Integral1900 wrote: »This thing reads as a total dud, effects duplicated across several skills and the effects for that thunderbug aoe as just plain aweful(
Integral1900 wrote: »This thing reads as a total dud, effects duplicated across several skills and the effects for that thunderbug aoe as just plain aweful(
How is aoe major breach and major fracture awful? That's an amazing tool for tanks
in general the warden seems balanced, compared to our current classes, but 1 skill is in my opinion a bit broken:
Betty Netch - Call a Betty Netch that restores Magicka over 22 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 24 seconds. This ability has no cost.
- Blue Betty - Call a Betty Netch that restores Magicka over 25 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 27 seconds. When activated, removes 1 negative effect. This ability has no cost.
- Bull Netch – Call a Bull Netch that restores Stamina over 25 seconds. Grants Major Brutality, increasing weapon damage by 20% over 27 seconds, and Major Sorcery, increasing Spell Damage by 20% over 27 seconds. This ability has no cost.
but yes i couldnt test it, so im not sure ... but no other class have a ability like this, also because this skill is free!
lets see how it will work
lordrichter wrote: »in general the warden seems balanced, compared to our current classes, but 1 skill is in my opinion a bit broken:
Betty Netch - Call a Betty Netch that restores Magicka over 22 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 24 seconds. This ability has no cost.
- Blue Betty - Call a Betty Netch that restores Magicka over 25 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 27 seconds. When activated, removes 1 negative effect. This ability has no cost.
- Bull Netch – Call a Bull Netch that restores Stamina over 25 seconds. Grants Major Brutality, increasing weapon damage by 20% over 27 seconds, and Major Sorcery, increasing Spell Damage by 20% over 27 seconds. This ability has no cost.
but yes i couldnt test it, so im not sure ... but no other class have a ability like this, also because this skill is free!
lets see how it will work
This is because it is a 25 second duration consumable. It doesn't actually do anything else. It replaces a potion, and supplements (or works in concert with) whatever food or drink is active.
leepalmer95 wrote: »lordrichter wrote: »in general the warden seems balanced, compared to our current classes, but 1 skill is in my opinion a bit broken:
Betty Netch - Call a Betty Netch that restores Magicka over 22 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 24 seconds. This ability has no cost.
- Blue Betty - Call a Betty Netch that restores Magicka over 25 seconds. Gain Major Sorcery, increasing Spell Damage by 20% over 27 seconds. When activated, removes 1 negative effect. This ability has no cost.
- Bull Netch – Call a Bull Netch that restores Stamina over 25 seconds. Grants Major Brutality, increasing weapon damage by 20% over 27 seconds, and Major Sorcery, increasing Spell Damage by 20% over 27 seconds. This ability has no cost.
but yes i couldnt test it, so im not sure ... but no other class have a ability like this, also because this skill is free!
lets see how it will work
This is because it is a 25 second duration consumable. It doesn't actually do anything else. It replaces a potion, and supplements (or works in concert with) whatever food or drink is active.
It seems like its a free purge, gives resources, allows necropotence, grants sorcery as well. Seems pretty strong, i'm not liking the free purge it gives though.