Kneighbors wrote: »neutronenstern wrote: »lvl 11 can have more cp than youuuuu
Even so, I would NEVER dream of taking a new, lvl 11 character into a DLC dungeon with random peopleIts a disaster waiting to happen. If I were with friends and guildies, I would probably try it, and that would be ok, because they are my friends and they know me, and we would most likely complete it on normal mode if we were together, with random people, no way, I wouldn't go there
Bad news. There's alot of things you don't know about the game. My lvl 11 templar tank easily soloed Lord Warden in nICP while other players were dead applauding and were clueless like you. They didn't realise that it's really easy for me. Huge bonuses I get for low level (like 40k hp out of nowhere) 500cp spread between resistances and using correct skills (which are by the way already reached by level 10, yes!). So don't run away when you see tank or heal lvl 10 in dlc dungeons. Maybe this guy knows alil more than you about the game.
I dont really care about your tiny epeen alts, I mean most common and normal level 10 newbeis who have no idea about the game, or builds or trying to dps with 1 handed and shield. It will be a frustrating experience for them and everyone else your lvl 9 emperors do not represent the normal low level player on an IC dungeon.
Doctordarkspawn wrote: »Do what WoW did.
Impliment simple challenges based on roll that players must complete before queueing for that roll.
Sheezabeast wrote: »They paid for it, try telling them they don't have access to content they rightfully paid for.
DMuehlhausen wrote: »Sheezabeast wrote: »They paid for it, try telling them they don't have access to content they rightfully paid for.
Every other MMO essentially does it. You can't enter the latest highest level 5 man dungeons in WoW until you get to max level. It's not denying them access to anything. It's simply stating hey this is a dungeon, it's currently to hard for your level. There is nothing wrong with this.
People need to stop being such babies over everything. By the logic of well they paid for it you have to let them play it. You might as well then in the next Elder Scrolls Single player game just drop the character off in front of the last boss, with all side quests done. Give us the option of what top level gear we want to equip. Give us access to all spells and a super never ending healing/magicka potion that allows us to on shot kill the "final mob".
I dont really care about your tiny epeen alts, I mean most common and normal level 10 newbeis who have no idea about the game, or builds or trying to dps with 1 handed and shield. It will be a frustrating experience for them and everyone else your lvl 9 emperors do not represent the normal low level player on an IC dungeon.
Are you guys that dense? Yes if a level 11 with a lot of cp enter a dlc dungeon they may do alright.
If a level 11 with no cp enter a dlc dungeon, you are in for a long run. Especially if you get 3 under level 20's with no cp it is going to be near impossible for the average player.
Sorry if you have never had a toon over level 50 then you shouldn't be doing the dlc dungeon. Cp makes a huge difference. Maybe the game shouldn't unlock dlc dungeon until you have a level 50 on your account, or at the very least remove the dlc dungeons from random group finder.
maltinkilic wrote: »DMuehlhausen wrote: »Sheezabeast wrote: »They paid for it, try telling them they don't have access to content they rightfully paid for.
Every other MMO essentially does it. You can't enter the latest highest level 5 man dungeons in WoW until you get to max level. It's not denying them access to anything. It's simply stating hey this is a dungeon, it's currently to hard for your level. There is nothing wrong with this.
People need to stop being such babies over everything. By the logic of well they paid for it you have to let them play it. You might as well then in the next Elder Scrolls Single player game just drop the character off in front of the last boss, with all side quests done. Give us the option of what top level gear we want to equip. Give us access to all spells and a super never ending healing/magicka potion that allows us to on shot kill the "final mob".
The problem about tour argument is that you are missing that every low lvl character is scaled to cp160. If it werent the case yes but under the current circumstances it is ok for them to participate what they paid for.
It normally ends in headaches and tears.
kyle.wilson wrote: »It normally ends in headaches and tears.
https://forums.elderscrollsonline.com/en/discussion/90417/i-am-quitting-cause-aoes-are-retardedly-overpowered-and-tis-the-only-thing-that-counts#latest
I guess that didn't last.
Sheezabeast wrote: »They paid for it, try telling them they don't have access to content they rightfully paid for.
DMuehlhausen wrote: »Sheezabeast wrote: »They paid for it, try telling them they don't have access to content they rightfully paid for.
Every other MMO essentially does it. You can't enter the latest highest level 5 man dungeons in WoW until you get to max level. It's not denying them access to anything. It's simply stating hey this is a dungeon, it's currently to hard for your level. There is nothing wrong with this.
People need to stop being such babies over everything. By the logic of well they paid for it you have to let them play it. You might as well then in the next Elder Scrolls Single player game just drop the character off in front of the last boss, with all side quests done. Give us the option of what top level gear we want to equip. Give us access to all spells and a super never ending healing/magicka potion that allows us to on shot kill the "final mob".