RinaldoGandolphi wrote: »https://forums.elderscrollsonline.com/en/discussion/327118/server-crashing-again-3-5-2017/p8
I posted this is another thread. The problem is Level
3 had a fiber line cut in the 4th of March down in Texas where ZOS servers are. They had to dig and fix/replace the fiber that was severed. It's not completely fixed yet and probably won't be until tommorow or early Tuesday. It's a huge undertaking the required working with other utility companies, city officials, state officials, contractors to do the digging,. And network engineers. It's being fixed, just give them some time.
The error 200 message is because the route your packets now have to take due to that fiber line being cut is saturated which is why using a VPN (which changes the route of your packets) fixed it.
Iskrasfemme wrote: »Ok, so, all need now understand about VPNs, source codes, servers, a litle programmation...because ZOS cant fix the problem: server is overloaded because ZOS sold much to a bad structure (its really seems)?
Nice!
lordrichter wrote: »Just to echo what others have said. Trace route isn't reliable since it get blocked. In the case of the data on the spreadsheet, it looks like AT&T honors trace route, but beyond that is a black hole.
It is interesting that everyone is going through AT&T.
As for a fiber break in TX at Level 3, I am not seeing anything related to that.
chris25602 wrote: »yep if its level3 then ZOS is just as boned as we are. You can't argue with the internet it just doesn't work
Jemcrystal wrote: »chris25602 wrote: »yep if its level3 then ZOS is just as boned as we are. You can't argue with the internet it just doesn't work
Then why does Blizzard's servers work? And GW2. And... all the other mmo's out there? Why just us if it is the internet?
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