DocFrost72 wrote: »starkerealm wrote: »For whatever it's worth, there were 14 motifs at launch. Daedric, Ancient Elf, Barbaric, and Primal were all part of the original game. The post release ones start with Dwemer.
That is something that I didn't know. Started playing in august '14, thought they were added post launch!
starkerealm wrote: »
Finally, another bit of random crafting bits. At launch, hirelings handed out containers, which would scale to the crafting passives of the character opening them, rather than the character receiving them. Meaning you could move them between characters for better rewards.
All of that was gone by August.
MasterSpatula wrote: »starkerealm wrote: »
Finally, another bit of random crafting bits. At launch, hirelings handed out containers, which would scale to the crafting passives of the character opening them, rather than the character receiving them. Meaning you could move them between characters for better rewards.
All of that was gone by August.
Yes, but IIRC those became unbankable before they finally went away completely.
(Or was it just that only the correct character could open them? Something like that.)