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Nerf necropotence?

  • waterfairy
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    Dantaria wrote: »
    @grim_tactics, people are upset with pet builds because of PvE. PetSorc outdpses everything and not by a small margin. By very large margin.

    https://www.youtube.com/watch?v=rm9AHWRbUH0

    52k dps single-target. Yep. Seems legit.

    The only downside of this build shows in high-end vet trials: pets can be a huge nuisance. And players actually should watch them all the time.

    But outside of truly difficult content? Outdps everything with no repercussions.

    I play a pet sorc and don't pull anywhere near those numbers so a few elite players shouldn't cause a nerf for everyone.
  • Dantaria
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    Nifty2g wrote: »
    You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.
    You can't simply grab about 5 named sorcs and call it the most incredibly op thing to existence when the other 99.99% of the game doesn't even apply to this.
    I play with a Sorcerer hitting 54k single target and no one barely comes even close to that, the second in my group is a Dragonknight who gets 51k single target, then the other Sorcerers come in around 50-51.

    So what is your argument? You're basing player skill and trying to make it relevant and calling it incredibly OP even though the rest of your community can't do this?
    Okay. Okay. Maaaaybe I'm not expressing myself well. I'll try again.

    This thread: https://forums.elderscrollsonline.com/en/discussion/333129/which-parse-is-better

    What were we talking about? We were talking about differences in numbers.

    If the players are of equal skill - which is why I continue to link top-tier people, so we could maximally take skill out of the picture - 2 classes have their strength and their weakness. NoPetsMagSorc - higher aoe dmg than magDK, but lower single-target dmg. And vise versa: magDK - higher single-target dmg than NoPetsMagSorc, but lower aoe dmg.

    Balanced? Balanced. They both have their utilities.

    But then comes PetSorc. Who has both.

    Highest single-target dmg + highest aoe dmg. Nothing can compete with them in both departments. Something is wrong here, no?

    [offtop]I'm not even talking about poor stamina, poor stamina should totally be buffed, its state now is abhorrent :'( [/offtop]
    If skill is equal (how much should I stress it so you would understand?), PetSorc outperforms everything in all departments. Do I make my point clear?



    ***

    And yes. I main magsorc. I'm quite aware that pets steal buffs and shields, so you should be very careful with them. But now you do the same thing, which you accuse me of:
    Nifty2g wrote: »
    You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.

    It only matters in vet trials leaderboard runs. Or vet HM trials. It's 0.0000001% of the content.

    Anywhere else it doesn't matter. Anywhere else it's simple "omg, easy divine dmg".

    English isn't my native, apologies for any mistakes.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.
  • LegendaryMage
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    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    I ran with about 46.5k for a good few months (this was a long time ago though), but now I'm working hard on my mag NB that will probably hit above 55k very soon. I also feel like switching to the NB a bit more nowadays, even though I'll always play sorc, it's just fun to play a DOT ranged NB with tons of pressure and skoria.

    I'm telling you, for PVP, sorcs got nothing on this setup. The damage difference is unreal between the two.
  • waterfairy
    waterfairy
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    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    I ran with about 46.5k for a good few months (this was a long time ago though), but now I'm working hard on my mag NB that will probably hit above 55k very soon. I also feel like switching to the NB a bit more nowadays, even though I'll always play sorc, it's just fun to play a DOT ranged NB with tons of pressure and skoria.

    I'm telling you, for PVP, sorcs got nothing on this setup. The damage difference is unreal between the two.

    That's awesome and precisely what I mean. I'm guessing you didn't learn how to stack 55k magic on a NB by mindlessly watching YouTube but instead thought for yourself. This game lets you achieve amazing things when you open your mind up to what's possible. I can't wait until the day when I finally get to Undaunted 9 and my magic gets into the 53k area.
  • leepalmer95
    leepalmer95
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    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    I ran with about 46.5k for a good few months (this was a long time ago though), but now I'm working hard on my mag NB that will probably hit above 55k very soon. I also feel like switching to the NB a bit more nowadays, even though I'll always play sorc, it's just fun to play a DOT ranged NB with tons of pressure and skoria.

    I'm telling you, for PVP, sorcs got nothing on this setup. The damage difference is unreal between the two.

    That's awesome and precisely what I mean. I'm guessing you didn't learn how to stack 55k magic on a NB by mindlessly watching YouTube but instead thought for yourself. This game lets you achieve amazing things when you open your mind up to what's possible. I can't wait until the day when I finally get to Undaunted 9 and my magic gets into the 53k area.

    Stacking stamina on a werewolf redguard stam dk was pretty effective when i tried it. Helped with sustaining in ww form when you have 64k stamina with redguard passives, heavy armor + ww passive heavy attack sustain. I miss that build.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

  • hedna123b14_ESO
    hedna123b14_ESO
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    U6JZBLq.png

    You know that would make it worse than this set right? Also necro adds 4k not 7k, it only adds 7k+ if you stack the right things with it. Its not the set itself that is super powerful but the ability to stack max magicka with percentage buffs like Bound Aegis and Inner light and racial passives. Nightblades can use Necropotence too but not to the same extent as a sorcerer cause they don't have Bound Aegis's 8% max magicka. Don't see a reason why you want to nerf it? And hell its a BoE item, its nice to have some BiS sets not be BoP.

    Nightblades have bound aegis as a passive via the Magicka Flood Passive. Their Magicka resource pull potential is identical to the sorcerer.
  • luen79rwb17_ESO
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    What the hell? Why would you wanna nerf a set that is so niche (yes one the best ATM but niche nevertheless)???

    The Stam version doesn't even require a pet or anything, why don't you ask for it to be nerfed too? Oh wait, Stam already have way too many viable sets that work for many different builds.

    I swear I'm getting tired of golding new sets with every patch just because of whinning.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Draekony
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    I play a petsorc for vma, it's frankly pretty boring, low mobility, and not much variety with my bars cause I have to slot two pets, inner light and such. I dont even use daedric (I might now lol) because it's replaced by inner light on both bars + liquid/blockade and hardened ward/power surge. Not to mention necropotence is mad expensive now. Half the time my pet is stuck in a wall in the stages and doesn't listen when I hit Y but yeah. Can't even tell what it's HP is.

    I'm making a stamblade to make vma more exciting and maybe higher score. Right now without daedric I get 530k score in 59 minutes but LETS see if daedric is so OP that I can drop inner light and use daedric prey and boost my score/time that much.. doubt it since its short duration that would end up sucking my mana from spamming it ontop of liquid lightning and blockade and volatile ae.
    Edited by Draekony on April 17, 2017 2:25PM
  • timidobserver
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    I hope they leave this set alone. I was looking forward to Necropotence Warden.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Izaki
    Izaki
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    Draekony wrote: »
    I play a petsorc for vma, it's frankly pretty boring, low mobility, and not much variety with my bars cause I have to slot two pets, inner light and such. I dont even use daedric (I might now lol) because it's replaced by inner light on both bars + liquid/blockade and hardened ward/power surge. Not to mention necropotence is mad expensive now. Half the time my pet is stuck in a wall in the stages and doesn't listen when I hit Y but yeah. Can't even tell what it's HP is.

    I'm making a stamblade to make vma more exciting and maybe higher score. Right now without daedric I get 530k score in 59 minutes but LETS see if daedric is so OP that I can drop inner light and use daedric prey and boost my score/time that much.. doubt it since its short duration that would end up sucking my mana from spamming it ontop of liquid lightning and blockade and volatile ae.

    I don't know how you're having trouble with your pet in vMA. Mine doesn't ever get stuck, and rarely ever dies. Also, its obviously going to be boring if the only offensive thing that you can do yourself is heavy attack. You don't need two pets in there, and the Twilight sucks anyway.
    There's absolutely no point in using Daedric Prey in vMA, due to the fact that mobs are dead in no time aniway. You'll see a much bigger gain in speed with the execute. Daedric Prey only gives you mad damage increases when used in trials. I don't use it and I can still burn every boss before they can even do any mechanics (the Stage 2 Centurions, the Stage 5 Boss is at 45% as she breaks the first platform, Stage 6 boss is dead before the Lurcher even comes out of the portal, Stage 8 Boss done in one go). Averaging 570k scores atm, a bit rusty. The heavy attack builds are pretty crap for scores to be honest.
    Edited by Izaki on April 17, 2017 2:41PM
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • jcaceresw
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    I see at most 2 or 3 people using pets and most of the time I see them everyday. On PVP I haven't see anyone using a pet build.
  • Balamoor
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    I swear I thought the post said nerf Incompetence. :#
  • WalksonGraves
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    Buff necroimpotence
  • waterfairy
    waterfairy
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    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    this makes me want a better pet for my NB.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    Vigarr wrote: »
    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer

    I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.

    Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.

    Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vigarr wrote: »
    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer

    I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.

    Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.

    Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.

    I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.

    Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    Btw I got the message for those that pointed out that I missed the NB passive :tongue: I very very very rarely play on NB's cause I don't like their play style so I often forget their passives and skills.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    Vigarr wrote: »
    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer

    I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.

    Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.

    Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.

    I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.

    Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?

    ... ... ... holy crap.

    I changed just yesterday from Willpower jewelry to Grace of the Ancients jewelry after stumbling onto it in a guild store. I didn't even know it existed and it certainly didn't occur to me to go that route afterwards.

    If the 1400 magic bonus is the 2 piece bonus you are 100% correct. If it's not then you're not. Good call though. I'll look later. You may have just pushed me past 50k magic.
  • WalksonGraves
    WalksonGraves
    ✭✭✭✭✭
    this makes me want a better pet for my NB.

    Immortal shadow men not good enough?
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    Vigarr wrote: »
    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer

    I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.

    Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.

    Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.

    I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.

    Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?

    ... ... ... holy crap.

    I changed just yesterday from Willpower jewelry to Grace of the Ancients jewelry after stumbling onto it in a guild store. I didn't even know it existed and it certainly didn't occur to me to go that route afterwards.

    If the 1400 magic bonus is the 2 piece bonus you are 100% correct. If it's not then you're not. Good call though. I'll look later. You may have just pushed me past 50k magic.

    Willpower comes in swords and shields ;)
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Nifty2g wrote: »
    Dantaria wrote: »
    Aedaryl wrote: »
    It's liquid Lightning + wall of element + pet, not the pet alone, who is only a bit stronger than other spell that only need one slot to make it work, and not 3 slots + 1 special set.
    Erm...

    The Familiar damage is the most damaging ability here. Liquid + Blockade alone is outclassed by magDK. MagDK beats NoPetsMagSorc single-target. But Familiar Pulse + Prey takes MagSorc to unbelievable level.
    Nifty2g wrote: »
    linking dps from a top tier raid group for further your argument. when probably 0.0001% of the community even applies to this. yep. seems legit.
    There you go:

    https://forums.elderscrollsonline.com/en/discussion/333129/which-parse-is-better

    The point is. Nothing outparses PetSorc.

    Equally top-tier standard MagSorc doesn't outdps PetSorc. Equally top-tier magDK doesn't outdps PetSorc.

    If skill is equal, PetSorc outdps everything significally. How is this fine, pray tell?
    You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.
    You can't simply grab about 5 named sorcs and call it the most incredibly op thing to existence when the other 99.99% of the game doesn't even apply to this.
    I play with a Sorcerer hitting 54k single target and no one barely comes even close to that, the second in my group is a Dragonknight who gets 51k single target, then the other Sorcerers come in around 50-51.

    So what is your argument? You're basing player skill and trying to make it relevant and calling it incredibly OP even though the rest of your community can't do this?

    To further the point even more, running necropotence has a huge downside if you want to see the bigger numbers... you don't have a slot for your shield. Any regular person would just die non stop in a group without using their shield on the fights.

    I don't see the issue here, it's just the top tier raid groups pushing limits like they always do.

    And one final thing to note. Pets steal buffs, they run off and steal agro on stuff too. The more you fill your raid up the more buffs are getting split. It's a loss once you hit around 4 pets

    Let me preface this by saying necropotence is a solid perfectly balanced set that should be left alone. Nerfing the set has broader reaching implications beyond just magicka sorcs. If the devs feel that sorc dps with pets + necro is overperforming, adjustments to sorc pets should come before necropotence....

    Now..

    Do not EVER think for a second that you should consider the top 0.01 percent when balancing and tuning anything in a competitive environment for the bottom end. Period. Just because only a minute fraction of a games player base can make use of a tool that results in it out performing all other avenues or alternatives does not mean it should be left alone. Do not confuse that with certian tools having a higher skill ceiling or added concessions to achieve better results.

    Just as in any competitive game, be it dota, street fighter, CS or SC. Using the top 1 percemt of players to determine exactly where the absolute balance lies and what needs adjustments, is almost mandatory.

    If something is overtuned it needs to be adjusted, regardless of what the majority of players can acheive with it.
    Edited by exeeter702 on April 17, 2017 5:07PM
  • O_LYKOS
    O_LYKOS
    ✭✭✭✭✭
    Please nerf the nerf threads
    PC NA - GreggsSausageRoll
  • Morbash
    Morbash
    ✭✭✭✭
    Quit calling for nerfs for individual sets. Individual sets haven't been an issue since proc sets have been nerfed. The real issues lie with mechanics, particularly roots, snares and infinite sustain in my honest opinion.

    And whatever ZOS did to gap closers and animations, that change needs to be reverted to how they functioned around version 1.6 or 1.7. Can't remember the exact patch ZOS screwed up animations and gap closers. But it needs to be reverted. It was so much smoother back then.
    Edited by Morbash on April 21, 2017 7:35PM
    "War doesn't build character; it reveals it."
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    Vigarr wrote: »
    Vigarr wrote: »
    Vigarr wrote: »
    Pwnyridah wrote: »
    This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??

    For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.

    In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it. :)

    Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.

    Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.

    That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.

    I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.

    I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.

    You can turn any class into an all around monster. These sets are not necessary to do so.

    @THEDKEXPERIENCE
    Can you tell me how? I'm new to magplar and am nowhere near that...also I suck :disappointed:
    PM me if you don't wanna air out your laundry.

    I'll have to do it off of memory but this is essentially it.

    Sword and Board - Max magic enchant on the shield
    Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
    5 Julianos - All magic enchants
    1 grothdar - magic bonus with magic enchant
    1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
    2 Magus - magic enchants
    Magic mundus
    Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
    5-1-1 heavy armor
    I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.

    Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)

    Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault

    Enjoy!

    Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer

    I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.

    Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.

    Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.

    I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.

    Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?

    ... ... ... holy crap.

    I changed just yesterday from Willpower jewelry to Grace of the Ancients jewelry after stumbling onto it in a guild store. I didn't even know it existed and it certainly didn't occur to me to go that route afterwards.

    If the 1400 magic bonus is the 2 piece bonus you are 100% correct. If it's not then you're not. Good call though. I'll look later. You may have just pushed me past 50k magic.

    Willpower comes in swords and shields ;)

    I don't think it's gonna work because I would need 1 piece of Grace of the Ancients or Willpower to be armor. I'm still gonna try though!

    Running the 1 piece destro staff kinda screws up the math on my back bar. Hmm ...

    Wait. If I run a Willpower necklace and sword along with 2 GotA rings and a shield ... crap ... still leaves me with an unmatched set of gloves. WTF.
    Edited by THEDKEXPERIENCE on April 17, 2017 5:20PM
  • DHale
    DHale
    ✭✭✭✭✭
    Really lame post. So tired of nerf posts... the hallmark of potatoes.... as exhibited in every 1 v x video.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
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