Not doable in offline mode, you could always turn if off in a way.DeadlyPhoenix wrote: »Basically when you're in offline mode your game will save every 5 minutes automatically with no way to turn it off. It will also save when doing special things such as leveling up, traveling and loading.
I actually think it could take a lot of memory, every single action must be recorded, just imagine how many records for 1 hour of gameplay... Wayyyy to hard to achieve for the benefits, and people could generate "fake gameplay": just play 1 hour, and you could use this save multiple time.DeadlyPhoenix wrote: »Every time the game saves it will save a log of your character at that exact moment; including all skills, gold, CP, Tel Var, etc. Again, the save feature might take a while, it might need spaced out, who knows, it's irrelevant at this point. Just assume technical issue things such as that are irrelevant from here on out. However it being basically just a text lot of values it really shouldn't take much memory.
So basically, if I want to hack, I just need to make a robot who adds 20k XP and 15k gold into each of my characters, relogs online and then wait one hour and do it again... Even with a week/month cap, it will unbalance the game.DeadlyPhoenix wrote: »Now I know what you're thinking. In offline mode one can simply hack values for XP and gold so you could become max CP (including unusable CP) and a multibillionaire in a matter of seconds. However, with this there is a cap to how much XP you can gain in a given time frame, say 20k XP every 2 minutes and 10-15k gold every hour. This way no matter if they're hacking or not they can only gain so much XP and gold per hour and when they go back to online mode it will check the logs to see that everything is legit. There is also a set amount overall that you can gain per week/month while you're in offline mode. This will be significantly lower than your possible earnings online just for the sake of keeping things fair. I don't know a good number for XP but I would say maybe 50k max per day and 500k gold per month. This method would apply to Tel Var stones as well, though you would gain them at a significantly lower rate with a much lower cap since there is no risk other than death by NPC. These numbers are obviously up to ZOS and what they think would be fair.
Offline mode base game with PVEs would be nice, so you can play if you don't have internet connection or just want to do PVE contents for the time being, or to stop lag and crashes due to high traffic.
Blacksmoke wrote: »This is a MMO..
they could add some kind of an old Veteran "hide all newbies" mode, so you can see only CP or even CP 160+ players. Or even solo mode like in Path of Exile. But not offline, too much client-server data transfers. Impossible.
No. The cheating would be ridiculous. The only way to do it would be to create two completely separete versions that never interact with each other - but that's a pointless waste of resources. It'd be nice to get something like this when the servers inevitably shut down, though.
Sevalaricgirl wrote: »No. The cheating would be ridiculous. The only way to do it would be to create two completely separete versions that never interact with each other - but that's a pointless waste of resources. It'd be nice to get something like this when the servers inevitably shut down, though.
So who cares if you cheat if you play in offline mode? Waste of resources yes, cheating who cares.
Can any game have an offline mode anymore?
I can't even remember the last time I tried to play a game without an internet connection.
Today, each "demands" I be online to play.
And I'm on a gorram console!
This is a MMO therefor there is no offline mode and never can be. In my 17 years of MMO gaming I have never heard of a MMO having a offline mode.
PouletRico wrote: »Not doable in offline mode, you could always turn if off in a way.DeadlyPhoenix wrote: »Basically when you're in offline mode your game will save every 5 minutes automatically with no way to turn it off. It will also save when doing special things such as leveling up, traveling and loading.I actually think it could take a lot of memory, every single action must be recorded, just imagine how many records for 1 hour of gameplay... Wayyyy to hard to achieve for the benefits, and people could generate "fake gameplay": just play 1 hour, and you could use this save multiple time.DeadlyPhoenix wrote: »Every time the game saves it will save a log of your character at that exact moment; including all skills, gold, CP, Tel Var, etc. Again, the save feature might take a while, it might need spaced out, who knows, it's irrelevant at this point. Just assume technical issue things such as that are irrelevant from here on out. However it being basically just a text lot of values it really shouldn't take much memory.So basically, if I want to hack, I just need to make a robot who adds 20k XP and 15k gold into each of my characters, relogs online and then wait one hour and do it again... Even with a week/month cap, it will unbalance the game.DeadlyPhoenix wrote: »Now I know what you're thinking. In offline mode one can simply hack values for XP and gold so you could become max CP (including unusable CP) and a multibillionaire in a matter of seconds. However, with this there is a cap to how much XP you can gain in a given time frame, say 20k XP every 2 minutes and 10-15k gold every hour. This way no matter if they're hacking or not they can only gain so much XP and gold per hour and when they go back to online mode it will check the logs to see that everything is legit. There is also a set amount overall that you can gain per week/month while you're in offline mode. This will be significantly lower than your possible earnings online just for the sake of keeping things fair. I don't know a good number for XP but I would say maybe 50k max per day and 500k gold per month. This method would apply to Tel Var stones as well, though you would gain them at a significantly lower rate with a much lower cap since there is no risk other than death by NPC. These numbers are obviously up to ZOS and what they think would be fair.
PouletRico wrote: »Not doable in offline mode, you could always turn if off in a way.DeadlyPhoenix wrote: »Basically when you're in offline mode your game will save every 5 minutes automatically with no way to turn it off. It will also save when doing special things such as leveling up, traveling and loading.I actually think it could take a lot of memory, every single action must be recorded, just imagine how many records for 1 hour of gameplay... Wayyyy to hard to achieve for the benefits, and people could generate "fake gameplay": just play 1 hour, and you could use this save multiple time.DeadlyPhoenix wrote: »Every time the game saves it will save a log of your character at that exact moment; including all skills, gold, CP, Tel Var, etc. Again, the save feature might take a while, it might need spaced out, who knows, it's irrelevant at this point. Just assume technical issue things such as that are irrelevant from here on out. However it being basically just a text lot of values it really shouldn't take much memory.So basically, if I want to hack, I just need to make a robot who adds 20k XP and 15k gold into each of my characters, relogs online and then wait one hour and do it again... Even with a week/month cap, it will unbalance the game.DeadlyPhoenix wrote: »Now I know what you're thinking. In offline mode one can simply hack values for XP and gold so you could become max CP (including unusable CP) and a multibillionaire in a matter of seconds. However, with this there is a cap to how much XP you can gain in a given time frame, say 20k XP every 2 minutes and 10-15k gold every hour. This way no matter if they're hacking or not they can only gain so much XP and gold per hour and when they go back to online mode it will check the logs to see that everything is legit. There is also a set amount overall that you can gain per week/month while you're in offline mode. This will be significantly lower than your possible earnings online just for the sake of keeping things fair. I don't know a good number for XP but I would say maybe 50k max per day and 500k gold per month. This method would apply to Tel Var stones as well, though you would gain them at a significantly lower rate with a much lower cap since there is no risk other than death by NPC. These numbers are obviously up to ZOS and what they think would be fair.
This is a MMO therefor there is no offline mode and never can be. In my 17 years of MMO gaming I have never heard of a MMO having a offline mode.
This is a MMO therefor there is no offline mode and never can be. In my 17 years of MMO gaming I have never heard of a MMO having a offline mode.
As an old MMO vet myself I recently heard of one and had to share with you. Just when you thought there can be no way leave it to Lord British to find it.
https://mmorpg.com/shroud-of-the-avatar/columns/offline-is-on-1000011832
This is where I lost you, once the software is on my computer (not connected to the internet), I can modify it the way I want, looking into the bytecode and remove the moment where the game saves my character. This is exactly how crack works (like for Photoshop or any other softwares...). Again, once the software is on my computer, I can modify it the way I want, without ZOS to known about my modifications.DeadlyPhoenix wrote: »First, how would you turn it off when I said there is no way to turn it off? You couldn't because there is no option for it. Turning it off would cause you to fail the very first check and thus anything you did doesn't matter anyway as it will not accept it and your character remains the same.
Same as before, I can make my robot play for me, generating a list of records that look perfectly good. Then I just need to insert it into my game. And voila.DeadlyPhoenix wrote: »Second, yes as I said, it could potentially take up a lot of memory depending on how long you go before returning to online mode. However generating fake gameplay is false. Once again the checks would prevent any tampering of logs and/or values otherwise you cannot use that character anymore. It would need to be done right, an entire anticheat program written from scratch, but could theoretically work.
Just read the answer from starkerealm.DeadlyPhoenix wrote: »As for the rest of your argument, yes technically if you found a way, you could cheat the system and create yourself gold and stuff for free, but again, you will risk having your character locked and potentially being banned since you know they will run a check. Anyone caught trying to chest the system should and would be banned. Also you're forgetting I set a cap on how much you can gain each day/week/month and this applies to all characters. I've never seen anyone make 100k an hour without the help of guild traders, so if one of the logs show you made a ton of gold in a short time, it's sent off for review, locking you out of your character.
Well, I do think some features might be doable, but a complete online/offline mode isn't. It would be an endless race between ZOS and hackers. I do get your point of view, I don't want to enter an endless and useless argument either.DeadlyPhoenix wrote: »Also please remember I did say I had a lot more to expand on, however it seems it was already too much for people to read so I won't be wasting my time
PouletRico wrote: »This is where I lost you, once the software is on my computer (not connected to the internet), I can modify it the way I want, looking into the bytecode and remove the moment where the game saves my character. This is exactly how crack works (like for Photoshop or any other softwares...). Again, once the software is on my computer, I can modify it the way I want, without ZOS to known about my modifications.DeadlyPhoenix wrote: »First, how would you turn it off when I said there is no way to turn it off? You couldn't because there is no option for it. Turning it off would cause you to fail the very first check and thus anything you did doesn't matter anyway as it will not accept it and your character remains the same.Same as before, I can make my robot play for me, generating a list of records that look perfectly good. Then I just need to insert it into my game. And voila.DeadlyPhoenix wrote: »Second, yes as I said, it could potentially take up a lot of memory depending on how long you go before returning to online mode. However generating fake gameplay is false. Once again the checks would prevent any tampering of logs and/or values otherwise you cannot use that character anymore. It would need to be done right, an entire anticheat program written from scratch, but could theoretically work.Just read the answer from starkerealm.DeadlyPhoenix wrote: »As for the rest of your argument, yes technically if you found a way, you could cheat the system and create yourself gold and stuff for free, but again, you will risk having your character locked and potentially being banned since you know they will run a check. Anyone caught trying to chest the system should and would be banned. Also you're forgetting I set a cap on how much you can gain each day/week/month and this applies to all characters. I've never seen anyone make 100k an hour without the help of guild traders, so if one of the logs show you made a ton of gold in a short time, it's sent off for review, locking you out of your character.Well, I do think some features might be doable, but a complete online/offline mode isn't. It would be an endless race between ZOS and hackers. I do get your point of view, I don't want to enter an endless and useless argument either.DeadlyPhoenix wrote: »Also please remember I did say I had a lot more to expand on, however it seems it was already too much for people to read so I won't be wasting my time
No. The cheating would be ridiculous. The only way to do it would be to create two completely separete versions that never interact with each other - but that's a pointless waste of resources. It'd be nice to get something like this when the servers inevitably shut down, though.
But dark souls and bloodborn can play either online or offline.
When you feel like group content or PVP, go online mode.
DeadlyPhoenix wrote: »As for the rest of your argument, yes technically if you found a way, you could cheat the system and create yourself gold and stuff for free, but again, you will risk having your character locked and potentially being banned since you know they will run a check. Anyone caught trying to chest the system should and would be banned. Also you're forgetting I set a cap on how much you can gain each day/week/month and this applies to all characters. I've never seen anyone make 100k an hour without the help of guild traders, so if one of the logs show you made a ton of gold in a short time, it's sent off for review, locking you out of your character.
DeadlyPhoenix wrote: »As for the rest of your argument, yes technically if you found a way, you could cheat the system and create yourself gold and stuff for free, but again, you will risk having your character locked and potentially being banned since you know they will run a check. Anyone caught trying to chest the system should and would be banned. Also you're forgetting I set a cap on how much you can gain each day/week/month and this applies to all characters. I've never seen anyone make 100k an hour without the help of guild traders, so if one of the logs show you made a ton of gold in a short time, it's sent off for review, locking you out of your character.
How would those checks differentiate between gold that was earned the old-fashioned way, and ill-gotten wealth, when people purposefully stay within the hard caps that you suggest? Truth is, these kinds of hacks have plagued other online/offline games and counteracting them is pretty difficult. Why would ZOS bother if there are - like others have pointed out - single-player games readily available and set in the same universe / world as this MMO.
Juju_beans wrote: »If you had 2 modes then you essentially have 2 different games.
DeadlyPhoenix wrote: »This is a MMO therefor there is no offline mode and never can be. In my 17 years of MMO gaming I have never heard of a MMO having a offline mode.
As an old MMO vet myself I recently heard of one and had to share with you. Just when you thought there can be no way leave it to Lord British to find it.
https://mmorpg.com/shroud-of-the-avatar/columns/offline-is-on-1000011832
Unfortunately though, in my opinion, Lord British and Blackthorn failed us with SotA. Ultima Online will forever be my favorite MMO of all time and shroud was a huge disappointment for me. I wanted so badly to like it, and it's not horrible altogether, but it's not UO either.