New Rank system?

zuto40
zuto40
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Ranks currently mean nothing, they are useless and provide 0 indication of skill, what if there was a new system based on your k/d or overall kills? its still cheeseable but not as bad as it is right now
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  • Derra
    Derra
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    I think k/d is probably even worse than time invested.
    <Noricum>
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  • NightbladeMechanics
    NightbladeMechanics
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.
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  • Minno
    Minno
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.

    And even if it wasn't, it's still better than AP which can be earned by just sitting there.
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  • Derra
    Derra
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.

    Zergsurfing aaaall the way? :wink:

    You´d have to figure in k/d in relation to groupsize and average AP gain (aswell as AP malus on target).
    <Noricum>
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  • Apokalypt
    Apokalypt
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    Ranks never meant anything beyond: "This guy/girl has the time to spent farming in Cyrodiil. And I think they will never change it. As long as it is AvAvA, not even K/D says something.
    The only way to provide any skill related indication would be to include 1v1 Arena pvp.
    Edited by Apokalypt on March 4, 2017 3:39PM
  • ArgonianAustin
    ArgonianAustin
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    A cool ranking system would be where its based on how long you have played in PvP like a timer that starts when you enter cyrodiil
    Just a Lizard Man that plays ESO with my twin brother khajiit_kyle
  • asneakybanana
    asneakybanana
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.

    It would be rip healers and tanks and only be worth while for DPS players.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
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  • redspecter23
    redspecter23
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    If you're looking for a rank based on skill, you might get something useful from battlegrounds ranking coming soon. You can't zerg your way to a high rank there and if they go so far as to award more points for wins against high ranked players and fewer points for wins against low ranked players, it could be a good measure of skill. I don't think we'll get anything quite so complex but still probably better than any Cyrodiil rank which is based more on how much time you put in rather than your actual combat skill.
  • Solariken
    Solariken
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    I like the idea in theory, but I doubt there are any true skill-based ranking functions that would work in ESO. There are just too many variables, too many flavors of cheese that dilute skill, and worst of all too many exploiters and cheaters. I just don't think any other ranking system could be any more accurate than the current alliance ranks, I'm sad to say.
  • Father_X_Zombie
    Father_X_Zombie
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    A K/D system would be biased to gankers and radiant spammers
    GT: AK x Zombie

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  • AhPook_Is_Here
    AhPook_Is_Here
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.

    So the highest skilled player would be the one to prox bomb the most afk noobs stacked at resource caps? What could make more sense in this game.

    EDIT

    I don't think this is really necessary anyway, people know who is good and bad from playing a while and fighting them. There isn't a metric for "good", you know it when you fight it by active counters, reactions and their choices. Another system to game is pointless.
    Edited by AhPook_Is_Here on March 4, 2017 9:29PM
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  • RadioheadSh0t
    RadioheadSh0t
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    zuto40 wrote: »
    Ranks currently mean nothing, they are useless and provide 0 indication of skill, what if there was a new system based on your k/d or overall kills? its still cheeseable but not as bad as it is right now

    Hate to break it to you, but rank has never been a measure of skill long before increased ticks and double AP.
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  • NightbladeMechanics
    NightbladeMechanics
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    Derra wrote: »
    I think k/d is probably even worse than time invested.

    A rank made as a function of k/d against group size wouldn't be.

    It would be rip healers and tanks and only be worth while for DPS players.

    Not if non-killing blows count toward k/d. Assists or kill contributions.

    Zerg surfing would be an issue, though.
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  • Strider_Roshin
    Strider_Roshin
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    If there was a k/d system, more people would gank just to preserve it. Leave the rank system be. Your reputation is more telling than your symbol. If you're a good fighter, people will know.
    Edited by Strider_Roshin on March 4, 2017 11:56PM
  • zuto40
    zuto40
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    zuto40 wrote: »
    Ranks currently mean nothing, they are useless and provide 0 indication of skill, what if there was a new system based on your k/d or overall kills? its still cheeseable but not as bad as it is right now

    Hate to break it to you, but rank has never been a measure of skill long before increased ticks and double AP.

    i was not aware i stated they indicated skill at some point in that quote
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  • Turelus
    Turelus
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    Good PvP players don't need anything to let others know how good they are, they're known by name for what they can do.
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  • silky_soft
    silky_soft
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    The only thing GO ever meant was you were on house arrest and played enough to need a box of mechanical keys to replace your BOL key.

    You don't get a cool armour like emp, no special glow, no pets or mounts, no vanity items at all. Just some extra skill points. ZO$ doesn't care about cyro anymore anyway. Putting out these *** zerg no cp double AP events. It's all about BG and Morrowind box sales.

    A simple stats page would be nice. Some vanity items, priority queing, account wide ranks, load screen immunity. Things like that.
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  • RadioheadSh0t
    RadioheadSh0t
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    zuto40 wrote: »
    zuto40 wrote: »
    Ranks currently mean nothing, they are useless and provide 0 indication of skill, what if there was a new system based on your k/d or overall kills? its still cheeseable but not as bad as it is right now

    Hate to break it to you, but rank has never been a measure of skill long before increased ticks and double AP.

    i was not aware i stated they indicated skill at some point in that quote

    You used the terms "currently" and "right now," in a way that clearly implies that the recent changes are the reason ranks are worthless.

    They're not "currently" worthless "right now," they've always been worthless. It's a measure of time and not skill. On that I'm sure we can agree.
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  • SneaK
    SneaK
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    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.
    "IMO"
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  • NightbladeMechanics
    NightbladeMechanics
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    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    "Breaker of Chains" for lots of dolmens? :trollface:
    Kena
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  • Jaybe_Mawfaka
    Jaybe_Mawfaka
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    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    I would run bleakers hero or grand afk overlord
  • Xsorus
    Xsorus
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    There was a kill tracker of sort in DAOC, basically realm rank in that game was like alliance rank, you basically got it via time played or just by killing lots of people. But their kill tracker counted how many people you killed and how many solo kills you got. Solo kills means no one damaged or healed either person during the fight. Get 2000 of them and you got the title lone enforcer.
  • zyk
    zyk
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    I find stats effect gameplay in a negative way as they change the way people play. Also, I think it's nice playing a game in which almost nobody rages about kill stealing.

    Edited by zyk on March 5, 2017 9:36AM
  • Irylia
    Irylia
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    My last hope for this game was competitive/ranked bg's... Maybe next year :'(
  • Stamicka
    Stamicka
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    With dueling being a feature I don't think you can have a system that properly displays skill level. My alliance rank was 16 when dueling came out and now I rarely go to cyrodil, but I've had hours on hours of practice from dueling. So my personal skill and experience keeps going up, but my alliance rank will remain the same. I know a lot of good players that are duelists that have relatively low alliance ranks for the amount of skill that they have.
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  • SneaK
    SneaK
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    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    "Breaker of Chains" for lots of dolmens? :trollface:

    I mean, they already have that title.. and I'm serious, titles for defending, healing, ganking, tanking, capping, etc.
    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    I would run bleakers hero or grand afk overlord

    The first one could actually be a thing, X amount of kills in X vicinity. I'd be the Bane of Bruma.
    Edited by SneaK on March 5, 2017 8:47PM
    "IMO"
    Aldmeri Dominion
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  • AshTal
    AshTal
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    ranks are just nice because they are one of the few decent titles you can get.
  • zuto40
    zuto40
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    SneaK wrote: »
    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    "Breaker of Chains" for lots of dolmens? :trollface:

    I mean, they already have that title.. and I'm serious, titles for defending, healing, ganking, tanking, capping, etc.
    SneaK wrote: »
    Just create specific titles that actually mean you've done cool stuff in Cyro. I've posted about this many times.

    I would run bleakers hero or grand afk overlord

    The first one could actually be a thing, X amount of kills in X vicinity. I'd be the Bane of Bruma.
    5000 kills as emp: The Iron Fist of Cyrodiil
    Stamblade- Legate
    Tank/Heals Templar- Sergeant
    Magic DK- Corporal
    Stam DK- Sergeant
    Stamplar- Corporal

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