ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
[snip due to whining]
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
Ok I agree, maintenance should be done, but I think U should find a better compromise! It is unacceptable a "service break" in the middle of the EU daytime... Morrowind or not...
"I also believe is a good reason to give back, game time to ESO PLUS member "
Recently we lost more than a couple of day! I don't like waste my money.
I wonder what will happen to the servers from here to Morrowind launch? ...and after launch?
So, for now I have canceled my subscription
Regards!
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
as usual you KNEW this wasn't a normal maintenance but believed your customers didn't deserve any forewarning, nice
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
as usual you KNEW this wasn't a normal maintenance but believed your customers didn't deserve any forewarning, nice
Thank you so much for this @ZOS_GinaBruno - really goes a long way when you guys can take the minute to provide a more personal explanationZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
Like scheduling EU server maintenance to EU daytime.
Ok I agree, maintenance should be done, but I think U should find a better compromise! It is unacceptable a "service break" in the middle of the EU daytime.
Yes guys, you're right! Maybe I have not read EULA. ... My bad. And I have no rights!
From 10am to 7pm and also from 10am to 9pm (EU time) is a perfect time!
...Or maybe I just fell into a thread of NA Server ppl?!
Anyway, even if it doesn't matter to anyone... I just done what is in my rights, ...stopped my subscription!
Regards!
Like scheduling EU server maintenance to EU daytime.ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"...snip...
We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"Once in a while we have to do some extended work to our datacenter, and sometimes it takes longer than it should due to unintended consequences. Today’s downtime was required to upgrade parts of the datacenter in preparation for Morrowind’s launch. It took longer than we thought because we ran into a couple issues relating to network security that was preventing different parts of the network from talking to each other. It’s never fun for anyone when we have extended downtime like this, but it’s always for a good reason. We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
DMuehlhausen wrote: »Yeah unfortunately they probably won't say much other than unexpected issues arose.
I work for a Terminal Server company and that is basically all we tell our clients when a server is rebooted or is taken down, or something strange happens. It's all covered in the ToS.
Expect more of these longer, or unexpectedly long maintenance windows up and through the first couple weeks after Morrowind launches. They are having to change a ton of stuff on the backend and maybe even upgrading hardware/infrastructure to get ready for it.
It's just going to happen so find something else to hold your interest during this time and be patient.
Like scheduling EU server maintenance to EU daytime.ZOS_GinaBruno wrote: »Below is a note from our Game Director Matt Firor on today's extended maintenance:
"...snip...
We try to schedule downtime at the least populated time for the game (remembering that ESO is worldwide and downtime will always inconvenience some players, no matter when it happens). We always strive to get everything back up and running quickly and do everything we can to keep maintenance windows as short as possible."
yes, but the servers are in the US, right? so it has to be during their working time