Narvuntien wrote: »I tried to play morrowind recently but it was unplayable, because I am too familar with modern RPG design and It is just too painful to get through. walking everywhere, no map markers, no fast travel, no quest indicators, caves with unspeakable horrors you can't hope to fight at low level.
I like to argue that morrowind is gaming literiture, its meant to be difficult to get through, because being difficult helps to engage you in what it is trying to say.
I agree that the wierdness of morrowind is very important to ES, it felt truely alien, a stranger in a strange land and it definately pulled us out of the fairly generic high fanasty setting to something quite fantastical setting it apart from its rivals.
AlexanderDeLarge wrote: »/r/teslore
Korah_Eaglecry wrote: »
If you think r/teslore is a bastion of TES lore youre delusional. That place needs to be renamed r/kirkbrideshippers. Most of the responses in that sub-reddit is either theories, conjecture or outright made up based on kirkbrides non-canon TES works. You will get a better look at lore if you did the research yourself in the imperial library and the UESP.
It's not a debate, it's not a complaint. It's just an observation that people keep attributing the love of Morrowind to nostalgia rather than it being an amazing game that withstands the test of time outside of the combat and technology involved.Rohamad_Ali wrote: »I didn't realize this was a big debate . In fact this is the first I've heard of any complaints .
Rohamad_Ali wrote: »I didn't realize this was a big debate . In fact this is the first I've heard of any complaints .
Rohamad_Ali wrote: »I didn't realize this was a big debate . In fact this is the first I've heard of any complaints .
FluffyReachWitch wrote: »Rohamad_Ali wrote: »I didn't realize this was a big debate . In fact this is the first I've heard of any complaints .
I'm also surprised. The nostalgia for Morrowind is widely regarded as a positive thing. Love of Morrowind brings people together. It's very common for newcomers to be introduced to Morrowind as a sort of rite of passage, as far as I can tell.
(Nostalgia isn't always bad, either. It's just a common go-to criticism of gamer culture, whether the intended meaning of "people are so in love with a past game they can't see that it hasn't aged well" is true or not.)
I can't say I experienced Morrowind, getting into the TES fandom less than three years ago. I started on Skyrim and bought Oblivion and Morrowind later. I love Oblivion, but Morrowind is... tricky to navigate with its UI. My dad, on the other hand, remembers it fondly and still has the giant guide to Morrowind sitting downstairs right now, with the silt strider page bookmarked. He still likes to tell me about how he had this cool Dunmer character in glass armor. He also tells me that he used the console because Morrowind was incredibly difficult.
AlwaysOnFire wrote: »The original Morrowind is about as creative as any white dude's effort to write an orientalist star wars planet. People still find sushi and yoga 'exotic,' too.
And fyi, almost everything invented primarily by white guys that's 'asian inspired' (asia is a huge ass continent and series of islands, thanks) is orientalist to all hells.
Nobody's bad or has bad taste specifically for liking the game but please. don't pretend that the original release of Morrowind is inherently special in terms of media. a weaboo that ordered his first knockoff katana off ebay thinks that's special too. We can only hope that ESO gives us more refinement on the by-now dated and no longer 'original' content. If it ever was.
There's plenty of modern fantasy that isn't a knock-off of medieval europe, often written and created by people who aren't white europeans and americans. To say that Morrowind is some kind of hero for having content like that reveals one's own biases in consuming media. Maybe read better, more diverse fantasy.
AlexanderDeLarge wrote: »
I had to double check my URL bar to make sure I wasn't on Tumblr or Neogaf by mistake.
Shaun98ca2 wrote: »I couldn't watch the whole video "The Elder Scrolls: The Dumbing Down" because I couldn't agree with it.
Failing a quest........means what? I have to "restart/reload" to retry it? So if the quest takes 4 hours to complete and I fail it to have to start over........that's simply bad game design.
Actions should have consequences......but those consequences SHOULD be made know or apparent and not arbitrary. I honestly cant think of good examples cause most games leave things like this out or they are very apparent at the beginning.
I'm curious if there is a an up to date Morrowind type game that looks good and plays good that will hold strong by Morrowind standards? I have to wonder if it would be widely accepted.
Korah_Eaglecry wrote: »AlexanderDeLarge wrote: »/r/teslore
If you think r/teslore is a bastion of TES lore youre delusional. That place needs to be renamed r/kirkbrideshippers. Most of the responses in that sub-reddit is either theories, conjecture or outright made up based on kirkbrides non-canon TES works. You will get a better look at lore if you did the research yourself in the imperial library and the UESP.
AlwaysOnFire wrote: »The original Morrowind is about as creative as any white dude's effort to write an orientalist star wars planet. People still find sushi and yoga 'exotic,' too.
And fyi, almost everything invented primarily by white guys that's 'asian inspired' (asia is a huge ass continent and series of islands, thanks) is orientalist to all hells.
Nobody's bad or has bad taste specifically for liking the game but please. don't pretend that the original release of Morrowind is inherently special in terms of media. a weaboo that ordered his first knockoff katana off ebay thinks that's special too. We can only hope that ESO gives us more refinement on the by-now dated and no longer 'original' content. If it ever was.
There's plenty of modern fantasy that isn't a knock-off of medieval europe, often written and created by people who aren't white europeans and americans. To say that Morrowind is some kind of hero for having content like that reveals one's own biases in consuming media. Maybe read better, more diverse fantasy.
Going into the ashland to early and its like jumping some zones in ESO before one tamriel.Narvuntien wrote: »I found those, just cost gold and only go to the major cities. Then you have to walk... walk!. i always got the flying shrine so I could actually move around vivec city at a reasonable speed.
Got lost in the ashlands once, finally stumbled out with 0 arrows and 100 cliff racer what was it again? you collected after you killed them.
I am saying it is both great and terrible at the same time. It is kind of like how difficult Lord of the rings can be to read for some people.