Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4
The maintenance is complete, and the PTS is now back online and patch 12.0.3 is available.

Dragonknight Morrowind PVP Concern

  • Anne_Firehawk
    Anne_Firehawk
    ✭✭✭✭✭
    I couldnt agree more @Princess_Asgari , I suggested the elder dragon change a couple of days ago in several threads along with reasonable changes to scales and atleast some form of cost reduction but I guess ZOS doesnt give a single *** and to be honest, now that Morrowind is less than 2 weeks away, I dont have any hopes that we will receive any "mentions" in the future PTS notes, simply because they focus on their shiny warden and Morrowind release, so they simply forgot us.
    Class Balance Feedback Thread

    Morrowind is gonna be terrible for us, Stamina or Magicka. We are going to be forced to run a resto or have no damage and run a groupbbuild which isnt always fun and even then we run out of Magicka simply because everything costs 3200+ Magicka. Dont get me started about Stamina DK, its gonna be heavy attacks only :(

    @ZOS_GinaBruno @Wrobel @ZOS_RichLambert
    Edited by Anne_Firehawk on May 12, 2017 12:25PM
    Anne Firehawk | Legate | Bringer of Light | Voice of Reason | Divayth Fyr's Coadjutor | Dro-m'Athra Destroyer | Magicka DK forever
    GUAR SQUAD OP
    All Hardmodes done, WTB content.
    Cancercrates are ruining the game

    DD | Phoenix Reborn
    GM | Tamriels Emporium

    #permabanAPFlippers
  • Durham
    Durham
    ✭✭✭✭✭
    With stam its really bad in PvP.... in every play style another class does it better....
    PVP DEADWAIT
    PVP The Unguildables
  • Hutch679
    Hutch679
    ✭✭✭✭✭
    I don't see a need for dks for PVE or for PVP at the moment. Maybe as a tank in PVE? Key word is maybe...

    There is nothing they bring that other classes can do better tbh. I'm glad I rerolled a few months ago. ZoS kills Dks every patch.

    "Play as we... err YOU want."
  • OtarTheMad
    OtarTheMad
    ✭✭✭✭✭
    ✭✭
    Hello everyone,

    I am not going to talk about the changes to DK in this update, what I am going to bring up which concerns me the most is the lack of necessity for a DK in a group now, small or large. Regardless of the nerfs DKs are taking that gut what makes a DK unique, the class only now brings one thing to a group that no one else does. Minor brutality.

    Is wasting a slot in a pvp group for such a minor buff really needed?

    Sorcs now root 100x better than DKs can with their aoe root and streak combination. Also the change to dodge roll talons is even less effective seeing as you cant just keep someone locked down along with how costly DK skills are.

    Standard was very useful for the Major Defile - 250 ult cost; But now Warden has a aoe Major Defile through the use of a skill.

    Zenimax you have now just under a month before Morrowind is released to us all. PLEASE take into consideration things like this with how the patches are going forward. Each class should bring something unique to a group, but with these changes you are making, DK just has no real place in pvp anymore.
    Mostly agree, with overall changes during last updates and morrowind changes mDK looses just too much, here's my priority list of thing which it'd like to see implemented:

    1. To not ruin identity of mDK placing flame lash on bar should change mele weapon damage from physical to magic/fire damage and return magicka on HA/LA
    2. Increase TTL of wing to 6 seconds with 6 projectile cap or drop it cost twice
    3. Increase talons to 8m radius or drop it cost twice
    4. Increase Ash cloud to 8m radius and apply minor mangle or major maim(trying to be original, hah)
    5. Fix dragon leap
    6. Inferno should attack at least once per 3s, 5 seconds is eternity and 3 shots for 15 seconds is just laughable for not that huge damage
    7. Reduce initial burning embers damage by 50%, reduce it's duration(not damage) from 8.5 to 5 seconds, increase overall dot damage by 30% (this stuff should burn people, not being spammable heal)

    Not bad ideas. Overall DKs need ability costs dropped, it made sense when they were OP but now they are below par with everyone else. I like the idea of number 4, giving DKs buffs that can't really be obtained via class skills, they need a unique buff.

    It wouldn't take much for ZOS to fix DKs, just dropping the cost of the abilities would go a long way. Be nice to have fixes for bugged things like wings as well.

  • The-Baconator
    The-Baconator
    ✭✭✭✭
    DKs really needs A LOT of help going into next patch in the group play department. As a console player I cannot remember a time when I was in a group of any size where the phrase "we need a dk" was uttered. To me for the game being out as long as it has that's incredibly telling.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Durham
    Durham
    ✭✭✭✭✭
    I have a feeling they will nerf us more lol ...
    PVP DEADWAIT
    PVP The Unguildables
Sign In or Register to comment.