psychotrip wrote: »Necroing this thread instead of starting a new one.
So, turns out ZOS's addiction to gray has become so crippling...that they even think coral is gray:
Yes, this is the famous coral of Summerset. At least they didn't totally "transcription error" it away, but of course it had to be gray.
I use Hook64/SweetFX/Radeon Pro(With Nvidia GPU)/Reshade previously known at Tamriel Foundry as ESO Enhanced Graphics Launcher...
psychotrip wrote: »Necroing this thread instead of starting a new one.
So, turns out ZOS's addiction to gray has become so crippling...that they even think coral is gray:
Yes, this is the famous coral of Summerset. At least they didn't totally "transcription error" it away, but of course it had to be gray.
I like ESO graphic style. Overall i don't like oversaturated cartoonish style in graphics, but it fits some franchies, Warcraft 3, WoW for example, and i like it in this games.
I found dead corals picture.
So they are grey.
As for your screenshot, it taken against sun, so all look not so colorful, here another shots of Summerset beaches from video.
Water add color, even in rainy weather
Hovewer they can add more coloful, live corals under water.
Enemy-of-Coldharbour wrote: »I think everything looks 'natural' like it should. This is not Final Fantasy.
Publius_Scipio wrote: »I don't know what else to tell you other than that is what the devs themselves have said. It's a fantasy game but they try to keep it grounded in realism. Hence no bright powder blue unicorns with six legs running around. There is magic obviously but they try to apply "what and how would magic work if it existed in the real world". That is why atronach pets look like rocks you would find in the real world held together by whatever the hell lightning magic would be in the real world.
If you get what I am trying to say lol.
Kiralyn2000 wrote: »I use Hook64/SweetFX/Radeon Pro(With Nvidia GPU)/Reshade previously known at Tamriel Foundry as ESO Enhanced Graphics Launcher...
Now, I love a colorful game as much as the next guy (and always hate when people throw around 'too cartoonish' for everything that has a color palette), but.... wow, dude, those screenshots you put up are over saturated.
(Also, I doubt it has anything to do with "dumbing it down" be not including crazy graphics options. Maybe they just have an art & design style that they want, and why would they include options to change that? Honestly, I'm having a hard time thinking of any games that give you options beyond Brightness/Gamma to change the inherent look of the game.
Hmm... I suppose the every-once-in-awhile game that has some goofy filters - like "TV lines" or "film grain" or "Noir" - would count. But that's more of an Easter Egg like "big head mode", not graphics options like you're talking about.)