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No CP PvP: Heavy vs Light/Medium Armor

Dottzgaming
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Trying to prepare myself for morrowind and get my build and gear ready. For those of you who are playing on the PTS (i got an invite but havent had any time to come in and test), are you finding heavy armor still to be the meta in PvP over Light/Medium, or do all the sustain changes level the playing field / make light and medium better?

I am mainly a magicka player tho so that is what i am most concerned with
Edited by Dottzgaming on May 10, 2017 1:42PM
  • Strider_Roshin
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    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.
  • eserras7b16_ESO
    eserras7b16_ESO
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    Trying to prepare myself for morrowind and get my build and gear ready. For those of you who are playing on the PTS (i got an invite but havent had any time to come in and test), are you finding heavy armor still to be the meta in PvP over Light/Medium, or do all the sustain changes level the playing field / make light and medium better?

    I play light with good results: Amberplasm + Shacklebreaker.
    Eptackt - Argonian Templar
    Belegrand - Redguard Nightblade
  • Dottzgaming
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    so 1 vote light 1 vote heavy

    I feel like everyone has such varying opinions on this

    my thing with heavy is that i am not sure if the constitution nerf is gonna make it imposisble to maintain resources.
    but with light, youre paper thin. so im worried about just getting totally trucked while in light armor.

    but im just tryna get a rough idea of what i should do before i buy gear in morrowind.
  • Stamden
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    so 1 vote light 1 vote heavy

    I feel like everyone has such varying opinions on this

    my thing with heavy is that i am not sure if the constitution nerf is gonna make it imposisble to maintain resources.
    but with light, youre paper thin. so im worried about just getting totally trucked while in light armor.

    but im just tryna get a rough idea of what i should do before i buy gear in morrowind.

    It all depends. Are you playing a class with all melee skills with no mobility/shields? You're stuck with heavy. Are you playing a class with ranged nukes, shields that are double your effective health, and mobility? You can use light.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Dottzgaming
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    Magblade mainly. So thats a no for the shield department

    so i guess heavy is gonna be favorable for me then.
  • templesus
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    Medium/light for me, but it takes more skill then heavy, as it always has.
  • Dottzgaming
    Dottzgaming
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    templesus wrote: »
    Medium/light for me, but it takes more skill then heavy, as it always has.

    im more worried about resource management for the magblade
  • Voryn_Dagoth
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    Neighbor wrote: »
    so 1 vote light 1 vote heavy

    I feel like everyone has such varying opinions on this

    my thing with heavy is that i am not sure if the constitution nerf is gonna make it imposisble to maintain resources.
    but with light, youre paper thin. so im worried about just getting totally trucked while in light armor.

    but im just tryna get a rough idea of what i should do before i buy gear in morrowind.

    It all depends. Are you playing a class with all melee skills with no mobility/shields? You're stuck with heavy. Are you playing a class with ranged nukes, shields that are double your effective health, and mobility? You can use light.
    Well, then nothing really changes with the next update. I have to keep heavy armor with my MagDK, while Sorcs can run optimal setups with continued ease-of-use.
    Edited by Voryn_Dagoth on May 10, 2017 4:01PM
  • templesus
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    templesus wrote: »
    Medium/light for me, but it takes more skill then heavy, as it always has.

    im more worried about resource management for the magblade

    Wear 5 seducer and you'll be fine. I can't say much cuz of NDA but resources management isn't as bad as people think in certain no cp PvP small scale fights
  • wimhwimladimf
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    I think heavy armor will remain OP in pvp, because without CP there's a lot less dmg and penetration. On top of that, pvp in Morrowind will be all about surviving enemy burst until they run out of resource where they simply cant kill you anymore.
  • Dottzgaming
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    I think heavy armor will remain OP in pvp, because without CP there's a lot less dmg and penetration. On top of that, pvp in Morrowind will be all about surviving enemy burst until they run out of resource where they simply cant kill you anymore.

    ok awesome! good to know i spent my gold well with my armor
  • BigES
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    Trying to prepare myself for morrowind and get my build and gear ready. For those of you who are playing on the PTS (i got an invite but havent had any time to come in and test), are you finding heavy armor still to be the meta in PvP over Light/Medium, or do all the sustain changes level the playing field / make light and medium better?

    I play light with good results: Amberplasm + Shacklebreaker.

    That's the combo I will be running on my sorc!

    Allows user to backbar a Maelstrom resto as well, which returns a nice bit of magicka with Mutagen, and provides passive healing which the sorc needs underneath the shields.

    Also allows 5-1-1 in optimal slots (chest) since Shacklebreaker is a craftable.

    Stamina regren will also allow magicka sorc to capitalize off the still broken Dark Exchange.

  • magictucktuck
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    I got an invite but Ive never played on PC only xbox lol... :(
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • Ariades_swe
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    templesus wrote: »
    templesus wrote: »
    Medium/light for me, but it takes more skill then heavy, as it always has.

    im more worried about resource management for the magblade

    Wear 5 seducer and you'll be fine. I can't say much cuz of NDA but resources management isn't as bad as people think in certain no cp PvP small scale fights

    Agreed. Been my experience as well.
    I use 5 heavy seducer 5 spinners with resto back bar. Sustain is fine. Light feel even more squishy
    in the certain no cp pvp fights you mentioned due to proc sets being much stronger there.
  • Dottzgaming
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    yeah im a content creator who mainly focuses on beginner guides, but i wanna try and transition ovre into making some builds. been learning alot about the ins and outs of stats and gear and what not alot and there is such a fine relationship between everything lol

    most of my builds i wanna make for No CP because of battlegrounds not requiring CP, so i want my builds to do well in small group pvp.

    But i dont wanna shelve out lots of gold on the wrong gear, you know? so im just trying to figure out if i should be focusing on light or heavy armor as a magblade
  • Jsmalls
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    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.

    This is exactly what made me so angry. How do you go and nerf sustain with the expected intention being hitting those wearing heavy armor, tanking with full damage capabilities and never running out of resources then add this exact new mechanic into the mix.
    -Increase resource return from heavy
    -25% resource return for heavy attacks in heavy
    -CP Star for increased% return from heavy attack
    -30% from Resto heavy attack...

    I haven't seen the maxed return on a single Resto heavy on PTS but i can imagine it reaches around 6-7k Magicka back with all those scaling %s, maybe more... So we've recreated a game where heavy armor can still sustain easily, have large resistances, and competitive damage to light/medium armor. Absurd.
  • DeadlyRecluse
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    Jsmalls wrote: »
    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.

    This is exactly what made me so angry. How do you go and nerf sustain with the expected intention being hitting those wearing heavy armor, tanking with full damage capabilities and never running out of resources then add this exact new mechanic into the mix.
    -Increase resource return from heavy
    -25% resource return for heavy attacks in heavy
    -CP Star for increased% return from heavy attack
    -30% from Resto heavy attack...

    I haven't seen the maxed return on a single Resto heavy on PTS but i can imagine it reaches around 6-7k Magicka back with all those scaling %s, maybe more... So we've recreated a game where heavy armor can still sustain easily, have large resistances, and competitive damage to light/medium armor. Absurd.

    It's not quite that big, but yeah it's significant. A little under 5k with 75 points in the heavy attack CP star, I believe?
    Thrice Empress, Forever Scrub
  • Waffennacht
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    Jsmalls wrote: »
    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.

    This is exactly what made me so angry. How do you go and nerf sustain with the expected intention being hitting those wearing heavy armor, tanking with full damage capabilities and never running out of resources then add this exact new mechanic into the mix.
    -Increase resource return from heavy
    -25% resource return for heavy attacks in heavy
    -CP Star for increased% return from heavy attack
    -30% from Resto heavy attack...

    I haven't seen the maxed return on a single Resto heavy on PTS but i can imagine it reaches around 6-7k Magicka back with all those scaling %s, maybe more... So we've recreated a game where heavy armor can still sustain easily, have large resistances, and competitive damage to light/medium armor. Absurd.

    It's practically there now,. I know on live in HA one heavy attack can net me over 4k.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
    Minno
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    Jsmalls wrote: »
    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.

    This is exactly what made me so angry. How do you go and nerf sustain with the expected intention being hitting those wearing heavy armor, tanking with full damage capabilities and never running out of resources then add this exact new mechanic into the mix.
    -Increase resource return from heavy
    -25% resource return for heavy attacks in heavy
    -CP Star for increased% return from heavy attack
    -30% from Resto heavy attack...

    I haven't seen the maxed return on a single Resto heavy on PTS but i can imagine it reaches around 6-7k Magicka back with all those scaling %s, maybe more... So we've recreated a game where heavy armor can still sustain easily, have large resistances, and competitive damage to light/medium armor. Absurd.

    It's practically there now,. I know on live in HA one heavy attack can net me over 4k.

    Which means putting 75points into tenacity is not worth the investment. It's probably better to Max the Regen of your choice to 12-13% then supplement with tenacity (maybe 10% bonus?). For PvP, it would be wise to spend points to get equal 10% reduction on block/dodge/break free since it would only take you 60 points roughly to get those percentages.

    And all these stars have jump points now. So anything in between will not give you a bonus; you'll have to hit the jump points stages or risk wasting points. These points have been calculated for Morrowind already, just takes a quick forum search :).
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Jsmalls
    Jsmalls
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    Jsmalls wrote: »
    I'd recommend heavy if you're magicka. The resources gained from a resto heavy attack in all heavy is just insane.

    This is exactly what made me so angry. How do you go and nerf sustain with the expected intention being hitting those wearing heavy armor, tanking with full damage capabilities and never running out of resources then add this exact new mechanic into the mix.
    -Increase resource return from heavy
    -25% resource return for heavy attacks in heavy
    -CP Star for increased% return from heavy attack
    -30% from Resto heavy attack...

    I haven't seen the maxed return on a single Resto heavy on PTS but i can imagine it reaches around 6-7k Magicka back with all those scaling %s, maybe more... So we've recreated a game where heavy armor can still sustain easily, have large resistances, and competitive damage to light/medium armor. Absurd.

    It's practically there now,. I know on live in HA one heavy attack can net me over 4k.

    Yeah but it's going to receive a 30% increase, then tenacity is worthwhile to use now. If it's 4k on live already (assuming no or low tenacity) it's going to be around 6k or so. That's like popping a potion. Then if you add the resource tick of Constitution and Regen into the mix its probably close to a 8k resource burst from a 2 second channel.

    Just sounds like it's going to make sustaining in full heavy still possible and beneficial. Hell might out sustain the 10% reduction that medium/light offers.
  • sneakymitchell
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    Light,medium, and heavy will be fine I'm sure of it. But it would be nice to stack 1k crit with heavy.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • NBrookus
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    But i dont wanna shelve out lots of gold on the wrong gear, you know? so im just trying to figure out if i should be focusing on light or heavy armor as a magblade

    If you decided to start theorycrafting, be prepared to shell out a lot of gold on builds that don't work. Not every build that works on paper makes the cut. But the paper theory helps: http://en.uesp.net/wiki/Special:EsoBuildEditor
  • Dottzgaming
    Dottzgaming
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    NBrookus wrote: »
    But i dont wanna shelve out lots of gold on the wrong gear, you know? so im just trying to figure out if i should be focusing on light or heavy armor as a magblade

    If you decided to start theorycrafting, be prepared to shell out a lot of gold on builds that don't work. Not every build that works on paper makes the cut. But the paper theory helps: http://en.uesp.net/wiki/Special:EsoBuildEditor

    yeah trust me ive encountered that lol. so many of the "good ideas" i had ended up being horrible

    I think just based on the issues with regen people are expecting, i might try light. with heavy getting nerfed alot and regen in general taking a big hit, i think i might just have to go light
  • akray21
    akray21
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    NBrookus wrote: »
    But i dont wanna shelve out lots of gold on the wrong gear, you know? so im just trying to figure out if i should be focusing on light or heavy armor as a magblade

    If you decided to start theorycrafting, be prepared to shell out a lot of gold on builds that don't work. Not every build that works on paper makes the cut. But the paper theory helps: http://en.uesp.net/wiki/Special:EsoBuildEditor

    yeah trust me ive encountered that lol. so many of the "good ideas" i had ended up being horrible

    I think just based on the issues with regen people are expecting, i might try light. with heavy getting nerfed alot and regen in general taking a big hit, i think i might just have to go light

    I have been trying PvP builds with no CP. I like being tanky, so I've been using 5 heavy/2 light. I've found that sustaining in 5 heavy is not that bad. The downside is you miss out on spell crit and spell penetration without light.

    Heavy shouldn't just be for dedicated tanks, regardless of what some say...
    Edited by akray21 on May 18, 2017 9:40PM
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