It would be cool but not lore friendly so probs not gonna happen
It would be cool but not lore friendly so probs not gonna happen
As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.
Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.
Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?
wait a sec, you're encouraging devs putting more things in the game that cost money?
i'll never understand this devil's advocate mentality in people lmao
There are no race-locked strains of lycanthropy.starkerealm wrote: »As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.
Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.
Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?
When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
kirk_lewis_ESO wrote: »I want a summon pack skill or a charm a wolf skill.
Shardan4968 wrote: »I read also about werevultures in Valenwood. And I think that If they added High Rock, Black Marsh and other provinces with unique lycantrophy, then they should add those creatures. It would be amaizing to play as argonian werecrocodile!
starkerealm wrote: »It would be cool but not lore friendly so probs not gonna happen
Werebears are native to Skyrim (and appeared in the Dragonborn DLC for Skyrim).
Wereboars are native to Highrock (and appeared in The Elder Scrolls II: Daggerfall).
Werelions are native to Elsweyr.
Beyond that:
Werecrocodiles are native to Black Marsh.
Werebats are native to Valenwood (and you can kill a few in game, if you're so inclined).
Weresharks may, very well, exist, but are exceedingly rare.
Care to play again?
There are no race-locked strains of lycanthropy.starkerealm wrote: »As other people have mentioned there are plenty of different types of lycanthropes in Tamriel already, including several which have actually appeared in the games so I don't see how it's a lore problem.
Personally I'd love to see different types available to players. I can understand maybe not letting us be werebats and weresharks since the game doesn't support flying or swimming underwater. But they could offer some other options like wereboar, werebear, werelion etc.
Although I've always been a bit sceptical about the werelions personally. They apparently only live in Elsweyr and the accounts always seem to come from outsiders, I always wonder if maybe they actually just encountered an aggressive khajiit, maybe a furstock they hadn't seen before. I mean how do you tell the difference between a humanoid lion and a werelion?
When it infects a non-Khajiit. Though, to be fair, that might be one of the race-locked lycanthropes, just like the werecrocodiles are Argonian only. I don't remember off hand.
wtlonewolf20 wrote: »wait arn't all khajiit werecats?
starkerealm wrote: »It would be cool but not lore friendly so probs not gonna happen
Werebears are native to Skyrim (and appeared in the Dragonborn DLC for Skyrim).
Wereboars are native to Highrock (and appeared in The Elder Scrolls II: Daggerfall).
Werelions are native to Elsweyr.
Beyond that:
Werecrocodiles are native to Black Marsh.
Werebats are native to Valenwood (and you can kill a few in game, if you're so inclined).
Weresharks may, very well, exist, but are exceedingly rare.
Care to play again?
notimetocare wrote: »starkerealm wrote: »Werelions are native to Elsweyr.
Werelion is Cyrodiil
KeiruNicrom wrote: »We see an actual werecroc in game i think. An argonian in stormhaven litterally becomes a crocodile and asks you to help them. Also a bosmer in greenshade i believe is looking for his werebear of a wife in one cave. Supposedly one of the dolmen generals is a werebat. So all of these things are possible.
With the introduction of Warden we are getting a new category in collectables tab for ability skins. It may be possible that ZOS will add various werebeasts as skins to the werewolf ultimate. Which would be awesome and 100% something i would pay big money for(hint hint, nudge nudge ZOS)
dodgehopper_ESO wrote: »starkerealm wrote: »It would be cool but not lore friendly so probs not gonna happen
Werebears are native to Skyrim (and appeared in the Dragonborn DLC for Skyrim).
Wereboars are native to Highrock (and appeared in The Elder Scrolls II: Daggerfall).
Werelions are native to Elsweyr.
Beyond that:
Werecrocodiles are native to Black Marsh.
Werebats are native to Valenwood (and you can kill a few in game, if you're so inclined).
Weresharks may, very well, exist, but are exceedingly rare.
Care to play again?
I want a Werekagouti or a Wereguar.