ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
Why do you guys not want to know what another player is doing? Surely a debuff that another player has cast will have an impact on your combat results too, as it'll affect the mobs you're fighting.
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
Why do you guys not want to know what another player is doing? Surely a debuff that another player has cast will have an impact on your combat results too, as it'll affect the mobs you're fighting.
ZOS_JessicaFolsom wrote: »For those of you experiencing a drop in game performance since this change, are you running any buff/debuff addons? If so, which ones?
ZOS_JessicaFolsom wrote: »For those of you experiencing a drop in game performance since this change, are you running any buff/debuff addons? If so, which ones?
Just turn off addons and keep track of your stuff. If you cant keep track of your rotations in your head then maybe you have other issues. Acting like its the end of the world is hilarious. Just work with them instead of crying and they will change things around. It isnt that big a deal.
Olupajmibanan wrote: »This change is bad, and I mean really really bad.
Buff timers, FTC, Srendarr, all addons went useless. You are literally unable to keep track of the WoE or simillar spells cuz you don't know if it's yours or someone's else.
Boss debuffs are all over, even in freaking dungeon. How am I supposed to keep track of Siphon Spirit with 2 magdks in group and a NB tank? Debuffs, debuffs everywhere!!!
I am sorry to say, but revert this change please.
It isnt problem about tracking skills in rotation. But if you have to deal with mechnics that break your rotation it is good to be able to quickly check how much time you have on your dots, aoes etc. Especially in trials when there is no option to see if they still going on with having skills animations from 11 other ppl on bossJust turn off addons and keep track of your stuff. If you cant keep track of your rotations in your head then maybe you have other issues. Acting like its the end of the world is hilarious. Just work with them instead of crying and they will change things around. It isnt that big a deal.
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?
ZOS_JessicaFolsom wrote: »For those of you experiencing a drop in game performance since this change, are you running any buff/debuff addons? If so, which ones?
The problem isnt drop in performance for me. The problem is that my screen become cluster with buffs and debuffs that i have no interest in. Why bring this kind of change where noone ask about it, yet turn off option to see other players mundus stones to make it harder to pick up exploiters?
I really would like to know reasons behind this
Olupajmibanan wrote: »
TL,DR:
Calm down and let the addon authors and ZOS discuss about needed changes without your whining.
ZOS_JessicaFolsom wrote: »Just had a chat with @ZOS_ChipHilseberg. This is working as intended. We want you to be able to see any effect cast around you unless you are in Cyrodiil and it's cast by an enemy-alliance player. If you don't want this option or have concerns about it, could you share with us the reasons why?