AFrostWolf wrote: »Taleof2Cities wrote: »There are counters for it.
Also, non-vet PvP is generally new players still getting on their feet.
If you head to a vet server where players are more seasoned, you'll quickly find it's not OP ...
Some seasoned pvpers only do non vet bc of proc sets
Pretty much. Blackwater Blade is basically crafting sets and the occasional 1T set ATM. Everywhere else you have monster helms, proc sets, dungeon sets, champ points, ECT ECT ECT. BwB is simple and sweet. Not super complex and more enjoyable.
AFrostWolf wrote: »Taleof2Cities wrote: »There are counters for it.
Also, non-vet PvP is generally new players still getting on their feet.
If you head to a vet server where players are more seasoned, you'll quickly find it's not OP ...
Some seasoned pvpers only do non vet bc of proc sets
Pretty much. Blackwater Blade is basically crafting sets and the occasional 1T set ATM. Everywhere else you have monster helms, proc sets, dungeon sets, champ points, ECT ECT ECT. BwB is simple and sweet. Not super complex and more enjoyable.
well that's a rosey picture, its essentially the same except its like getting zerged by a horde of teenagers
Um, there are just a few things you're ignoring in that comparison.avelopolcakb14a_ESO wrote: »I find the posts in this thread hilarious given all the qq surrounding radiant oppression, despite it being a longer channel, and doing 1/3 the tool tip damage over its' duration. If people are shrugging off soul strike, how can they not realize radiant was fine?
This community man.....
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Um, there are just a few things you're ignoring in that comparison.avelopolcakb14a_ESO wrote: »I find the posts in this thread hilarious given all the qq surrounding radiant oppression, despite it being a longer channel, and doing 1/3 the tool tip damage over its' duration. If people are shrugging off soul strike, how can they not realize radiant was fine?
This community man.....
- Soul Strike is an ultimate. Radiant Oppression is not. You can get a group of templars spamming Radiant Opression. You can't get a group spamming Soul Strike - at best everyone gets to use it all at once and then they all have to build their ultimate back up to use it again.
- Radiant Oppression has modifiers to it that can make it hit much, much harder than the tooltip damage. If my Templar's at full magicka and the target is below 50% health, my Radiant Oppression does 20K DPS without any buffs or crits. The same character's Soul Strike only does 16K DPS without any buffs or crits. This is post-patch. Pre-patch my Radiant Oppression would have been hitting harder.
Taleof2Cities wrote: »There are counters for it.
Also, non-vet PvP is generally new players still getting on their feet.
If you head to a vet server where players are more seasoned, you'll quickly find it's not OP ...
So the crux of your argument is that you don't understand the difference between an ultimate and a skill that can be spammed over and over and over?avelopolcakb14a_ESO wrote: »Um, there are just a few things you're ignoring in that comparison.avelopolcakb14a_ESO wrote: »I find the posts in this thread hilarious given all the qq surrounding radiant oppression, despite it being a longer channel, and doing 1/3 the tool tip damage over its' duration. If people are shrugging off soul strike, how can they not realize radiant was fine?
This community man.....
- Soul Strike is an ultimate. Radiant Oppression is not. You can get a group of templars spamming Radiant Opression. You can't get a group spamming Soul Strike - at best everyone gets to use it all at once and then they all have to build their ultimate back up to use it again.
- Radiant Oppression has modifiers to it that can make it hit much, much harder than the tooltip damage. If my Templar's at full magicka and the target is below 50% health, my Radiant Oppression does 20K DPS without any buffs or crits. The same character's Soul Strike only does 16K DPS without any buffs or crits. This is post-patch. Pre-patch my Radiant Oppression would have been hitting harder.
you are inflating radiants tool tip by an absurd margin. President patch it was doing 13k for me, while soul strike was doing 31k. Yup get bonus dmg, yes, but the 300% increased dmg is only reached at such low health percentages as to make the high dmg tick you'd get almost irrelevant. It over kills at very low health, but deals moderate to heavy dmg through execute range. It's dmg was balanced for pvp.
your claim that you could be hit by multiple radiants has nothing to do with a balance issue with the skill itself. All players can be ganged and targetted. This is not an issue innate to radiant, but a result of zerg pvp. If you got hit by multiple players at the same time and didn't block, get healed or attempt to get away in some fashion, you should die, no exceptions
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Rohamad_Ali wrote: »
So the crux of your argument is that you don't understand the difference between an ultimate and a skill that can be spammed over and over and over?avelopolcakb14a_ESO wrote: »Um, there are just a few things you're ignoring in that comparison.avelopolcakb14a_ESO wrote: »I find the posts in this thread hilarious given all the qq surrounding radiant oppression, despite it being a longer channel, and doing 1/3 the tool tip damage over its' duration. If people are shrugging off soul strike, how can they not realize radiant was fine?
This community man.....
- Soul Strike is an ultimate. Radiant Oppression is not. You can get a group of templars spamming Radiant Opression. You can't get a group spamming Soul Strike - at best everyone gets to use it all at once and then they all have to build their ultimate back up to use it again.
- Radiant Oppression has modifiers to it that can make it hit much, much harder than the tooltip damage. If my Templar's at full magicka and the target is below 50% health, my Radiant Oppression does 20K DPS without any buffs or crits. The same character's Soul Strike only does 16K DPS without any buffs or crits. This is post-patch. Pre-patch my Radiant Oppression would have been hitting harder.
you are inflating radiants tool tip by an absurd margin. President patch it was doing 13k for me, while soul strike was doing 31k. Yup get bonus dmg, yes, but the 300% increased dmg is only reached at such low health percentages as to make the high dmg tick you'd get almost irrelevant. It over kills at very low health, but deals moderate to heavy dmg through execute range. It's dmg was balanced for pvp.
your claim that you could be hit by multiple radiants has nothing to do with a balance issue with the skill itself. All players can be ganged and targetted. This is not an issue innate to radiant, but a result of zerg pvp. If you got hit by multiple players at the same time and didn't block, get healed or attempt to get away in some fashion, you should die, no exceptions
Because that is the primary reason why Radiant needed to be nerfed while Soul Strike is fine (which is why I listed it first). The fact is that Radiant can do far more DPS in the right circumstances, and it's spammable. Remember that the numbers I gave are post-nerf. Pre-nerf it was simply too high due to the spammable nature of it. As soon as a target is at or below 50%, a group of templars can spam Radiant over and over to virtually guarantee a kill.
Odds are most good players can block through/heal through one round of being below 50% and getting hit by simultaneous Soul Strikes from a group. Odds are most good players can block through/heal through one round of being below 50% and getting hit by simultaneous Radiant Oppressions from a group. Odds are that those same people can't survive the same group continuing to hit them with Radiant Oppressions
over and over. Because Radiant Oppression isn't an ultimate, and it gets more effective the more you hit the same target with it. The "overkill" at low health isn't irrelevant as you claim, because that makes all the difference in finishing someone off when they're trying to out-block/out-heal the incoming damage.
But I don't really know why I'm bothering to explain this to someone who doesn't understand what an ultimate is...