This is nitpicking, but, technically, the monster helm shoulder animation should be on the left shoulder of the wearer. The reason for this is that the vast majority of opponents are right handed, which means their strikes would come to the left side of the recipient of those strikes. The monster shoulder should be on the left side of the wearer, not on the right.....technically speaking.
Anyone else think this is something ZOS should take the time to change?
DonWalking wrote: »
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.