having an ability who has to be cast once, and thereafter cost nothing to maintain would simply be to unbalanced. Unless the pet is dead or you rezone and it disappears having to be summoned again, it costs nothing. Same for bound aegis/armament that gives a significant stat boost and resistance. Moreover, sorcerers actually have a 3rd overload bar that only takes an ultimate slot to use. The class is already pretty strong and removing the double (and with overload triple) slot requirement will make the class downright broken, in the positive sense. It's already strongly unbalanced for other reasons.
lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
I understand what your saying now and its a reasonable request, on the surface.
The issue would come down to Resource Management.
Pets are not cheap to cast, so what if I was swapping to my pet bar to cast another skill that I only had enough magic to do do? My Pets would auto spawn and use up those resources. Also, there is a timer delay, rather animation delay, so that if I was swapping to the pet bar, I would be delayed if wanting to use one specific skill as I am sure the Auto would take precedence. Also, I have swapped to a bar and swapped back many times for many different reason, none of which are conducive to a good fight strategy, more not knowing what bar I am on. So, I would use up a lot of magic just swapping bars.
lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
I understand what your saying now and its a reasonable request, on the surface.
The issue would come down to Resource Management.
Pets are not cheap to cast, so what if I was swapping to my pet bar to cast another skill that I only had enough magic to do do? My Pets would auto spawn and use up those resources. Also, there is a timer delay, rather animation delay, so that if I was swapping to the pet bar, I would be delayed if wanting to use one specific skill as I am sure the Auto would take precedence. Also, I have swapped to a bar and swapped back many times for many different reason, none of which are conducive to a good fight strategy, more not knowing what bar I am on. So, I would use up a lot of magic just swapping bars.
Kiralyn2000 wrote: »lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
I understand what your saying now and its a reasonable request, on the surface.
The issue would come down to Resource Management.
Pets are not cheap to cast, so what if I was swapping to my pet bar to cast another skill that I only had enough magic to do do? My Pets would auto spawn and use up those resources. Also, there is a timer delay, rather animation delay, so that if I was swapping to the pet bar, I would be delayed if wanting to use one specific skill as I am sure the Auto would take precedence. Also, I have swapped to a bar and swapped back many times for many different reason, none of which are conducive to a good fight strategy, more not knowing what bar I am on. So, I would use up a lot of magic just swapping bars.
That's actually the point he's trying to make.
What he'd like is to be able to cast Pet on Bar B, and have it disappear/reappear automatically when he switches back and forth between bars. To not have it active when he switches to the other bar, but to have it automatically reappear (without having to cast it again) when he goes back to the pet bar.
WalksonGraves wrote: »@WalksonGraves
If you have to slot it it's not "free". It's still taking up two slots then. Also the basic damage is nothing to write home about, it's the familiar pulse combined with daedric prey that makes it strong. Both the pulse and daedric prey cost Magicka. So again it's not "free". Toggles are just bad design in a game with only 10 skill slots.
Maybe you should stay on commenting about NB tanking in end game raids and leave Sorc threads alone.
Maybe try reading first next time. He wants pets to not despawn when bar switching, I'm talking about his idea. Even without access to pet skills you're still getting 10% magika without a frontbar slot.
lunalitetempler wrote: »lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
I understand what your saying now and its a reasonable request, on the surface.
The issue would come down to Resource Management.
Pets are not cheap to cast, so what if I was swapping to my pet bar to cast another skill that I only had enough magic to do do? My Pets would auto spawn and use up those resources. Also, there is a timer delay, rather animation delay, so that if I was swapping to the pet bar, I would be delayed if wanting to use one specific skill as I am sure the Auto would take precedence. Also, I have swapped to a bar and swapped back many times for many different reason, none of which are conducive to a good fight strategy, more not knowing what bar I am on. So, I would use up a lot of magic just swapping bars.
I still don't understand how its different from a warden using there pets. I'm not trying to play dumb I actually don't get why sorc pets can't work just like the warden pets. I just assume the sorc pets started out as a toggle then here is the warden...and now there is this confusion as to why sorc pets have to be a toggle ?
lunalitetempler wrote: »lunalitetempler wrote: »The pet can despawn when you swap bars yes? I don't mean the pet should be active all the time...I don't know what's so hard to understand what I'm talking about xD
I understand what your saying now and its a reasonable request, on the surface.
The issue would come down to Resource Management.
Pets are not cheap to cast, so what if I was swapping to my pet bar to cast another skill that I only had enough magic to do do? My Pets would auto spawn and use up those resources. Also, there is a timer delay, rather animation delay, so that if I was swapping to the pet bar, I would be delayed if wanting to use one specific skill as I am sure the Auto would take precedence. Also, I have swapped to a bar and swapped back many times for many different reason, none of which are conducive to a good fight strategy, more not knowing what bar I am on. So, I would use up a lot of magic just swapping bars.
I still don't understand how its different from a warden using there pets. I'm not trying to play dumb I actually don't get why sorc pets can't work just like the warden pets. I just assume the sorc pets started out as a toggle then here is the warden...and now there is this confusion as to why sorc pets have to be a toggle ?
The only Warden pet that stays out the way Sorc pets do is the bear ultimate. That still must be double barred. The netch has a time limit, and the others in Animal Companions are skills and not true pets.[/quotbar then de
But you can click the pet and get the buff, bar swap and the buff still be active yes? So why can't I use sorc pet just for the bol? And have it spawn only on that bar then we spawn when I swap away.
Kiralyn2000 wrote: »
That's actually the point he's trying to make.
What he'd like is to be able to cast Pet on Bar B, and have it disappear/reappear automatically when he switches back and forth between bars. To not have it active when he switches to the other bar, but to have it automatically reappear (without having to cast it again) when he goes back to the pet bar.