ZOS_GinaBruno wrote: »Hi everyone,
As of right now, we are partially lifting the Non-Disclosure Agreement (NDA) specifically for the balance changes made to the four existing classes. This means you’ll be allowed to talk publicly outside of this forum area about the changes for the four existing classes and how they affect your character on the PTS in different scenarios, including how your characters perform in the new Battlegrounds and Trial.
Please note that the NDA still applies to any content in the Morrowind Chapter such as Vvardenfell, the Warden class, Battlegrounds, and Halls of Fabrication. For the latter two, it’s fine to discuss how your characters perform in them for the sake of class performance and balance discussions, but please refrain from divulging details about the Battlegrounds and Trial.
If you have any questions about this, please don’t hesitate to ask.
ZOS_GinaBruno wrote: »We’d like to provide some clarity on why we made some of the changes we did, specifically to the Templar. Reading about some of these changes can be a bit jarring at first, and we highly suggest you to log onto the PTS to give it a try first-hand; this may help you see how everything works together and in context.
First, we want to reiterate why we’re making these global changes to abilities and resource management (and most of this will sound very familiar if you read the PTS patch notes). Our combat system features fast-paced action where resource management plays a large part in performing effectively. Player abilities in ESO specifically do not have cooldowns for this very reason - resource management is a core pillar of the system. Due to the number of balance changes we’ve made over time, this core pillar of resource management has become trivialized in that it’s become easier than ever to have nearly infinite sustainability while still being fully maximized for damage. The overall goal here is to have a combat system that reinforces decision making and resource management.
With that being said, one of the main concerns we want to address is the worry that we’re nerfing Templars in order to make the Warden a stronger healing class, particularly by nerfing Major Mending and giving it to Wardens. We’ve made it so all classes have to meet conditional requirements to gain Major Mending. DK’s need to have their damage shields up, Wardens have to heal low health targets, and Resto Staff users have to complete a fully charged heavy attack. It’s also worth noting that we’re planning on adjusting the Warden passive, Accelerated Growth, because it’s currently too easy to keep it active for long periods of time.
If you’re worried that there’s no reason to play a Templar over a Warden, or any other class, keep in mind that Templars have a stronger single target burst heal that’s easier to aim (Rushed Ceremony), they have a faster healing spammable ability with Healing Ritual, and their Ultimate heal hits targets in a 28m radius instead of 8 meters. In addition, have also have a free heal with Repentance, can cleanse allies with the Cleansing Ritual synergy and can remove 5 effects from themselves. Rushed Ceremony is also still the strongest heal in ESO, so Templars still have a lot going for them.
Lastly, we know there’s some apprehension that we’re balancing PvE and PvP gameplay simultaneously without separating the two. We are 100% committed to supporting a single unified game where mechanics and abilities work consistently, with the goal being for players to learn how play efficiently and be able to transfer those skills to other environments. This is one of the reasons we added CC immunities to monsters; when ESO originally launched, you could knock the same mudcrab down over and over. The balance changes we made in this update are aimed at making gameplay more interesting in all areas of the game.
Again, we encourage everyone to hop on the PTS and give these changes a try in both PvE and PvP scenarios rather than just reading about the changes. Once you’ve had a chance to try everything out, we’d love to hear your feedback about what you played.
I couldn't agree more. This was supposed to be a really exciting thing, and instead it's causing people anxiety about the future of the game. The whole process is ridiculous, not to mention when you give some players access and not other players, you show clear favoritism and defeat the whole idea of 'competition'. It makes this game seem more like a good ole boy's club than anything else.
PTS is open to all - jump on. I don't know the selection criteria they set for the closed beta, but if you jump on the PTS and test and give feedback, possibly you'll get into subsequent rounds? Regardless, all the class and CP changes can be tested on the regular PTS.Capt_Morgan wrote: »Also I think this goes hand in hand with @Alcast take on the developer comments. How the whole buff not buff, that they think the majority of us are stupid or inadequate. It is unfortunate, but this whole thing reeks of elitism. To ZoS there are adults whom they value and trust their opinion, and then there is everyone else.
Personally, I'll admit it, I feel insulted. It feels like I have been conned. As you can probably tell, I've never posted to these forums, though I have played since launch, have been subbed the entirety of this games life, and have been an absolute avid reader. I have followed along with every aspect of ESO's development, and one of my greatest enjoyments has been following along and gathering my own incites from others analysis and data collection. To be left out, not picked, and ignored is quite frankly appalling.
This is a game I have been playing for for nearly three years, and have been continually PAYING for, and I am sure I am not alone. A very big part of games like this is the ever changing and progressing systems and themes which define meta and balance. To be, in the midst of the games life, suddenly set aside and left out of this process while still a paying member, for ANY reason is wrong. I've gotten better customer service from Comcast.
Capt_Morgan wrote: »Also I think this goes hand in hand with @Alcast take on the developer comments. How the whole buff not buff, that they think the majority of us are stupid or inadequate. It is unfortunate, but this whole thing reeks of elitism. To ZoS there are adults whom they value and trust their opinion, and then there is everyone else.
Personally, I'll admit it, I feel insulted. It feels like I have been conned. As you can probably tell, I've never posted to these forums, though I have played since launch, have been subbed the entirety of this games life, and have been an absolute avid reader. I have followed along with every aspect of ESO's development, and one of my greatest enjoyments has been following along and gathering my own incites from others analysis and data collection. To be left out, not picked, and ignored is quite frankly appalling.
This is a game I have been playing for for nearly three years, and have been continually PAYING for, and I am sure I am not alone. A very big part of games like this is the ever changing and progressing systems and themes which define meta and balance. To be, in the midst of the games life, suddenly set aside and left out of this process while still a paying member, for ANY reason is wrong. I've gotten better customer service from Comcast.