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Elder Scrolls Online's visual clutter needs to go

  • AlexanderDeLarge
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    Kiwi wrote: »
    no point telling op anything
    its not his picture
    the picture is very old
    the game does not look like that unless you make it look like that

    clear case of user error

    It's a user error that this game uses far too many particle effects and the environments can blend into the red circle telegraphs? Look at the second photo.

    green-ball.jpg

    Imagine that with twelve people using combat abilities in addition to auras. Even with minimal particle effects, it's a problem. Only reason the telegraph is visible is because there's no crazy action and the water makes the red extremely visible. Otherwise it blends in with the terrain. This game has a visual overload problem and it's an extremely common complaint that the transparency telegraphs aren't visible..
    Edited by AlexanderDeLarge on May 1, 2017 9:14AM
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • Beardimus
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    you know nothing about me, or what I have been through or what i am going through I'm afraid. I don't go through life offended at everything, quite the opposite But there is a difference between right and wrong.

    clearly by the comments on this thread some people directly ARE offended by it, thus it's clearly not completely socially acceptable which you know is true. Play on words by context and all.

    My point stands however. If you used that word in a pub to describe something, or on the street, or on a bus and strangers heard you you would A be in the wrong and B probably get punched.

    People get offended by the other C word, especially in the UK. It's blocked on all Forums and if you said it in any professional context you would be scorned as it offends.

    This word, used in this way IS offensive to a number of people.

    To close, ill make my point again. The OP has done nothing but to detract from his point by using an immature and sensational click bait word from behind the safety of his keyboard. No one has yet actually discussed what he wants to discuss, take that one word out, offend less people and you might get the conversation you actually want. But that's up to you.

    [snip]

    [Edit for Baiting]
    Edited by ZOS_Bill on May 1, 2017 2:05PM
    Xbox One | EU | EP
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  • MakoFore
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    warden skill lines DO seem to take up an inordinate and disproportionate amount of scene space i must say- the bear is going to be constant- throw in vines, trees and all that crap- if you have 4 wardens in a 12 man trial- you ll see a freaking forest constantly. the problem isn't in isolation- a warden alone- the effects look amazing! but as i said- you throw 4 wardens in a trial group - and it will be literally impossible for any other class to see what theyre doing- especially templars , sorcs and night blades who have smaller aoe effects generally, and colours that won't contrast much with the warden green. DK's the red and fire- will contrast nice with the ice and trees- we ll see it I'm sure. but thats all we ll see.
    the need to make it more opaque- lower the prevalence of their effects. if you compare it to say the templar skills- which are all quite faint and subtle- side by side- a templar won't be able to see their runes on the ground or anything . it ll be hard to read whats going on with all these vines, mushrooms and trees everywhere. unfortunately this is only speculation and it ll have to be a wait and see thing- but its nt hard to anticipate. they had a new baby- and they want to show it off as much as possible by making it shiny and big - hence the visuals on this class are aa little over the top. but i think once people play with ti- and complain we ll get some adjustments in time.
  • MakoFore
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    I just had an idea to reduce the over cluttering of effects- and to also adda nice new synergy and element to class play- make cross class synergy ulimtates!

    for example if a DK and a warden cast- a standard- and forest ultimates each- we get an option for both to press X after they cast their ultimate- if BOTH press X- then a synergy is linked between them - and you get a fiery forest!- combining the power of each and buffing it for a further 10 percent.

    if a night blade and warden drop veil of blades and forest= you get forest of death- rotting tree vines, etc
    if a nova is cast with a negate = you could get a solar negate
    if a atronach is cast with forest = we could get lightening trees , etc
    if standard is cast at the same time with nova- you could get a nova standard-

    and so on and so on- this would only apply to certain ultimates obviously, AOE ground based ones would work- of which every class has two at least. but i think it would offer interesting play and counterplay, clear up the mess onscreen as you would literally halve on screen ultimates, add a third synthesis between all classes- and interesintg combinations. sure it would be some work- but really how many possibilities are their? its another 12 on screen effects or so by my count. i think it would be fun .
  • Tommy_The_Gun
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    "Elder Scrolls Online's "eye cancer" needs to go"
    I have no issues with people using it in PvE...
    The problem is mostly visible in PvP. And it is not related to "Eye of the Storm" destro ult skill...
    http://elderscrollsonline.wiki.fextralife.com/Elemental+Storm
    ...It is related to AOE stacking.

    Because of the way game mechanics works - there is no way that prevents people to stay in one, literally the same spot (there is no player collision) and spam 10 - 20 destro ults at the same time. And the problem will be even greater when ZOS will change Caltrops in next patch - so it could also stack....
  • AlexanderDeLarge
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    I don't have to know anything about you, your post says it all. You chastised me for daring to use a word you and apparently 15 other people didn't like (combining ratings, there's probably overlap in those numbers) and you either expect the thread to be shut down or you expect me to apologize. I can't imagine being upset to the point where I'd derail a thread, let alone punch somebody for saying something pretty benign. Ridiculous.

    If this is what "polite society" is like, I want no part in it.
    Edited by AlexanderDeLarge on May 1, 2017 10:35AM
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • Tabbycat
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    Doesn't ESO have a bunch of customization options for what information is displayed on your screen? And if you want more than is in the default, you can use addons for that.

    From the picture in the opening post, I'd say that player had turned everything up to max and used a bunch of addons.
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • SydneyGrey
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    Not my screenshot and not my addons.
    You found a random screenshot, and are making assumptions. I've got to tell you, this screenshot does NOT represent the game. Please don't post misleading stuff here. It sounds like they have some add-ons that make the game look different than it really does.

    *Edited to take out a line about the NDA. I thought he was posting a screenshot from Morrowind at first





    Edited by SydneyGrey on May 1, 2017 12:29PM
  • AlexanderDeLarge
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    SydneyGrey wrote: »
    Not my screenshot and not my addons.
    You found a random screenshot of something you haven't played, and are making assumptions. If it WAS your screenshot, you'd be breaking the NDA. I've got to tell you, this screenshot does NOT represent the game. Please don't post misleading stuff here. It sounds like they have some add-ons that make the game look different than it really does.



    Show me the addons that replace the in game textures because if that's possible, I'll fix the telegraphs myself. Also, what are you on about with an NDA? That screenshot is like three months old but nothing has changed.

    The Warden's abilities have been shown publicly.
    Tabbycat wrote: »
    Doesn't ESO have a bunch of customization options for what information is displayed on your screen? And if you want more than is in the default, you can use addons for that.

    From the picture in the opening post, I'd say that player had turned everything up to max and used a bunch of addons.

    Even with the stock UI and minimum particle effect setting enabled, this game still has a problem with visually communicating what is going on in hectic scenarios and the visual telegraphs/red circles tend to blend in with certain environments. It's an extremely common complaint.
    Edited by AlexanderDeLarge on May 1, 2017 11:05AM
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • Didaco
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    lnsane wrote: »
    It's like the time I used a 'rock on'/horns hand gesture in Italy, only to find out it's insanely rude there. So I don't do it anymore.

    OT
    Being Italian, I laughed so hard at this :D

    ---

    Sometimes I really consider myself lucky to be playing on console...

    Look at those screens... The heck are you playing, a spaceship simulator?
    Edited by Didaco on May 1, 2017 11:06AM
  • lunalitetempler
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    Beardimus wrote: »
    To be honest, I wish the mods would just lock every thread using the word. It is offensive to many and there is no need to use it.

    No one has the right, nor should they have the expectation, to go through life without being offended. And to be honest who would wish to live in such a sterile and sanitised world? A world where ESO could be shut down because someone claims to find killing Spriggans offensive?

    I say that as someone who has lost three close family members to cancer.

    People claiming to be offended at anything and everything is a social cancer.

    All The Best

    I hope you never have someone you love lost to it. Its no joke and it shouldn't be used as casual slang.
  • Cryptical
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    It's not the addons. As a console player, I've seen screens as full of effects or worse in trials and cyrodiil.
    Xbox NA
  • Artemiisia
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    Beesting wrote: »
    Tiitus wrote: »
    I9EDY8i.jpg

    The Warden's visual effects are a step in the right direction but I really hope THIS ^ isn't a thing by the end of the year. This was a thread a while back and it seems like they're going in the right direction but some dramatic changes still need to happen with the existing classes. It's difficult to look at, understand and it results in a lot of *** deaths when you can't see the "red zones" (which are are transparent to the point where they're practically invisible in a lot of environments) and the screen is so busy you can't even see the "telegraph" animation of the thing you're trying to kill.

    first, if you dnt like all the effects turn them off that way i can play my way and you an play yours, dont try force ppl to play your way because you dnt like something especially when you have an option to turn it off...

    second, you would choose a picture from a Tank perspective..... since the beginning of mmos they've been forced into a corner of some boss room with a crappy camera view and spell animation all up in their faces.

    the image below is what the majority of the player will see.

    maxresdefault.jpg


    What i find impressive is you get 37k dps with a light attack and one crystal frag en the OP gets 22k with a screen full of dots.
    Seems playing sorc is clutterfree and more OP than the OP :smile:

    the picture is from one of the best sorcerers in the world, its not Titus that plays that sorcerer :)

    + look at all the buffs yolo has, kena, overkill, scantling mage, twilight remedy
  • AlexanderDeLarge
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    Cryptical wrote: »
    It's not the addons. As a console player, I've seen screens as full of effects or worse in trials and cyrodiil.

    According to certain posters, it's "user error". I don't know how anyone could play the game and not encounter this kind of thing.
    Edited by AlexanderDeLarge on May 1, 2017 11:54AM
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • BRCOURTN
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    Cryptical wrote: »
    It's not the addons. As a console player, I've seen screens as full of effects or worse in trials and cyrodiil.

    According to certain posters, it's "user error". I don't know how anyone could play the game and not encounter this kind of thing.

    Haha posts video of Christopher Hitchins talking about arguments... Uses logical fallicies in every post on the same thread.
    "Shame shame I know your name"
  • SydneyGrey
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    Also, what are you on about with an NDA? That screenshot is like three months old but nothing has changed.
    Sorry, I thought you were posting a screenshot you found that was supposedly from Morrowind at first. My mistake. I edited my original post to take out the line about the NDA. I really don't need to post when I'm tired.



    Edited by SydneyGrey on May 1, 2017 12:37PM
  • HatchetHaro
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    Agreed, OP; the red circles are often too hard to see under all the particle effects, and I'm on a pretty dang clean UI. Case in point, the Varlariel fight in AA.

    I feel that you actually should turn the particle systems up; some rather important boss mechanics rely on the particle systems, and by turning them down, you're basically handicapping yourself. The storm calling ability from the Storm Atronach in AA comes to mind; the protective circles are practically invisible if you turn the particle systems down.

    Seriously, though, why would anybody be against making the red circles more visible? I mean, you can have the option to customize the red visibility, but why would you be against the option for end-game players to turn up that visibility?

    And y'all be bitching about the word "cancer", sheesh. For all I care, it's definition "a practice or phenomenon perceived to be evil or destructive and hard to contain or eradicate" stands just fine. If you're offended, that's your problem.
    Edited by HatchetHaro on May 1, 2017 1:24PM
    Best Argonian NA and I will fight anyone for it

    17 Argonians

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  • dday3six
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    SHADOW2KK wrote: »
    Turelus wrote: »
    dday3six wrote: »
    STOP.. using the word cancer.

    You people use that word ever so lightly to describe your irrelevant distaste on a few things and I find it heartless of you to even consider using that word. Can't you find other alternatives? Surely the dictionary can provide you a few if not many.
    This community sickens me.

    But back on topic, I agree that destro ulti needs to either be toned down or replaced. It is just too potent as it is now and is an AoE ulti that is a must-have as a mag build.

    Perhaps you'd prefer the other popular stand by ...AIDS...

    Truth is though both are used ironically, the comparisons aren't actually as bad as either and that's the joke.

    Back in my day we just said something was poop.

    Damn kids and their need to go beyond poop.

    Many of the playerbase love following the crowd like sheep and like using terms like "cancer" etc without thinking of the implications of real life sufferers of the condition, yet they feel the need to appear "cool" to fit in with the crowd.

    Pathetic.

    Not like the human race uses humor to cope with otherwise dark and depressing subjects.
  • Balamoor
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    Kiwi wrote: »
    no point telling op anything
    its not his picture
    the picture is very old
    the game does not look like that unless you make it look like that

    clear case of user error

    In other words it's a Troll whine, which is what the vast majority of the dram consist of on these forums.

    And it's why ZoS takes little to any of it seriously.
    Edited by Balamoor on May 1, 2017 1:44PM
  • AlexanderDeLarge
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    Balamoor wrote: »
    Kiwi wrote: »
    no point telling op anything
    its not his picture
    the picture is very old
    the game does not look like that unless you make it look like that

    clear case of user error

    In other words it's a Troll whine, which is what the vast majority of the dram consist of on these forums.

    And it's why ZoS takes little to any of it seriously.

    Not my fault people aren't reading the OP. Clearly I wasn't talking about the UI... but it doesn't stop idiots from hitting the agree button on the first reply.

    How is it a troll whine? How is it user error? You guys are acting like we modified the textures of the game and photoshopped the screenshots. Clearly this is a design issue and it needs to be addressed. They addressed it preemptively with the Warden but changing the red zone telegraphs to be more visible is the next major step.
    Edited by AlexanderDeLarge on May 1, 2017 1:56PM
    Difficulty scaling is desperately needed. 10 years. 7 paid expansions. 22 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the vast majority of this game.

    "ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character AFKing in front of a bear for a minute and a half before dying
  • CapnPhoton
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    Someone could benefit from reading the TOS, particularly the part about mods.

    IF YOU ELECT TO INSTALL, DOWNLOAD OR USE ANY GAME MODS, YOU DO SO AT YOUR OWN RISK.
    Xbox One NA Aldmeri Dominion
  • Kodrac
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    Kiwi wrote: »
    no point telling op anything
    its not his picture
    the picture is very old
    the game does not look like that unless you make it look like that

    clear case of user error

    It's a user error that this game uses far too many particle effects and the environments can blend into the red circle telegraphs? Look at the second photo.

    green-ball.jpg

    Imagine that with twelve people using combat abilities in addition to auras. Even with minimal particle effects, it's a problem. Only reason the telegraph is visible is because there's no crazy action and the water makes the red extremely visible. Otherwise it blends in with the terrain. This game has a visual overload problem and it's an extremely common complaint that the transparency telegraphs aren't visible..

    I see nothing wrong with that image. If you don't like particle effects go play a board game. This is a video game. Video games have graphics. I get some people enjoy these games for the maths, but it's not a spreadsheet. We enjoy the cool graphics.

    Now back to the whining of the word cancer, folks. :tongue:

    Edited by Kodrac on May 1, 2017 2:47PM
  • Wicked_Wolf
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    Didaco wrote: »
    lnsane wrote: »
    It's like the time I used a 'rock on'/horns hand gesture in Italy, only to find out it's insanely rude there. So I don't do it anymore.

    OT
    Being Italian, I laughed so hard at this :D

    ---

    Sometimes I really consider myself lucky to be playing on console...

    Look at those screens... The heck are you playing, a spaceship simulator?


    Nonna: *smack* Che cazzo fai?! You make a the malocchio!! *smack* That's danger! CATTIVO! *smack, smack, smack*


    Regarding the screens; This is why i count myself lucky to be playing on PC. I have the option to make it look however I want. Crazy detailed like that, or exactly like it does on console.
    Edited by Wicked_Wolf on May 1, 2017 2:51PM
  • Bouldercleave
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    Everyone knows someone that has died/suffered with cancer. Myself included, in fact I've been taking care of a cancer patient that's extremely close to me. Stop with the "I'm offended" nonsense and I highly advise you watch this video so you know how people really feel every time "I'm offended" is used to shut down conversation.

    https://youtu.be/6pTbL7GYUuA

    If you're that bothered by people using cancer/cancerous on the internet, install one of those browser add-ons that replaces words with other words. Replace it with blight. Post would still make sense, it would be inoffensive and everyone else wouldn't have to read past your whines as a result. Just make sure to disable it when you're looking up medical information.

    I used the word I used. I'm not editing my post and it certainly doesn't deserve to be shut down because some people are too fragile on here.

    OR, you could just be respectful of people's feelings and articulate yourself in a mature fashion.
  • Rainwhisper
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    If I felt like I needed that much information on the screen to play this game, I'd find another game.
  • KingKush
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    I feel bad for all the people who let a simple 6 letter word hold so much power over them.
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • Daemons_Bane
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    KingKush wrote: »
    I feel bad for all the people who let a simple 6 letter word hold so much power over them.

    Those people, me included, might have seen cancer take a family member or a friend.. After having experienced that, seeing some random mad kid sling it, over nothing, out feels a bit insulting
    Edited by Daemons_Bane on May 1, 2017 3:44PM
  • BigBragg
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    STOP.. using the word cancer.

    You people use that word ever so lightly to describe your irrelevant distaste on a few things and I find it heartless of you to even consider using that word. Can't you find other alternatives? Surely the dictionary can provide you a few if not many.
    This community sickens me.

    But back on topic, I agree that destro ulti needs to either be toned down or replaced. It is just too potent as it is now and is an AoE ulti that is a must-have as a mag build.

    They aren't using it entirely incorrectly. Aside from the astrological sign, and the deseases, it can also simply mean: something evil or malignant that spreads destructively. i.e. The cancer of hidden resentment.

    To the original post, I have no problem stepping out of stupid, but I play with a friend who has some degree of color blindness and can't see it, so we have to tell him to move, or just heal him through it. There have been several thread about adding a color blind option for players. I would like to see it implimented as an option only. I think making a blanket change to it would ruin it for people like myself who enjoy it as is.
  • AlnilamE
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    I9EDY8i.jpg

    The visual telegraphs (red circles) blend in with the environments and in hectic scenarios such as trial groups (pictured above), this game is an eyesore and it's confusing. Even with the stock UI and the minimum particle effects, it's bad.

    The Warden's abilities are a step in the right direction but I really hope THIS ^ isn't a thing by the end of the year. This was a thread a while back and it seems like they're going in the right direction but some dramatic changes still need to happen with the existing classes. It's difficult to look at, understand and it results in a lot of *** deaths when you can't see the "red zones" (which are are transparent to the point where they're practically invisible in a lot of environments) and the screen is so busy you can't even see the "telegraph" animation of the thing you're trying to kill.

    green-ball.jpg

    Imagine that with twelve people using combat abilities in addition to auras. Even with minimal particle effects, it's a problem. Only reason the telegraph is visible is because there's no crazy action and the water makes the red extremely visible. Otherwise it blends in with the terrain. This game has a visual overload problem and it's an extremely common complaint that the transparent red telegraphs aren't very visible.

    Compare it to something like Wildstar. Even Final Fantasy XIV has them more visible.

    WS-002.jpg

    maxresdefault.jpg

    ffxiv-4.jpg

    [Edit for Inappropriate Title]

    If you can fit 12 people in a 4-person dungeon, I'd like to know how.

    Also, if you want to compare a Trial boss fight to other games, then at least post a fight that has 12 people fighting a single mob so that we can actually compare the visual effects.

    I could post a screenshot of my sorc fighting a skeever today and tell you that ESO is much improved.

    Yes, Trial boss fights can get hectic sometimes, but you will learn the mechanics eventually and avoid the stupid.

    Also, did you know you can actually disable the telegraphs in the settings and that some people don't even have red circles?
    The Moot Councillor
  • KingKush
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    KingKush wrote: »
    I feel bad for all the people who let a simple 6 letter word hold so much power over them.

    Those people, me included, might have seen cancer take a family member or a friend.. After having experienced that, seeing some random mad kid sling it, over nothing, out feels a bit insulting

    OH I absolutely get that. Cancer is a wide epidemic to the point where I'm sure more people has had it affect their life in one way or another than not, myself included.

    I just feels its redundant to get upset about things you see or hear on the internet of all places.

    Then again, I am a pretty thick-skinned person who is not easily bothered by words, whether it be in person or on the interwebs. Not everyone is built like that.

    I'm just baffled how this thread got instantly derailed because of a word that has been commonly used as internet slang for years.

    Not defending OP as I don't use that word myself but he is being unjustly crucified over something a tad bit ridiculous imo.
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