mildlylucid wrote: »Have an off-tank taunt the adds and group them up. After a while have the DPS deal with the adds. Little fuzzy on the details as it's been a while since I did vAA.
mildlylucid wrote: »Have an off-tank taunt the adds and group them up. After a while have the DPS deal with the adds. Little fuzzy on the details as it's been a while since I did vAA.
Haven't run vAA very recent so don't know if stuff has changed a lot but every time I've run it in the past the adds have been just ignored. Stack up to ease healers job, have mitigation eg veil or templar sun ulti etc for the pounding part and if necessary move as a stack away from the ground aoes.
The only way I have ever done this boss is everyone stand in a tight ball in front of it and chain/lure the adds into the ball so they can face AoE while everyone burns the boss and healers spam AoE heals on the blob of players.
"Soyez vous -même, les autres sont déjà pris"
Oscar Wilde
In our guild, everyone stand in a triangle. The baseline are healers, then magsoso and nb, then dk, templar, stamina char etc.
The off tank taunts the adds and put them under the boss, they must die in AOEs. If one doen't then focus it.
How do you Chain in the adds though? It wouldn't let us...
Then I am most likely mistaken, I saw chains but never noted if they moved.
I am normally more focused on DPS/Tanking (Nightblade, no chains) than paying attention to the adds. Sorry for misinformation.
But how do you get them under the boss effectively?
"Soyez vous -même, les autres sont déjà pris"
Oscar Wilde
VET AA VIDEOS MAIN HEALER PERSPECTIVE
Lightning Atro Boss
https://1drv.ms/v/s!AhTD-7MDHKlcvmGYJhlIpowHJmLV
Stone Atro Boss
https://1drv.ms/v/s!AhTD-7MDHKlcvmBYQ-RlFTpMAEoe
Wisp Mother boss
https://1drv.ms/v/s!AhTD-7MDHKlcvmKwe_RKIUeaoUK9
Final Boss NON Hardmode
Part 1 and 2
https://1drv.ms/v/s!AhTD-7MDHKlcvl8od_8VHZG5XQAo
https://1drv.ms/v/s!AhTD-7MDHKlcvl65IMRakxfFOeAv
Final Boss Hardmode
https://1drv.ms/v/s!AhTD-7MDHKlcvmNXSWEdCddPgE_d
Hope that helps. You can see our off tank(Brother Machine) snagging the chain spinners and pulling them into the group. Main tank is centered in the front.
no need for an off-tank. Main tank can easily range taunt the melee mobs (that stun). The mage mobs aren't really a problem. They die in AOE.
Stack the DD's, let healers put springs on them. Only moment DD's split is when he is in the rock throw fase.
More info on https://woeler.eu/index.php?p=page&id=1
cheers
You probably have a DPS in your group that is giving one or more of them immunity when you try to chain - frags, crushing shock, etc. Chain animation will fire, but it won't pull.
How do you Chain in the adds though? It wouldn't let us...