ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
paulsimonps wrote: »ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
I agree with first part. But SOOO not with second. I think you meant to say HEALERS job, not TEMPLARS, a warden healer will very much so be competitive in Trials and I will without a doubt be trying to run one Warden one Templar for my groups. And while a Netch adds mag or stam regain, its not that powerful and with no CP cost reduction all current forms of group sustain buffs will still be necessary.
I think if they make it so you can't recast it until its duration is over that might solve the problem of infinite cost free cleanse.
Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.
Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.
Giles.floydub17_ESO wrote: »paulsimonps wrote: »ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
I agree with first part. But SOOO not with second. I think you meant to say HEALERS job, not TEMPLARS, a warden healer will very much so be competitive in Trials and I will without a doubt be trying to run one Warden one Templar for my groups. And while a Netch adds mag or stam regain, its not that powerful and with no CP cost reduction all current forms of group sustain buffs will still be necessary.
I think if they make it so you can't recast it until its duration is over that might solve the problem of infinite cost free cleanse.
The person you replied to knows more about the Warden than most of us. I memory serves me correctly, he has played with the Warden class. He is also one of the top raiders on her server and is very well aware of the Templars benefits in a raid.
I am not saying this to minimize your opinion, but personally would take his thought on this over mine since he knows many times more about the Warden than I could at this time.
Giving it a CD that prevents casing it before its affects end would make it the only skill like that and would be have minimal negative effect.
Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.
it has no cost at all, if u watched the ESO live you will know
Also spammable, in live it can be cast without the previous one vanish.
So, combine with animation cancellation, no debuffs for warden
paulsimonps wrote: »Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.Giles.floydub17_ESO wrote: »paulsimonps wrote: »ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
I agree with first part. But SOOO not with second. I think you meant to say HEALERS job, not TEMPLARS, a warden healer will very much so be competitive in Trials and I will without a doubt be trying to run one Warden one Templar for my groups. And while a Netch adds mag or stam regain, its not that powerful and with no CP cost reduction all current forms of group sustain buffs will still be necessary.
I think if they make it so you can't recast it until its duration is over that might solve the problem of infinite cost free cleanse.
The person you replied to knows more about the Warden than most of us. I memory serves me correctly, he has played with the Warden class. He is also one of the top raiders on her server and is very well aware of the Templars benefits in a raid.
I am not saying this to minimize your opinion, but personally would take his thought on this over mine since he knows many times more about the Warden than I could at this time.
Giving it a CD that prevents casing it before its affects end would make it the only skill like that and would be have minimal negative effect.
Not sure who you really are talking too, I'm not sure who in game OP is but I at least, with Guilliam up there that also responded, were part of the 12 people that got to go to ZOS to play test the warden. And I very much so want a Warden healer in my group for its utility.
Now the no cost of the Netch was shown and confirmed by the developers on the latest ESO live on the 31st of March. It has no cost and for a max leveled character gives back 3555 mag or stam over 22s.
Also you noted BoL to be one of the main reasons to use a Templar but in my experience BoL is rarely used in Trials. I would say the extra AoE HoT from Extended Ritual, Shards, Radiant Aura/Repentance along with Nova would be the reason to choose a Templar as a healer for Trials not BoL.
Giles.floydub17_ESO wrote: »paulsimonps wrote: »Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.Giles.floydub17_ESO wrote: »paulsimonps wrote: »ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
I agree with first part. But SOOO not with second. I think you meant to say HEALERS job, not TEMPLARS, a warden healer will very much so be competitive in Trials and I will without a doubt be trying to run one Warden one Templar for my groups. And while a Netch adds mag or stam regain, its not that powerful and with no CP cost reduction all current forms of group sustain buffs will still be necessary.
I think if they make it so you can't recast it until its duration is over that might solve the problem of infinite cost free cleanse.
The person you replied to knows more about the Warden than most of us. I memory serves me correctly, he has played with the Warden class. He is also one of the top raiders on her server and is very well aware of the Templars benefits in a raid.
I am not saying this to minimize your opinion, but personally would take his thought on this over mine since he knows many times more about the Warden than I could at this time.
Giving it a CD that prevents casing it before its affects end would make it the only skill like that and would be have minimal negative effect.
Not sure who you really are talking too, I'm not sure who in game OP is but I at least, with Guilliam up there that also responded, were part of the 12 people that got to go to ZOS to play test the warden. And I very much so want a Warden healer in my group for its utility.
Now the no cost of the Netch was shown and confirmed by the developers on the latest ESO live on the 31st of March. It has no cost and for a max leveled character gives back 3555 mag or stam over 22s.
Also you noted BoL to be one of the main reasons to use a Templar but in my experience BoL is rarely used in Trials. I would say the extra AoE HoT from Extended Ritual, Shards, Radiant Aura/Repentance along with Nova would be the reason to choose a Templar as a healer for Trials not BoL.
@paulsimonps
The person I refered to that the OP had quoted was one that play tested the Warden and is a top raider.
As for BoL with Craglorn trials I would certainly agree. Have seen it used more in vMoL HM but that may also be a choice of the healer except maybe during gun. But heck, I am certainly no expert nor claim to be. I do not see the Netch being over powered IMHO.
Lightspeedflashb14_ESO wrote: »Think about it, there is a NB move that does like 5 debuffs, if you think a warden is just going to sit there and press the netch button five times in a row and still be alive, you are crazy. One debuff removed a second is nothing, stop freaking out.
paulsimonps wrote: »Giles.floydub17_ESO wrote: »paulsimonps wrote: »Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.Giles.floydub17_ESO wrote: »paulsimonps wrote: »ZOS u do realize that spamable no cost cleanse--> no debuff at all for wardens right?
Also the "Offensive" skill line Netches are taking away templar's support job(restore mag/stam/cleanse...Warden doesn't need templar at all
I agree with first part. But SOOO not with second. I think you meant to say HEALERS job, not TEMPLARS, a warden healer will very much so be competitive in Trials and I will without a doubt be trying to run one Warden one Templar for my groups. And while a Netch adds mag or stam regain, its not that powerful and with no CP cost reduction all current forms of group sustain buffs will still be necessary.
I think if they make it so you can't recast it until its duration is over that might solve the problem of infinite cost free cleanse.
The person you replied to knows more about the Warden than most of us. I memory serves me correctly, he has played with the Warden class. He is also one of the top raiders on her server and is very well aware of the Templars benefits in a raid.
I am not saying this to minimize your opinion, but personally would take his thought on this over mine since he knows many times more about the Warden than I could at this time.
Giving it a CD that prevents casing it before its affects end would make it the only skill like that and would be have minimal negative effect.
Not sure who you really are talking too, I'm not sure who in game OP is but I at least, with Guilliam up there that also responded, were part of the 12 people that got to go to ZOS to play test the warden. And I very much so want a Warden healer in my group for its utility.
Now the no cost of the Netch was shown and confirmed by the developers on the latest ESO live on the 31st of March. It has no cost and for a max leveled character gives back 3555 mag or stam over 22s.
Also you noted BoL to be one of the main reasons to use a Templar but in my experience BoL is rarely used in Trials. I would say the extra AoE HoT from Extended Ritual, Shards, Radiant Aura/Repentance along with Nova would be the reason to choose a Templar as a healer for Trials not BoL.
@paulsimonps
The person I refered to that the OP had quoted was one that play tested the Warden and is a top raider.
As for BoL with Craglorn trials I would certainly agree. Have seen it used more in vMoL HM but that may also be a choice of the healer except maybe during gun. But heck, I am certainly no expert nor claim to be. I do not see the Netch being over powered IMHO.
I guess you mean gilliam up there, but thing is OP never quoted anyone at the start and so far only quoted you but whatever.Lightspeedflashb14_ESO wrote: »Think about it, there is a NB move that does like 5 debuffs, if you think a warden is just going to sit there and press the netch button five times in a row and still be alive, you are crazy. One debuff removed a second is nothing, stop freaking out.
After some more thoughts I think I will retract my first statement of agreeing with OP, you are right, there are more than enough ways for others to cleans in different ways and you are right, spamming netch will prevent them for doing other things and in PvP if they do just that they can't heal themselves as well. People can apply more debuffs than they can remove with that speed.
The Magicka regen comes out to 162/s which is even less than Templar's Channeled Focus, although not sure if the regen rate goes up as you level the skill line.
Being able to purge a single debuff is, again, has absolutely nothing over Templar... unless a person wants to sit and spam Betty while they're getting massacred because there is a channel time.
From what I saw, granted Carrie was only running Animal abilities, but did anyone else notice how many times her health bar was almost at ZERO in basic open-world fights? I'm not sure what type of gear she was running, but I was not impressed with what I saw... hopefully it was just a 'test server' thing. But right now on Live open-world PvE, I barely lose any health before enemies end up dead.
Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
TomCarterESO wrote: »I think it's ridiculous how the warden will be able to get Stamina/Magicka back for FREE. Not even a corpse needed like Repentance. I see resource management being non existent with the Warden as you can just reapply the Blue Betty after it expires, leading to a constant flow of resources. I think the Magicka Regen morph should cost Stamina & the Stamina Regen morph should cost Magicka (similar to how Dark Deal works) For me, that'd balance it out a bit.
TomCarterESO wrote: »I think it's ridiculous how the warden will be able to get Stamina/Magicka back for FREE. Not even a corpse needed like Repentance. I see resource management being non existent with the Warden as you can just reapply the Blue Betty after it expires, leading to a constant flow of resources. I think the Magicka Regen morph should cost Stamina & the Stamina Regen morph should cost Magicka (similar to how Dark Deal works) For me, that'd balance it out a bit.
TomCarterESO wrote: »I think it's ridiculous how the warden will be able to get Stamina/Magicka back for FREE. Not even a corpse needed like Repentance. I see resource management being non existent with the Warden as you can just reapply the Blue Betty after it expires, leading to a constant flow of resources. I think the Magicka Regen morph should cost Stamina & the Stamina Regen morph should cost Magicka (similar to how Dark Deal works) For me, that'd balance it out a bit.
Apparently you've never heard of a Destruction Staff skill called ELEMENTAL DRAIN which is also free, applies Major Breach AND returns 400 Magicka per second.
TomCarterESO wrote: »I think it's ridiculous how the warden will be able to get Stamina/Magicka back for FREE. Not even a corpse needed like Repentance. I see resource management being non existent with the Warden as you can just reapply the Blue Betty after it expires, leading to a constant flow of resources. I think the Magicka Regen morph should cost Stamina & the Stamina Regen morph should cost Magicka (similar to how Dark Deal works) For me, that'd balance it out a bit.
Apparently you've never heard of a Destruction Staff skill called ELEMENTAL DRAIN which is also free, applies Major Breach AND returns 400 Magicka per second.
But you can cast Betty without a target, in stealth, it grants Major Sorcery which every other class has to spend magicka to get, and it also gives about 1k health every time it's cast with the Bond with Nature passive, and can be spammed, healing 1k and removing a negative effect every second (if I understand how the passive and skill interact correctly).
I'm not saying it's massively OP, but it does offer a lot.
Lightspeedflashb14_ESO wrote: »Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
it really is not,
the heal is nothing, like 600, the SINGLE debuff removal is almost nothing. come on, stop overblowing this.
Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
Recastable with a CHANNEL TIME... it's not instant.
Nelson_Rebel wrote: »Lightspeedflashb14_ESO wrote: »Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
it really is not,
the heal is nothing, like 600, the SINGLE debuff removal is almost nothing. come on, stop overblowing this.Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
Recastable with a CHANNEL TIME... it's not instant.
You have no evidence to back up how strong that heal will be with live sets skills and abilities for maxed players, that heal wil be significantly stronger with actual skill sets and abilities. That test was a BASE class warden with no sets or actual passives from other lines or CP
That is not overblowing anything, that is a legitimate concern when no other class has free casting skills for that cleanse AND give major sorcery and major savagery
That channel time has no relevance to my point that it's free, spammable with cast time is a stupid argument. Every skill has a cast time So my argument stands
Lightspeedflashb14_ESO wrote: »Nelson_Rebel wrote: »Lightspeedflashb14_ESO wrote: »Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
it really is not,
the heal is nothing, like 600, the SINGLE debuff removal is almost nothing. come on, stop overblowing this.Nelson_Rebel wrote: »I'm concerned about the pvp ramifications of having an ultimate with no cost and spammable skills with no cost
Regardless of how powerful they are or aren't they are still free costing skills.
The bear even respawns as NO cost when it dies, does not cost ultimate and has powerful agro capabilty far stronger than previous AI pets.
The netch is a free skill that gives resources, while not significant from the video, we also did not see how it will scale with max magic, spell damage, other sets like necropotence. It even gives a cleanse which will be FREE. And recastable whenever you want.
Having those combined with the free heal that is in the passives for whenever an animal companion is used it creates a virtually 100% self sufficient class that has free costing abilities that can't be targeted to kill (netch) and free ultimates that respawn (bear)
From a pvp standpoint this is a serious issue
Recastable with a CHANNEL TIME... it's not instant.
You have no evidence to back up how strong that heal will be with live sets skills and abilities for maxed players, that heal wil be significantly stronger with actual skill sets and abilities. That test was a BASE class warden with no sets or actual passives from other lines or CP
That is not overblowing anything, that is a legitimate concern when no other class has free casting skills for that cleanse AND give major sorcery and major savagery
That channel time has no relevance to my point that it's free, spammable with cast time is a stupid argument. Every skill has a cast time So my argument stands
Repentance is a free heal. It gives you 10% more Regen just for having it sloted. The warden skill you are talking about is less Regen then channel focus and it only give major sorcery OR brutality not both.
You are being chicken little saying the sky is falling when all the people that have played it and all the evidence we have seen so far is showing us the class is actually going to be really balanced to be an off heals/off tank.
Every skill does not have a cast time, there is a global cool down yes, but this is not the same as a cast time, cast time things don't actually do the thing till the end of the time stated, instant cast is at the start, but you are smart enough to know that.
You really are freaking out over ONE debuff being removed a second when a NB can put FIVE you with one skill? Please get some perspective.
Giles.floydub17_ESO wrote: »Where do you find that this skill has no cost? If it is that the Magika regen is higher, or probably higher, than the cost it does not mean it is free. The magika regen is no different than the Templars Channeling Rune. The other affects are merely different.
Further, the cleans from the skill is a single cleans. I have not found information that the cleans affects multiple targets.
The BoL is one of the two main reasons to use a Templar. The shard is the second. I do not see anything in the class that compares. Warden will make a good healer to work with a Templar, but I do not think having two Wardens healing the group would be ideal.
it has no cost at all, if u watched the ESO live you will know
Also spammable, in live it can be cast without the previous one vanish.
So, combine with animation cancellation, no debuffs for warden