Which is a completely stupid depiction and conflicts with the vampire lord feeding in dawnguard (Did you know it got stronger by feeding) also in Morrowind and Daggerfall we had every reason to believe vampires functioned more like typical vampires, Also Dialogue from vampires ingame also seems to suggest feeding makes you stronger, as far as Im concerned this whole starving thing is just a watered down game mechanic to cater to lazy noobs who can't handle the heat.Shgon_Dunstan wrote: »I've always thought the feeding mechanic for vampires is backwards. A vampire should be strongest when fully fed and as close to normal looking as possible. They then get weaker and look more haggard, delirious or frenzied when they are starving.
Then perhaps reduce the time for each stage so vampires have to keep feeding to stay strong to balance it out.
Less fed=more powerful is nothing new with TES vamps. You just thinking about it wrong.
The vamps power comes from the beast within. The hunger. The less they feed, the stronger it gets. The more it takes over.
TES vamps don't actually "need" blood to survive, but if they don't... They eventually lose their minds to the hunger.
TX12001rwb17_ESO wrote: »Which is a completely stupid depiction and conflicts with the vampire lord feeding in dawnguard (Did you know it got stronger by feeding) also in Morrowind and Daggerfall we had every reason to believe vampires functioned more like typical vampires, Also Dialogue from vampires ingame also seems to suggest feeding makes you stronger, as far as Im' concerned this whole starving thing is just a game mechanic to cater to lazy noobs who can't handle the heat.Shgon_Dunstan wrote: »I've always thought the feeding mechanic for vampires is backwards. A vampire should be strongest when fully fed and as close to normal looking as possible. They then get weaker and look more haggard, delirious or frenzied when they are starving.
Then perhaps reduce the time for each stage so vampires have to keep feeding to stay strong to balance it out.
Less fed=more powerful is nothing new with TES vamps. You just thinking about it wrong.
The vamps power comes from the beast within. The hunger. The less they feed, the stronger it gets. The more it takes over.
TES vamps don't actually "need" blood to survive, but if they don't... They eventually lose their minds to the hunger.
ViciousVamps1 wrote: »HeroOfNone wrote: »Fangs on vampires, all races. I don't care if they grow longer at stage 4 or not, just add them in.
Sure but nobody would see
This is from @TX12001rwb17_ESO his idea was cool but maybe a bit to opTX12001rwb17_ESO wrote: »This is what ZOS needs to do...
1. Make Accelerating Drain and Baleful mist both Stamina Morphs
The Reasoning for this is because they already have a +10% stamina regeneration buff so why no stamina related abilities? many of their passives also seem to focus on stamina draining activates as well such as sneaking AKA dark stalker .
2. They need to have a Frost resistance passive that scales with the Fire weakness, so 0% resistance at stage 1 and 25% resistance at stage 4.
The reasoning for this is simply down to consistency, the only reason an undead is weak to fire in the first place is because they are cold and dry, drinking blood makes them less dry but if something is cold and dry it lacks bodily water and therefor should also be resistant to frost.
3. Give Vampires a constant resistant to both Poison and Disease effects, the reason a vampire can't contract Sanius Lupius or Rockjoint in the first place is because they are supposed to be immune to disease, they are immune to poison because they aren't alive.
The Reasoning for this should be obvious, as it stands my vampire does not feel like an "Undead"
TX12001rwb17_ESO wrote: »Which is a completely stupid depiction and conflicts with the vampire lord feeding in dawnguard (Did you know it got stronger by feeding) also in Morrowind and Daggerfall we had every reason to believe vampires functioned more like typical vampires, Also Dialogue from vampires ingame also seems to suggest feeding makes you stronger, as far as Im concerned this whole starving thing is just a watered down game mechanic to cater to lazy noobs who can't handle the heat.Shgon_Dunstan wrote: »I've always thought the feeding mechanic for vampires is backwards. A vampire should be strongest when fully fed and as close to normal looking as possible. They then get weaker and look more haggard, delirious or frenzied when they are starving.
Then perhaps reduce the time for each stage so vampires have to keep feeding to stay strong to balance it out.
Less fed=more powerful is nothing new with TES vamps. You just thinking about it wrong.
The vamps power comes from the beast within. The hunger. The less they feed, the stronger it gets. The more it takes over.
TES vamps don't actually "need" blood to survive, but if they don't... They eventually lose their minds to the hunger.
Infact if I didn't take the undeath passive ability, the dark stalker passive ability or the supernatural recovery passive ability, wouldn't I technically be stronger in stage 1 then in stage 4 therefor stronger by feeding?
25% higher resistance to fire + Normal Health Regen > 21% cheaper cost to 3 weak abilities
Rohamad_Ali wrote: »Fangs , remove the bleaching effect on fur , tatoos and body paint . Decrease health regen in daylight , increase health regen at night . Make a kill camera for feeding like Blade of woe has except biting on the neck instead . Buff baleful mist damage or add a disoriented debuff to enemies effected . Bat swarm travel option instead of wayshrine at night . Vampire lord ultimate . Allow mist form to pass through bars and gates . Stage 4 vampirism attracts guards to attack for public safety and no use of vendors .
Let vampires purchase racial-normal skins on crown store. Win for everyone.
ZOS - more crown sales
player that cares - a means to get rid of ugly vamp skin peeling off look
player that doesn't care - unaffected and doesn't require lifting a finger to stay the status quo
player that doesn't care personally but wants to deny player that cares ----> you would be only group losing out under this proposal, and I'm ok with that.
bloodthirstyvampire wrote: »Let vampires purchase racial-normal skins on crown store. Win for everyone.
ZOS - more crown sales
player that cares - a means to get rid of ugly vamp skin peeling off look
player that doesn't care - unaffected and doesn't require lifting a finger to stay the status quo
player that doesn't care personally but wants to deny player that cares ----> you would be only group losing out under this proposal, and I'm ok with that.
Yes a skin would be good as my vampire female imperial looks awesome at all stages
KeiruNicrom wrote: »Vampires need to drop vampirism and become WWs