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Can we please not put lvl 11 on dlc dungeons?

  • Prof_Bawbag
    Prof_Bawbag
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    I've completed almost every dungeon on normal and other than for trials, I fail to see what the big deal is. I also don't understand why people stand around demanding 2dps and a healer for a normal pledge for dungeons such as City of Ash 1. That dungeon is so easy does a cp561 really need 2 further dps' and a HEALER? Dps i can begin to understand if pushed, they want it to be over in mere minutes, but ffs, it would put me right off grouping with a cp561 needing a healer for the likes of nCoA.
    Edited by Prof_Bawbag on February 14, 2017 12:31AM
  • Korsario
    Korsario
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    Not everyone is cp 600? Why are people so egotistical and lack any kind of empathy to put themselves in any other situation but their own?
  • Dr_Rektar
    Dr_Rektar
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    I've completed almost every dungeon on normal and other than for trials, I fail to see what the big deal is. I also don't understand why people stand around demanding 2dps and a healer for a normal pledge for dungeons such as City of Ash 1. That dungeon is so easy does a cp561 really need 2 further dps' and a HEALER? Dps i can begin to understand if pushed, they want it to be over in mere minutes, but ffs, it would put me right off grouping with a cp561 needing a healer for the likes of nCoA.

    cp561? my friend with cp 242 soloes almost every dungeon already
    Engine guardian - best set ever
  • kyle.wilson
    kyle.wilson
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    When I was leveling my tank recently I was put into cradle of shadows 3 times in a row with the group finder. I was in the mid teens when I started the first run. All 3 randoms completed the delve.
    But, I probably wasn't kicked because I had the MSA title and a pot on my head. So I wasn't asked by any of the groups how many cp I had. 2 of the times my cp was higher than the rest of the group combined.
  • SaRuZ
    SaRuZ
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    I used to agree but not anymore. Most new low level players want to experience the content right out of the gate. The majority of dungeons are extremely easy on normal but with WGT and ICP, mechanics come into play. Everyone has to learn somehow, I slowed down and explained the mechanics before each boss and rarely ever whipe because of it. It takes forever since DPS is so low and it's not something I enjoy doing but I get through it and them too.
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    The problem is people dont communicate in this game. If people would actually use voice chat and communicate and work to get through dungeons it would make every much better. I miss the days of MMOs when people did that but the problem with Elder Scrolls MMO is you dont get a lot of veteran MMO players. Also players need to slow the hell down at the beginning and make sure everybody knows the dungeon and check to see who needs the quest and not. If i need the quest and the group starts going too fast and skipping stuff i need for the quest, i will drop group immediately cause its disrespectful to me as a player to not let me even do the quest for undaunted and the skill point i need.
    Edited by flguy147ub17_ESO on February 14, 2017 4:32AM
  • Dr_Rektar
    Dr_Rektar
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    About comunication. I remember only 2 or 3 people who didn't respond or wasn't comunciating with group . Usually all groupmates are friendly, communicate with each other, asking the machinics , telling the mechanics etc.
    Engine guardian - best set ever
  • raglau
    raglau
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    Korsario wrote: »
    Not everyone is cp 600? Why are people so egotistical and lack any kind of empathy to put themselves in any other situation but their own?

    Says the person who starts a thread called. "Please let's not allow Level 11 Players in DLC Dungeons".
  • Thoosa
    Thoosa
    The number of times I couldn't get passed Veteran White Gold Tower inhibitor with 561 players who didn't know the mechanics was so high that I'm amazed when I have continued from that point. :) Therefore i don't think restricting the lower level players would help much - veteran dungeons are all about mechanics and if you don't know them, you're pretty much done.
    Edited by Thoosa on February 14, 2017 7:32AM
  • me_ming
    me_ming
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    Korsario wrote: »
    Not everyone is cp 600? Why are people so egotistical and lack any kind of empathy to put themselves in any other situation but their own?

    Because I was a vr1 with cp1 once, with nothing on but a green warlock set and running vet dungeons with vr14s, with god knows how many cp they got. But they didn't kick me and instead they taught me how the mechanic of the dungeon. Reading about people who b*tch about how bad others are because of their level is just ridiculous. Have you got any empathy of those level 10 players, and tried to understand their situation?
    Edited by me_ming on February 14, 2017 10:41PM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • me_ming
    me_ming
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    :)

    Edited by me_ming on February 14, 2017 10:40PM
    "We're heroes, my boon companion, and heroes always win! Let that be a lesson to you."
    -Caldwell, "The Final Assault"

    "There is always a choice. But you don't get to choose what is true, you only get to choose what you will do about it..."

    -Abnur Tharn, "God of Schemes"]
  • disintegr8
    disintegr8
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    DLC dungeons should not be unlocked until players have reached a reasonable level - say 30 or possibly higher.

    There is a reason a normal game dungeons are unlocked as a player progresses and usually this is due to expected completion rate. Unfortunately the DLC dungeons are open to everyone (who has the DLC) from the start and even in normal mode they are harder than a lot of the original dungeons.

    Sure, a level 13 can complete RoM with 3 high CP players helping them. It is a different story if there are suddenly 4 complete strangers, all under level 25, non of them having been there before and nobody with any CP. The chances of the same 4 people that went in actually completing it would be extremely slim.

    Most people do not mind a challenge and if you are communicating and working together, it can be a lot of fun. I once spent 3 hours on my vet tank trying to beat the last boss of ICP (before it was nerfed) with 3 other non vet players. I had queued for a daily random and got grouped when their previous tank left - on the last boss - it was the first time in there for all of us but we beat it eventually.

    I am not saying this because I do not want to be grouped with lower level people. It is simply that putting less experienced players into situations where they start thinking they are doing something wrong or are not good enough for what everyone else knows is harder content, is not very smart if you want them to keep playing the game.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Meld777
    Meld777
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    If you already have at least one vet character and you have troubles soloing any normal dungeon, including DLC dungeons, no matter your level or CP, you suck.
    Edited by Meld777 on February 15, 2017 2:38AM
    Maelstrom Arena Champion | Undaunted | Fighters Guild Victor

    Level 50 Magicka NB | CP160+

    nAA | vCoH1 HM | nSO | nCoA2 | nDSA | nMA | vVoM

    PC EU
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