I'm almost always using a crafted set in conjunction with a drop set. You can get viable results as any class with all crafted sets.
I use costumes, so motifs don't matter to me.
I don't think there's anything wrong with having motifs though. It's nice to have options.
MLGProPlayer wrote: »I use costumes, so motifs don't matter to me.
I don't think there's anything wrong with having motifs though. It's nice to have options.
I do to. But the problem there is that there are very few costumes to choose from as ZOS continues to discontinue old ones while releasing few new ones (especially ones that look like armour).
Creating artificial needs to buy them before removal. It's just marketing being marketing, it's a PITA for the consumer but when have marketing ever cared about the consumer?MLGProPlayer wrote: »I use costumes, so motifs don't matter to me.
I don't think there's anything wrong with having motifs though. It's nice to have options.
I do to. But the problem there is that there are very few costumes to choose from as ZOS continues to discontinue old ones while releasing few new ones (especially ones that look like armour).
I'll agree with you there. It boggles me that ZOS removes things from the Crown Store that they spent money and time developing. I mean I get that they have the limited runs for things that they intend to include in their casino crates, but the majority of what was removed is just gone and unavailable for purchase. You'd think they would want our money.
Creating artificial needs to buy them before removal. It's just marketing being marketing, it's a PITA for the consumer but when have marketing ever cared about the consumer?MLGProPlayer wrote: »I use costumes, so motifs don't matter to me.
I don't think there's anything wrong with having motifs though. It's nice to have options.
I do to. But the problem there is that there are very few costumes to choose from as ZOS continues to discontinue old ones while releasing few new ones (especially ones that look like armour).
I'll agree with you there. It boggles me that ZOS removes things from the Crown Store that they spent money and time developing. I mean I get that they have the limited runs for things that they intend to include in their casino crates, but the majority of what was removed is just gone and unavailable for purchase. You'd think they would want our money.
Pretty much, I liked the old days when it was WYSIWYG but everyone back then used disguises if they didn't like their armour, now everyone uses costumes.Anyways, about a transmog system it always bothered me that we'll lose all visual identification of certain gear. But I guess that in a game where costumes and disguises are more the norm than the exception, my argument doesn't really hold anymore.
Rohamad_Ali wrote: »I think a better question is why doesn't ZoS pay more for artists to make motifs more visually appealing ? The original armor designers were amazing . Level 1-10 armor looks almost real . The designs deteriorated with higher levels .
SWTOR... FML SWTOR.Rohamad_Ali wrote: »I think a better question is why doesn't ZoS pay more for artists to make motifs more visually appealing ? The original armor designers were amazing . Level 1-10 armor looks almost real . The designs deteriorated with higher levels .
It's the weird bling factor that end game gear apparently "needs" to have in MMOs: The gear is not good if it isn't luminescent and have glowing orbs and a fire snake living in it.
MLGProPlayer wrote: »Honest question. If there is no way for the vast majority of players to wear them, why bother designing them?
In the unlikely scenario that crafted gear became BiS again, you still wouldn't ever be able to use set helmets/shoulders because monster sets are mandatory.
Pro-tip: save yourselves the money, and stop making all these cool, detailed motifs. Or give us a transmog system.
Most players prefer to look like their class, so most tanks would wear heavy armor styles.Actually 'the vast majority of players' do use them, or could use them by all intended purposes, and as also said gear styles are initially design to be used by mobs/npcs.
Anyways, about a transmog system it always bothered me that we'll lose all visual identification of certain gear. But I guess that in a game where costumes and disguises are more the norm than the exception, my argument doesn't really hold anymore.
MLGProPlayer wrote: »I'm almost always using a crafted set in conjunction with a drop set. You can get viable results as any class with all crafted sets.
Viable =/= best in slot.
Once you've farmed best in slot gear, you're never going to wear crafted gear again as you'd be wilfully reducing your stats by doing so.
Floating shoulders; one of the great enigmas of MMOs: Development can do so much, yet can't figure out how to their meshes a couple of inches and tweak them so shoulder armour actually looks reasonable...Sneaky-Snurr wrote: »You're talking about motifs and designs? Bah!
ZoS should not even release more of them until they fix the frekking floating shoulder and weapon pieces.
MLGProPlayer wrote: »I'm almost always using a crafted set in conjunction with a drop set. You can get viable results as any class with all crafted sets.
Viable =/= best in slot.
Once you've farmed best in slot gear, you're never going to wear crafted gear again as you'd be wilfully reducing your stats by doing so.
This my sorcerer has an purple jewelery and two pieces necropotente rest Julianos setup.This is under the assumption that the vast majority of the player base plays with only BiS gear. That is not the case. There is a good mix of all types of players and some don't really care about BiS gear. And there are some, like me, that refuse to use a full load out of dropped gear due to not being able to have your character aesthetically pleasing. Yes, costume are available, but I want to show off my gear that I have since I worked hard to craft and earn it. I still perform well. No issues and no one complains about my DPS/Heals/Tanking when we play.
There are plenty of ways to wear crafted gear. You just don't want to since for you, BiS is not crafted and motifs are wasted on you. Since that is case, I respectfully request you send all your motifs to me, since you know, you don't care for it and only want dropped gear.
Rohamad_Ali wrote: »I think a better question is why doesn't ZoS pay more for artists to make motifs more visually appealing ? The original armor designers were amazing . Level 1-10 armor looks almost real . The designs deteriorated with higher levels .
It's the weird bling factor that end game gear apparently "needs" to have in MMOs: The gear is not good if it isn't luminescent and have glowing orbs and a fire snake living in it.