@grim_tactics, people are upset with pet builds because of PvE. PetSorc outdpses everything and not by a small margin. By very large margin.https://www.youtube.com/watch?v=rm9AHWRbUH0
52k dps single-target. Yep. Seems legit.
The only downside of this build shows in high-end vet trials: pets can be a huge nuisance. And players actually should watch them all the time.
But outside of truly difficult content? Outdps everything with no repercussions.
Okay. Okay. Maaaaybe I'm not expressing myself well. I'll try again.You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.
You can't simply grab about 5 named sorcs and call it the most incredibly op thing to existence when the other 99.99% of the game doesn't even apply to this.
I play with a Sorcerer hitting 54k single target and no one barely comes even close to that, the second in my group is a Dragonknight who gets 51k single target, then the other Sorcerers come in around 50-51.
So what is your argument? You're basing player skill and trying to make it relevant and calling it incredibly OP even though the rest of your community can't do this?
You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.
LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
LegendaryMage wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
I ran with about 46.5k for a good few months (this was a long time ago though), but now I'm working hard on my mag NB that will probably hit above 55k very soon. I also feel like switching to the NB a bit more nowadays, even though I'll always play sorc, it's just fun to play a DOT ranged NB with tons of pressure and skoria.
I'm telling you, for PVP, sorcs got nothing on this setup. The damage difference is unreal between the two.
THEDKEXPERIENCE wrote: »LegendaryMage wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
I ran with about 46.5k for a good few months (this was a long time ago though), but now I'm working hard on my mag NB that will probably hit above 55k very soon. I also feel like switching to the NB a bit more nowadays, even though I'll always play sorc, it's just fun to play a DOT ranged NB with tons of pressure and skoria.
I'm telling you, for PVP, sorcs got nothing on this setup. The damage difference is unreal between the two.
That's awesome and precisely what I mean. I'm guessing you didn't learn how to stack 55k magic on a NB by mindlessly watching YouTube but instead thought for yourself. This game lets you achieve amazing things when you open your mind up to what's possible. I can't wait until the day when I finally get to Undaunted 9 and my magic gets into the 53k area.
THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
paulsimonps wrote: »
You know that would make it worse than this set right? Also necro adds 4k not 7k, it only adds 7k+ if you stack the right things with it. Its not the set itself that is super powerful but the ability to stack max magicka with percentage buffs like Bound Aegis and Inner light and racial passives. Nightblades can use Necropotence too but not to the same extent as a sorcerer cause they don't have Bound Aegis's 8% max magicka. Don't see a reason why you want to nerf it? And hell its a BoE item, its nice to have some BiS sets not be BoP.
I play a petsorc for vma, it's frankly pretty boring, low mobility, and not much variety with my bars cause I have to slot two pets, inner light and such. I dont even use daedric (I might now lol) because it's replaced by inner light on both bars + liquid/blockade and hardened ward/power surge. Not to mention necropotence is mad expensive now. Half the time my pet is stuck in a wall in the stages and doesn't listen when I hit Y but yeah. Can't even tell what it's HP is.
I'm making a stamblade to make vma more exciting and maybe higher score. Right now without daedric I get 530k score in 59 minutes but LETS see if daedric is so OP that I can drop inner light and use daedric prey and boost my score/time that much.. doubt it since its short duration that would end up sucking my mana from spamming it ontop of liquid lightning and blockade and volatile ae.
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.
Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.
Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.
leepalmer95 wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.
Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.
Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.
I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.
Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?
QuebraRegra wrote: »this makes me want a better pet for my NB.
THEDKEXPERIENCE wrote: »leepalmer95 wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.
Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.
Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.
I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.
Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?
... ... ... holy crap.
I changed just yesterday from Willpower jewelry to Grace of the Ancients jewelry after stumbling onto it in a guild store. I didn't even know it existed and it certainly didn't occur to me to go that route afterwards.
If the 1400 magic bonus is the 2 piece bonus you are 100% correct. If it's not then you're not. Good call though. I'll look later. You may have just pushed me past 50k magic.
You continued to further your argument by linking a topic which includes more of the 0.0000001% of players this applies to.Erm...It's liquid Lightning + wall of element + pet, not the pet alone, who is only a bit stronger than other spell that only need one slot to make it work, and not 3 slots + 1 special set.
The Familiar damage is the most damaging ability here. Liquid + Blockade alone is outclassed by magDK. MagDK beats NoPetsMagSorc single-target. But Familiar Pulse + Prey takes MagSorc to unbelievable level.There you go:linking dps from a top tier raid group for further your argument. when probably 0.0001% of the community even applies to this. yep. seems legit.
https://forums.elderscrollsonline.com/en/discussion/333129/which-parse-is-better
The point is. Nothing outparses PetSorc.
Equally top-tier standard MagSorc doesn't outdps PetSorc. Equally top-tier magDK doesn't outdps PetSorc.
If skill is equal, PetSorc outdps everything significally. How is this fine, pray tell?
You can't simply grab about 5 named sorcs and call it the most incredibly op thing to existence when the other 99.99% of the game doesn't even apply to this.
I play with a Sorcerer hitting 54k single target and no one barely comes even close to that, the second in my group is a Dragonknight who gets 51k single target, then the other Sorcerers come in around 50-51.
So what is your argument? You're basing player skill and trying to make it relevant and calling it incredibly OP even though the rest of your community can't do this?
To further the point even more, running necropotence has a huge downside if you want to see the bigger numbers... you don't have a slot for your shield. Any regular person would just die non stop in a group without using their shield on the fights.
I don't see the issue here, it's just the top tier raid groups pushing limits like they always do.
And one final thing to note. Pets steal buffs, they run off and steal agro on stuff too. The more you fill your raid up the more buffs are getting split. It's a loss once you hit around 4 pets
THEDKEXPERIENCE wrote: »leepalmer95 wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »THEDKEXPERIENCE wrote: »LegendaryMage wrote: »arkansas_ESO wrote: »LegendaryMage wrote: »This post has no argument. Even now pet sorcs are still often not allowed for trials. For pvp, this is not a toxic build either. There are way more invincible / bursty builds. Where is this coming from??
For pvp (apart from pirate skeleton), there's nothing stronger overall in a sorc vs sorc fight than shadowrend + necropotence. Add atronach on backbar, pets are not needed at all. Shield strength and damage scales both off of max magicka, the cps, the % modifiers, and that last bonus from necropotence gives you a whole lot more. Show me one set that in pvp would benefit a sorc more than necropotence? There's nothing that comes close.
In fact, it's so good in PVP that every decent ranged mag nb on EU is running it now as well, and so will I. If you can't beat it, join it.
Just because a set is popular with a class doesn't mean it's over performing. By that logic, Seducer would be overperforming because it's very widely used magic DKs.
Also, to those of you that have an issue with max magic/stamina builds: just go to no CP. The loss of 4-5k base max magic from no CP basis makes these builds lackluster.
That's not what I said. I said there's nothing better (overall) for a mag sorc & nb to go for nowadays in terms of damage and defense, and if there is, do tell please because I'd love to hear your reasoning behind it. I'm reviewing all sets fairly often and I don't see any combo (with or without monster sets) that would produce more defense and offense at the same time, without utilizing necropotence.
I'm talking about PVP of course, I barely play PVE nowadays so I don't really have time to compare numbers with BSW or any other popular set, regardless of what class we're talking about.
I have 49922 magic and about 28k health in Cyrodiil with about 30k in each resistance on my Magplar using none of the sets mentioned in this thread. My defenses are ridiculous and I can fire off a soul assault at completely absurd levels. My radiant ... well ... let's just say that you don't want to be hit by it either.
You can turn any class into an all around monster. These sets are not necessary to do so.
@THEDKEXPERIENCE
Can you tell me how? I'm new to magplar and am nowhere near that...also I suck
PM me if you don't wanna air out your laundry.
I'll have to do it off of memory but this is essentially it.
Sword and Board - Max magic enchant on the shield
Grace of the Ancients Jewelry (Willpower if too expensive) - all spell power enchants
5 Julianos - All magic enchants
1 grothdar - magic bonus with magic enchant
1 non-grothdar shoulder- I actually have a health bonus one with a magic enchant. 2 separate one piece bonuses go a long way.
2 Magus - magic enchants
Magic mundus
Divines on small, Infused on big (typically a PVE set up but I love it in PVP)
5-1-1 heavy armor
I do a destro on my back bar so I lose the 5 Julianos bonus. There is a reason for this. My regen is total garbage. I have to heavy attack a ton. After some practice it becomes second nature and there are many fights where I'll be fighting for a few full minutes and still have full magic because I'm essentially jabbing my opponent with heavy attacks. The lightning staff clings to people so you can just hold the attack button and it will find targets for you. Then when it's time to get dirty swap to the SnB bar and fire off Radiants. People get cut down like Sauron fighting infants.
Bar 1: Harness Magicka, Radiant, Pokey Sticks, Inner Light, Structured Entropy and Ice Comet (49922 magic)
Bar 2: Breath of Life, Templar Magic and Armor circle thingy who's name I can never remember, Mist Form, Rapids, Structured Entropy, Soul Assault
Enjoy!
Thanks for the tips. I'm using dw on main and resto staff on backup but it just dawned on me that maybe I should use flame staff when not healing as my magplar is dunmer
I'm no mathematician but DW, even though it increases your DPS, isn't as good for me. I prefer the extra magic and armor from the shield.
Also, yes, flame staff is the correct "speadsheet" choice for you but I would not use it. The way that ice and fire staves are is a pew-pew-pew attack style making it much harder to use heavy attacks as resource regenerators. The resto and lightning staves beams are much more reliable.
Your method of DW and fire is superior to mine on a spreadsheet undoubtedly. In practice I'd take my way each time.
I prefer lightning over fire for a magplar, jabs, shards, meteor, destro ult are all aoe, plus the lightning heavy is aoe.
Also wouldn't 2x willpower be better than 2x Magnus or doesn't willpower come in shields?
... ... ... holy crap.
I changed just yesterday from Willpower jewelry to Grace of the Ancients jewelry after stumbling onto it in a guild store. I didn't even know it existed and it certainly didn't occur to me to go that route afterwards.
If the 1400 magic bonus is the 2 piece bonus you are 100% correct. If it's not then you're not. Good call though. I'll look later. You may have just pushed me past 50k magic.
Willpower comes in swords and shields