Dolmen's difficultly level

  • Loc2262
    Loc2262
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    WAYYYYY Too easy, all I do is spam AoE and win, sometimes... I just stand there and we win
    Can you even "not win" at a dolmen? Even if you're alone and die a few times, it's not like you have to do it all over again if you do. ;)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • AcadianPaladin
    AcadianPaladin
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    I run a dolmen in whichever zone drops the jewelry set I want. Basically farming for a set of 3 purples. Happily, dolmens are great practice for my healer. The disorganization, lack of coordination, mishmash of mag/stam fighters - all good for my healer to sharpen her 'reactive' skills with. IF there are between 3-7 other players. Too few and she is drawn into dps; too many and her support is merely an afterthought since no one is getting hurt and things like elemental drain do little good if a foe goes down in a few seconds. So I choose my time of day to do these runs based on when I can generally expect the right size crowd.

    Though my healer can solo a dolmen (with lots of time and difficulty), she basically needs 'patients' to buff/support/heal or she is wasting her time.

    So without help, she will wait at a dolmen or move on since she wants to heal others.

    Regarding world bosses, we are fine with the fact that she cannot solo them. Again, she is not optimized for solo and wants others to heal. She did clear a WB the other day with only one other player who jumped into the fight rather than wait for more. Generally, she only does WB if there are at least 2 or 3 others. Experience has taught her that when someone calls for WB help, it is too late and therefore a waste of time by the time she gets there.
    PC NA(no Steam), PvE, mostly solo
  • maboleth
    maboleth
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    Nevermind.
    Edited by maboleth on February 13, 2017 1:31PM
  • Jemcrystal
    Jemcrystal
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    WAYYYYY Too easy, all I do is spam AoE and win, sometimes... I just stand there and we win
    Alik'r Desert needzzzzzzzzzzzzzs some adjustments. You did a wonderful job creating the dolmens, teso devs. I find them very enjoyable. I doubt anyone predicted the popularity of Alik'r dolmens. All the other dolmens in all the other zones you could just leave as is. Running at tops. But Alik'r Desert.

    Oh Alik'r.

    Alik'r

    Alik'r

    Alik'r

    We need an occasional random once in a blue moon mega boss spawn at very unpredictable times.
    giphy.gif
  • GreenhaloX
    GreenhaloX
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    I have to vote other on this one. I have a better run soloing it, then when bunches of low levels show up. Bless them for tackling it, but when you have non-cp lowbies, you end up dpsing all the other adds that come with each toon at the dolmen. So, more efforts by oneself are put out to clear those adds. Also, when certain lowbie or other toon shows up and just wait to pull the pinions.. sheessh..
  • Tommy_The_Gun
    Tommy_The_Gun
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    WAYYYYY Too easy, all I do is spam AoE and win, sometimes... I just stand there and we win
    And it should stay that way. Dolmens should be solo - able - at lest those in Cyrodiil PvP zone...
  • Tai-Chi
    Tai-Chi
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    qsnoopyjr wrote: »
    Ya'll be messing up my polls.

    Why put so much effort into Dolmens and make them insanely easy.

    Then you have World Bosses, no effort put into them and they are either too difficult for half the people, and too easy for the other half.

    I thought when you put a lot of effort into something, usually in MMORPGs a lot of effort is put into raids... That the amount of effort equals increased difficulty. However in this MMORPG, you have special effects of the dolmen, you have a voiceover, you have several different types of final bosses.... Yet they drop it like its hawwwwwt. They be dropping like its hawt!

    All u do is look at them and they be dropping like its hawt!
    You have no time to even touch them because they be... Dropping like its hawt.

    See this Big Nasty Dolmen Final Boss, extreme amount of effort The Zenimax Online Creative team work they did... I would like the Zenimax Online Balance team to look into this boss and find out why this Big Nasty Final Dolmen Boss.... Dropped it like it hawwwwt. 7 seconds 1 2 3 4 5 6 7, and he's dead. All that effort put into making him and he lasts only 7 seconds.

    Screenshot_20170211_234247.png


    Bad Guys should not last long!

    The 'Larger' one gets: the 'Bigger' (or quicker) the fall
    .

    Good ridance I say! o:)
    PC - EU (Main) & PC - NA
  • KingofAnnwn
    KingofAnnwn
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    WAYYYYY Too easy, all I do is spam AoE and win, sometimes... I just stand there and we win
    I find them too easy when there's a large group, if and when it isn't a monumental lag fest. I find a couple of people or a small group to be a nice balance.

    I think a nice addition to world bosses would be some sort of indicator to players near by that someone is taking on a world boss. Much like the sound/visual indicator of a dolmen.
    Xbox One (Very Rare)
    DC - Gwenhwyfar Gwraig - Redguard Vamp Stamplar
    DC - Kiarina Florcht - Redguard Stamden
    PC
    AD - Lilwen Haf - Altmer Mag Sorc
    EP - Tarmena Diloren - Dunmer Magblade
    DC - Eletti Ghellon - Redguard Stamblade
    PS5
    DC - Arianwen Adahl - Breton Magcro
  • itehache
    itehache
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    WAYYYYY Too easy, all I do is spam AoE and win, sometimes... I just stand there and we win
    The difficulty (or mobs health) should scale depending on the number of people in the area :smile:
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