Joy_Division wrote: »Yolokin_Swagonborn wrote: »Fun and interesting sets getting nerfed and nerfed thanks to power creep from the champion system and broken mechanics like ice block.
Here's a test, how many sets can you think of that give you a burst of stamina return?
- Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
- Where is the stamina version of seducer? Marksman?
- Where's the stamina furnace set or the Stamina lich set?
Meanwhile there are TONS of sets that give magicka return:
- Warlock (Endangered Status)
- Arch-mage (Extinct - already nerfed to death)
- Magicka Furnace (Threatened - but not that well used so its probably safe for now)
- Lich set (Endangered Status)
- Desert rose (extinct just nerfed to uselessness thanks to stupid ice block)
ALL OF THESE SETS WILL HAVE TO BE NERFED TO BALANCE BROKEN ICE BLOCK
this doesn't even mention major magickasteal. Where is major stamina steal?
The reason ZOS didn't put a major stamina steal in the game is that it would make permablock rediculous.
But magickasteal will do the same thing to ice block.
Be a Redguard and wear the very good Viscius Ophedian set. Or just be a Stam Sorc. Because Wrobel and Lambert play them.
Both morphs of Dark Exchange are Ridiculous
I'm a bit annoyed at this change because of the mechanics involved in the set. The game has continuously been altered in ways that benefit large groups balling up and zerging down smaller groups of players (elimination of dynamic ultimate, AoE caps continuing to be a thing, nerfing of sets that benefit those being outnumbered, etc.).
This set was extremely strong when you are being zerged down by numbers much greater than your own (thus the multiple attacks per second proccing the set). It had no significant value unless you were placed in a situation in which the odds were stacked against you, and was arguably a waste of a 5 piece if you are in a zerg of players. ZOS most likely saw popular players and/or strong small scale players utilizing this set because these people are quite frequently fighting outnumbered.
Even a two second cooldown would leave this set strong in the hands of outnumbered players, 4 seconds seems to harsh.
To be honest, I'm getting kind of sick of the toolkit for fighting outnumbered being consistently destroyed because apparently already fighting against the odds is already not enough of a disadvantage...
I'm a bit annoyed at this change because of the mechanics involved in the set. The game has continuously been altered in ways that benefit large groups balling up and zerging down smaller groups of players (elimination of dynamic ultimate, AoE caps continuing to be a thing, nerfing of sets that benefit those being outnumbered, etc.).
This set was extremely strong when you are being zerged down by numbers much greater than your own (thus the multiple attacks per second proccing the set). It had no significant value unless you were placed in a situation in which the odds were stacked against you, and was arguably a waste of a 5 piece if you are in a zerg of players. ZOS most likely saw popular players and/or strong small scale players utilizing this set because these people are quite frequently fighting outnumbered.
Even a two second cooldown would leave this set strong in the hands of outnumbered players, 4 seconds seems to harsh.
To be honest, I'm getting kind of sick of the toolkit for fighting outnumbered being consistently destroyed because apparently already fighting against the odds is already not enough of a disadvantage...
^ this.
Yolokin_Swagonborn wrote: »Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
Yolokin_Swagonborn wrote: »Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
---New Set From Fang Lair---
Trappings of Invigoration (Medium)
(2) Stamina Recovery
(3) Max Stamina
(4) Stamina Recovery
(5) When you cast an ability while under 33% Stamina, you restore 9000 Stamina. This effect can occur once every 1 minute.
Yolokin_Swagonborn wrote: »Yolokin_Swagonborn wrote: »Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
---New Set From Fang Lair---
Trappings of Invigoration (Medium)
(2) Stamina Recovery
(3) Max Stamina
(4) Stamina Recovery
(5) When you cast an ability while under 33% Stamina, you restore 9000 Stamina. This effect can occur once every 1 minute.
One year later LOL.
I'm surprised I'm still here. What am I doing with my life. So where's the stamina version of the lich set? Do I need to wait till January 2019 for that?
Don't forget to necro this thread again in 2019 and we can have another laugh at how much the game has been nerfed due to the disgusting champion system. or maybe ZOS will kill CP by then who knows. Or maybe CU will be out by then and no one will play this.
rustic_potato wrote: »Yolokin_Swagonborn wrote: »Fun and interesting sets getting nerfed and nerfed thanks to power creep from the champion system and broken mechanics like ice block.
Here's a test, how many sets can you think of that give you a burst of stamina return?
Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
Where is the stamina version of seducer? Marksman?
Meanwhile there are TONS of sets that give magicka return:
- Warlock (Endangered Status)
- Arch-mage (Extinct - already nerfed to death)
- Magicka Furnace (Threatened - but not that well used so its probably safe for now)
- Lich set (Endangered Status)
- Desert rose (extinct just nerfed to uselessness thanks to stupid ice block)
ALL OF THESE SETS WILL HAVE TO BE NERFED TO BALANCE BROKEN ICE BLOCK
this doesn't even mention major magickasteal. Where is major stamina steal?
The reason ZOS didn't put a major stamina steal in the game is that it would make permablock rediculous.
But magickasteal will do the same thing to ice block.
You get shards and repentance for stamina sustain. Are you seriously complaining about stamina sustain when it is infinitely easier to sustain a stam toon compared to a magika toon..
Ragnarock41 wrote: »rustic_potato wrote: »Yolokin_Swagonborn wrote: »Fun and interesting sets getting nerfed and nerfed thanks to power creep from the champion system and broken mechanics like ice block.
Here's a test, how many sets can you think of that give you a burst of stamina return?
Where's the stamina version of the warlock set that gives you 10k stamina when you are low?
Where is the stamina version of seducer? Marksman?
Meanwhile there are TONS of sets that give magicka return:
- Warlock (Endangered Status)
- Arch-mage (Extinct - already nerfed to death)
- Magicka Furnace (Threatened - but not that well used so its probably safe for now)
- Lich set (Endangered Status)
- Desert rose (extinct just nerfed to uselessness thanks to stupid ice block)
ALL OF THESE SETS WILL HAVE TO BE NERFED TO BALANCE BROKEN ICE BLOCK
this doesn't even mention major magickasteal. Where is major stamina steal?
The reason ZOS didn't put a major stamina steal in the game is that it would make permablock rediculous.
But magickasteal will do the same thing to ice block.
You get shards and repentance for stamina sustain. Are you seriously complaining about stamina sustain when it is infinitely easier to sustain a stam toon compared to a magika toon..
oh, is that why magicka Dk permablocks 20 times easier than stamDK...
oh wait, can it be that stamina users use their resource pool for running, dodging,blocking....