TheShadowScout wrote: »...is not going to happen.
TheShadowScout wrote: »I expect, if they pay their code jockeys to code a class change feature, they will want to see some return from their investment.
Then you'd better not ever make any new characters, then. That's changing both your race AND your class AND your skill sets. A big no-no, according to you. No warden for you! After all, that will be the "flavor of the month" in June.Vipstaakki wrote: »You are not supposed to change your class or race according to the flavor of the month.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
SydneyGrey wrote: »Then you'd better not ever make any new characters, then. That's changing both your race AND your class AND your skill sets. A big no-no, according to you. No warden for you! After all, that will be the "flavor of the month" in June.Vipstaakki wrote: »You are not supposed to change your class or race according to the flavor of the month.
Here's why I'm not ok with other people deciding how I should play my own game ...Vipstaakki wrote: »Let's not be coy here. We are talking about class change tokens not making a new character.
SydneyGrey wrote: »Here's why I'm not ok with other people deciding how I should play my own game ...Vipstaakki wrote: »Let's not be coy here. We are talking about class change tokens not making a new character.
They're saying that in order to play the warden, I should be forced to:
Grind for skyshards again
Spend 6 months training my mount again
Level up crafting again
Level up legerdemain again
Get lorebooks again
Do all the same quests I've already done again, including the main quest because that's the only way you can level up soul magic
Find all the wayshrines again
Get all new gear again
Open up certain cities again (like Velyn Harbor and Hallin's Stand .. cities that are overrun with mobs until you "save" the city via a quest)
There's more that I can't think of at the moment. That's not ok that you would force me to do all that again in order to play a warden. If there's a way I can play a warden without having to do all of that for the fourth time (I already have three characters), then I'm going to take it. Making new characters can be fun, but it's a grind and it gets boring doing all that stuff again and again. I'd never force someone else to play MY way.
Sure, it'd be less of an effort then, say, ... namechange?TheShadowScout wrote: »...is not going to happen.
Just cos you say it don't make it so.TheShadowScout wrote: »I expect, if they pay their code jockeys to code a class change feature, they will want to see some return from their investment.
A feature like this is a few minor UI adjustments and a line or two of script to make some database changes.
Without ever having seen even one line of their game code, I could walk in and do it myself very quickly...
TheShadowScout wrote: »...is not going to happen.
Just cos you say it don't make it so.TheShadowScout wrote: »I expect, if they pay their code jockeys to code a class change feature, they will want to see some return from their investment.
A feature like this is a few minor UI adjustments and a line or two of script to make some database changes.
Without ever having seen even one line of their game code, I could walk in and do it myself very quickly.
It would largely be a copy and paste of the code for race change tokens, but change 'race' to 'class', change the token icon, and change which database fields get changed. Could probably be done in under half an hour.
As for return, well I may not buy Morrowind if it doesn't have free class change to Warden.
I didn't want them to drop the warden class. I didn't want classes at all and I don't like any of the existing ones. It's not my fault either that they're now re-adding this class instead of delivering the promised spellcrafting. It's not my fault either that they have insipid time gated horse training and trait research that makes just deleting a character and starting again not even remotely an option. Not to mention things like character bound store bought motifs that some people have bought.
So I'm not going to pay extra because they delivered less. I may not pay at all.
That's their return on investment - more sales of Morrowind.
CardboardedBox wrote: »I was against this idea at one point, but I've since seen the reasoning behind this idea, and it would cause no issues.
Say someone is a max cp dragonknight. Upon switching to warden, all of their dk skill points are refunded, and they're given the warden skills all set to lvl 1, which still requires them to lvl up the warden skills even though their character is fully max leveled already. So now you get to keep your old characters progress, story, mount training, crafting levels and research, motifs, skyshards, and titles, while playing as a warden.
Bam, leveling issues solved. There are almost no cons, but many pros with class change.
Why? So all the people on the forums today crying about their class being nerfed can just buy a new flavor of the month?
Why? So all the people on the forums today crying about their class being nerfed can just buy a new flavor of the month?
I have 11 characters, I would like to have a Warden without going through the process of leveling one up. I will if I have to.
To date I have the following: Argonian DK, Dunmer Sorc, Argonian NB, Imperial Sorc, Altmer Templar, Khajiit NB, Bosmer NB, Dunmer DK, Bosmer Templar, Nord DK, Altmer DK
WHY would I want a 12th character? Obviously to add a Warden to the mix, I'd rather PAY for a class respec than waste my time leveling a warden.