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Different types of Lycantropy

  • Deheart
    Deheart
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    Dr.NRG wrote: »
    It would be cool but not lore friendly so probs not gonna happen

    Didn't this game basically loose pretty much all "lore friendly" status a long time ago?

    As a casual player I was satisfied that at one point I had a char max level and near max crafting with almost all motifs and I pretty much lost interest. Then ESO discovered DLC's and now my main is just a wanabe and I am happily pulled back into the game.
  • Rosveen
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    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.
  • starkerealm
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    Rosveen wrote: »
    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.

    Yeah, he's also using pictures of Leonin from Magic: The Gathering for werelions. Which still bugs me, even as awesome as the Leonin are/were, they're not wereanythings. They're a race of cat people from (IIRC) Mirrodin.

    The part that bugs me about this with Werecrocs is... I think I've seen the source he's citing. I just can't remember where.
  • Rosveen
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    Rosveen wrote: »
    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.

    Yeah, he's also using pictures of Leonin from Magic: The Gathering for werelions. Which still bugs me, even as awesome as the Leonin are/were, they're not wereanythings. They're a race of cat people from (IIRC) Mirrodin.

    The part that bugs me about this with Werecrocs is... I think I've seen the source he's citing. I just can't remember where.
    I don't mind the depictions from mods/other media, they're just examples of different versions of the same concept we haven't seen in TES games yet: in case of werelions and Leonin, a humanoid lion. But harpies already exist in the Elder Scrolls universe.

    Let me know if you ever remember what source that was. :) I took a look at TIL, but I couldn't find anything. It could be hidden behind a non-obvious search term, though.
    Edited by Rosveen on May 14, 2017 4:45PM
  • starkerealm
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    Rosveen wrote: »
    Rosveen wrote: »
    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.

    Yeah, he's also using pictures of Leonin from Magic: The Gathering for werelions. Which still bugs me, even as awesome as the Leonin are/were, they're not wereanythings. They're a race of cat people from (IIRC) Mirrodin.

    The part that bugs me about this with Werecrocs is... I think I've seen the source he's citing. I just can't remember where.
    I don't mind the depictions from mods/other media, they're just examples of different versions of the same concept we haven't seen in TES games yet: in case of werelions and Leonin, a humanoid lion. But harpies already exist in the Elder Scrolls universe.

    Let me know if you ever remember what source that was. :) I took a look at TIL, but I couldn't find anything. It could be hidden behind a non-obvious search term, though.

    Well, if this is MrRhexx's citation, it's a mess.

    The only possibility I'll stick a pin in, is that the race restriction comes from a stray dialog sequence in, The Infernal City. In retrospect, that would make sense for why it's so hard to track down online, on the other hand, I'm not sure where my copy of the novel is. (I picked up a used copy on a lark a couple years ago, and never got around to reading it.)
  • Rosveen
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    Rosveen wrote: »
    Rosveen wrote: »
    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.

    Yeah, he's also using pictures of Leonin from Magic: The Gathering for werelions. Which still bugs me, even as awesome as the Leonin are/were, they're not wereanythings. They're a race of cat people from (IIRC) Mirrodin.

    The part that bugs me about this with Werecrocs is... I think I've seen the source he's citing. I just can't remember where.
    I don't mind the depictions from mods/other media, they're just examples of different versions of the same concept we haven't seen in TES games yet: in case of werelions and Leonin, a humanoid lion. But harpies already exist in the Elder Scrolls universe.

    Let me know if you ever remember what source that was. :) I took a look at TIL, but I couldn't find anything. It could be hidden behind a non-obvious search term, though.

    Well, if this is MrRhexx's citation, it's a mess.

    The only possibility I'll stick a pin in, is that the race restriction comes from a stray dialog sequence in, The Infernal City. In retrospect, that would make sense for why it's so hard to track down online, on the other hand, I'm not sure where my copy of the novel is. (I picked up a used copy on a lark a couple years ago, and never got around to reading it.)
    Luckily, I have an e-book! I searched for crocodile and here's what came up:
    “I'm a bold girl.” She sat forward. “Come on, Glim. He's a were-crocodile. I'm certain of it. And we can get the proof.”
    “First of all,” Mere-Glim said, “there's no such thing as a were-crocodile. Second, if there were, why on earth would we care to prove it?”
    “Because … well, because people would want to know. We'd be famous. And he's dangerous. People around there are always disappearing.”
    “In Pusbottom? Of course they are. It's one of the dodgiest parts of town.”
    “Look,” she said. “They've found people bitten in half. What else could do that?”
    “A regular crocodile. Lots of things, really. With some effort, I might be able to do it, too.”
    He fidgeted again. “Look, if you're so sure about this, get your father to talk Underwarden Ethten into sending some guards down there.”
    “Well, what if I'm wrong? Father would look stupid. That‟s what I'm saying, Glim. I need to know for sure. I must find some sort of proof. I've been following him—”
    “You've what?” He gaped his mouth in incredulity.
    “He looks human, Glim, but he comes and goes out of the canal like an Argonian. That's how I noticed him. And when I looked where he came out—I'm sure the first few steps were made by a crocodile, and after that by a man.”

    So we've got two things here: werecrocodiles are so rare that Glim doesn't even believe they exist, and Annaïg thinks a human can be one.
    (As it turned out, he wasn't, he was just a skooma smuggler)
  • starkerealm
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    Rosveen wrote: »
    Rosveen wrote: »
    Rosveen wrote: »
    Rosveen wrote: »
    Danikat wrote: »
    As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.

    Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.

    Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?

    When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
    There are no race-locked strains of lycanthropy.

    I can't find the original citation on this now, just Mr Rhexx's video, above. But, at least some of the lore references claim that only Argonians can become werecrocodiles.
    The video doesn't provide a source and I'm not aware of any existing, that's why I asked. A random YouTuber isn't a trustworthy source. Notice that he also showed a picture of a hagraven when talking about harpies.

    Yeah, he's also using pictures of Leonin from Magic: The Gathering for werelions. Which still bugs me, even as awesome as the Leonin are/were, they're not wereanythings. They're a race of cat people from (IIRC) Mirrodin.

    The part that bugs me about this with Werecrocs is... I think I've seen the source he's citing. I just can't remember where.
    I don't mind the depictions from mods/other media, they're just examples of different versions of the same concept we haven't seen in TES games yet: in case of werelions and Leonin, a humanoid lion. But harpies already exist in the Elder Scrolls universe.

    Let me know if you ever remember what source that was. :) I took a look at TIL, but I couldn't find anything. It could be hidden behind a non-obvious search term, though.

    Well, if this is MrRhexx's citation, it's a mess.

    The only possibility I'll stick a pin in, is that the race restriction comes from a stray dialog sequence in, The Infernal City. In retrospect, that would make sense for why it's so hard to track down online, on the other hand, I'm not sure where my copy of the novel is. (I picked up a used copy on a lark a couple years ago, and never got around to reading it.)
    Luckily, I have an e-book! I searched for crocodile and here's what came up:
    “I'm a bold girl.” She sat forward. “Come on, Glim. He's a were-crocodile. I'm certain of it. And we can get the proof.”
    “First of all,” Mere-Glim said, “there's no such thing as a were-crocodile. Second, if there were, why on earth would we care to prove it?”
    “Because … well, because people would want to know. We'd be famous. And he's dangerous. People around there are always disappearing.”
    “In Pusbottom? Of course they are. It's one of the dodgiest parts of town.”
    “Look,” she said. “They've found people bitten in half. What else could do that?”
    “A regular crocodile. Lots of things, really. With some effort, I might be able to do it, too.”
    He fidgeted again. “Look, if you're so sure about this, get your father to talk Underwarden Ethten into sending some guards down there.”
    “Well, what if I'm wrong? Father would look stupid. That‟s what I'm saying, Glim. I need to know for sure. I must find some sort of proof. I've been following him—”
    “You've what?” He gaped his mouth in incredulity.
    “He looks human, Glim, but he comes and goes out of the canal like an Argonian. That's how I noticed him. And when I looked where he came out—I'm sure the first few steps were made by a crocodile, and after that by a man.”

    So we've got two things here: werecrocodiles are so rare that Glim doesn't even believe they exist, and Annaïg thinks a human can be one.
    (As it turned out, he wasn't, he was just a skooma smuggler)

    Yeah, the text I could find via google cut off at, "People around the..."

    It's interesting that this puts the Werecrocodile into the same range as the Wereshark for "potentially a myth."
  • KwarcPL
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    Browiseth wrote: »
    i'll never understand this devil's advocate mentality in people lmao
    Because it's how this game works. Visual additions are available mostly in Crown Store. Besides, why it hurts you? If you don't want to pay, find friend that will change you into WW, but if you prefer Werebear, buy skin ;) There is no obligation for buying :)
    Dr.NRG wrote: »
    It would be cool but not lore friendly so probs not gonna happen
    Lol, nope... there is no lore statement that some forms are unreachable for selected races. They only enlisted most popular types of lycantrophy in every region, but it doesn't imply anything. It was told that Nords are mostly Werebears, but in Skyrim (game) we met WW Companions ;) So I guess it deppends on what bites you, like with Vampires ;)



  • KwarcPL
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    It would be nice to add poll to this topic, but as I can see I cannot do it on my own. Can someone from Zenimax do this? I believe a lot of people would vote for "yes" ;)
  • Enslaved
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    Werelion? Damn. I would have to roll another Khajiit just to become this.
  • HappyHaunt
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    I want to be a werevulture... vultures are the best.
  • Dracindo
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    Why pay for it? I don't get why Argonians shouldn't transform into Werecrocodiles, and Khajiit into Werelions. And Orcs into Wereboars, maybe? IDK.

    But let's stick to the Argonian one; To me, it doesn't make sense that a scaly coldblooded lizard transforms into a furry warmblooded werewolf, when werecrocs are a thing.
  • Rosveen
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    Dracindo wrote: »
    Why pay for it? I don't get why Argonians shouldn't transform into Werecrocodiles, and Khajiit into Werelions. And Orcs into Wereboars, maybe? IDK.

    But let's stick to the Argonian one; To me, it doesn't make sense that a scaly coldblooded lizard transforms into a furry warmblooded werewolf, when werecrocs are a thing.
    Humans rapidly growing fur and fangs don't make sense. Antropomorphic talking lizards don't make sense. Elves living without heartbeat, feeding only on blood don't make sense. I don't get why Argonian werewolves are suddenly too strange when everything else is already wildly fantastical.

    But to entertain this line of thought, if we were to retcon the established terianthropy lore and be "logical", then werewolves would have gone extinct with the Lilmothiit and humans would transform only into weregorillas.
  • Chrlynsch
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    Rosveen wrote: »
    Dracindo wrote: »
    Why pay for it? I don't get why Argonians shouldn't transform into Werecrocodiles, and Khajiit into Werelions. And Orcs into Wereboars, maybe? IDK.

    But let's stick to the Argonian one; To me, it doesn't make sense that a scaly coldblooded lizard transforms into a furry warmblooded werewolf, when werecrocs are a thing.
    Humans rapidly growing fur and fangs don't make sense. Antropomorphic talking lizards don't make sense. Elves living without heartbeat, feeding only on blood don't make sense. I don't get why Argonian werewolves are suddenly too strange when everything else is already wildly fantastical.

    But to entertain this line of thought, if we were to retcon the established terianthropy lore and be "logical", then werewolves would have gone extinct with the Lilmothiit and humans would transform only into weregorillas.

    So good
    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • WhitePawPrints
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    Not a bad idea, I'd support more variety in the game. I probably wouldn't buy the skins myself, but it'd be cool to see them in the game.

    Was going to mention that we can play WEREBEARS in Elder Scrolls V: Skyrim, but I think that lore confusion was already promptly addressed.
  • Kodrac
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    Browiseth wrote: »
    wait a sec, you're encouraging devs putting more things in the game that cost money?

    i'll never understand this devil's advocate mentality in people lmao

    It's a form of bribery.
  • KwarcPL
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    Dracindo wrote: »
    Why pay for it? I don't get why Argonians shouldn't transform into Werecrocodiles, and Khajiit into Werelions. And Orcs into Wereboars, maybe? IDK.
    Because that's how ESO works, you pay for visual features. And any race can transform into any Lycantrope (it depends on what bites you) and if thinking other way is from misunderstanding in-game book. It was told that Werebears are most popular in Skyrim, Wereboars in High Rock and so on... but "most popular" =/= "only available" ;)
  • starkerealm
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    KwarcPL wrote: »
    Dracindo wrote: »
    Why pay for it? I don't get why Argonians shouldn't transform into Werecrocodiles, and Khajiit into Werelions. And Orcs into Wereboars, maybe? IDK.
    Because that's how ESO works, you pay for visual features. And any race can transform into any Lycantrope (it depends on what bites you) and if thinking other way is from misunderstanding in-game book. It was told that Werebears are most popular in Skyrim, Wereboars in High Rock and so on... but "most popular" =/= "only available" ;)

    I can see the werebear parades from here...

    I think you meant, "most populous." But, you're right, there's only a couple of strains that really don't like wandering out of their native habitat (and even then they certainly can.)
  • TheShadowScout
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    I could see this happening, really.

    I mean, they could always add werecritter spawning to DLC regions, existing or upcoming...

    Werebear? Just wait until they release a western skyrim DLC.

    Werelion? Elyweyr DLC, where else?

    Werecrocodile? There was this announced Murkmire DLC that may someday pop up in reenvisioned form...

    Wereboars are supposed to be high rock exclusive, and we kinda have all of that in the game already... but they could always add them to a new place they open up on the old maps someday...

    Werebats and werevultures are supposedly existing in deepest, darkest valenwood... same as with the boars above, could be added somewhere, I guess... (although even in transformed form they would not be able to truly fly, just kinda hover around)

    ...of course, all these could also become crown store exclusives. Or half-half, keep bears, lions and crocs for adding spice to future DLCs, and boars, bats and vultures for crown store profit...

    Now, weresharks I would not be so sure about, although...
    flash-215-king-shark-600x300.jpg
    ...it might not be such a bad idea after all!
    If they ever make a Pyandonea DLC...
  • F7sus4
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    There you go... ;)

    69bab476498cbacb40336fd09494c143.jpg
  • FoulSnowpaw
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    "Lore Friendly"
    What ALOT of people do not understand of this term.

    Def of Lore: A collection of stories, not limited to its current state, as it's collection is subject to additional tales or historical discoveries of which can alter it's current standing entirely.

    Much like modern history, newly found discoveries may alter historians' recorded timeline entirely at times. At many points, such new discovery is implemented in skillful way of which pieces the difficult puzzle in harmony. No discovery is ever perfect at first light, but is sculpted to fit with the rest.

  • starkerealm
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    "Lore Friendly"
    What ALOT of people do not understand of this term.

    It's not so much that, as a lot of people are, legitimately, unaware of the setting's lore. Which is why we get people asking for things like the Dwarves as DLC, or why you'll see people flip out over ideas like unicorns as not lore friendly.

    There's a lot of people entirely willing to assume that because they don't know something about the setting, that no one does. Hell, I saw this in chat tonight with someone speculating about what happened to the dwarves, completely unaware that this "massive mystery," is actually detailed in the single player games.
  • KwarcPL
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    I think if ZOS want to give us different types of Lycanthropy, Solsheim would be perfect opportunity for this. It also could give us a chance to dive into nordic deeplore. Sadly, we didn't get it much... for now. But if you want to know what I really want? That WW hunters won't be shown as evil. It boring...
    I think you meant, "most populous." But, you're right, there's only a couple of strains that really don't like wandering out of their native habitat (and even then they certainly can.)

    Of course, there are more Werebears in Skyrim than other types of lycanthopy, that's all.
    "Lore Friendly"
    What ALOT of people do not understand of this term.

    For many lore is a codified law of franchise, but that's not true. Authors can add, remove or change stuff if only they want to. For example Blade of Woe got new explanation in Dark Brotherhood DLC. Anyhow different types of lycanthropy fits into current state of lore ;)
    Edited by KwarcPL on May 30, 2017 12:44PM
  • HappyHaunt
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    Still want werevultures.
  • KwarcPL
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    HappyHaunt wrote: »
    Still want werevultures.
    If you ask me, I prefer Weresharks ;) But you must know that Werevultures would have caped flying like Twilights or Werebats :/
  • HappyHaunt
    HappyHaunt
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    KwarcPL wrote: »
    HappyHaunt wrote: »
    Still want werevultures.
    If you ask me, I prefer Weresharks ;) But you must know that Werevultures would have caped flying like Twilights or Werebats :/

    Don't mind; just want to look like a vulture. :D
  • KwarcPL
    KwarcPL
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    You know what? ZOS announced Wolfhunter DLC orbiting around Lycanthropy's topic. And as I can new models of Werewolves were created:

    9c05ec35134b127f50d261a15bf88c03.jpg

    For me it's a great opportunity to fulfill my propositions and gave players Lycanthropy Polymorph. As name indicates it would be only cosmetic. Anyhow, what I want the most:
    • Werebear - We got them already in Dragonborn and they looks great. It's time to play as one of them.
    • Werecrocodile - I believe it would be really popular among Argonians.
    • Werelion - Khajiits cannot be worse, Khajiits didn't do anything wrong.
    • Werewolf Lord - You know, that Halloween Skin. It would be great if it would be attached to Werewolf Transformation.
    Edited by KwarcPL on June 12, 2018 11:17AM
  • DrPain
    DrPain
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    Werelustyargonianmaid. You know you want it! ;)
  • KwarcPL
    KwarcPL
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    And Werebarbas, don't forget about Werebarbas :)
  • jedtb16_ESO
    jedtb16_ESO
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    doesn't matter how you dress it up.... vermin is vermin.
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