Ajaxandriel wrote: »I think you mix up established in-universe lore and infallible "omniscient" lore there.- Elfs turned into Orcs a very long time ago and transformed suddenly instead of evolving over a long period. Their god transformed over a short time as well and gave them after his return a completely new lifestyle.
Like, I prefer to think that orcs evolved over a long period - and you can not prove me I'm wrong, just like I can't prove you that I see the (fictional) truth either. Because mythos are made of this, more or less convincing explanations, and Faith.I won't say it is a matter of good or bad writing. Indeed the fans did make their own vision about the game lore. But if we are talking about general logic - or a kind of realism TES could tend to - then you should consider IRL history, European peoples killing each other for some times and befriending for some other times. French and Germans seeing each other as beasts just 100 years ago, even though we are the same species, and now we're allied. (If you're an American, then let's take the example of how the Japanese were depicted during WWII - and so on, anywhere at any time.) Then let's imagine what could happen in a world with at least two species like mer and men.RealLifeRedguard wrote: »I could accept the way ESO handled this if they acknowledged the context at all. Sure we can just assume that the bretons and redguards were completely racist and irredeemable, and that they were so cruel to the orsimer for no reason, but is that in any way interesting or nuanced? Are we really to believe that the orcs were ONLY misunderstood and they really were always this civilized? It's just poor worldbuilding and even worse writing.BTW, Orsimer folk were seen as animals in 1st and 2nd era, so any lore friendliness of DC stops there.
I'd say the same thing on the complains about the "illogic behavior" of argonians supporting the dunmer, right after having been their slaves. If we admit this, how could we figure out black people supporting the USA right along the XXth century ? hehe
That said, I totally agree when you explain how the game plot and geopolitics lack more nuanced cases like the Telvanni. (I like to roleplay non-alliance-aligned characters and guild, so I share this point of view.)
The original storyline displays few complex situations. Everything seems linear. The Veiled Heritance is bad because they are bad racists, and by chance, bad daedric cultists in the end. The bad bosmer are bad because they aligned themselves with bad wood orcs and bad Daedric Prince - and the peaceful ones that made their way apart from the AD just burnt in The City of Ash...
Indeed the fantasy of many races have been dramatically toned down.
The Redguard plot was one of my disappointments (at first - then TG did add some atmosphere, even if it still lacks an "african" flavour). The worst imo were the Altmer... I saw just no fantasy there. Well, at least the landscape was cool.
But unlike the OP I am fine with the Orcs in ESO. I found them one of the most interesting races to be honest. The amazing mash-up of classical elven, ork-ish and dwarven features... and their homes having a real "atmosphere". Just my feeling.
RealLifeRedguard wrote: »unsympathetic disgusting vicious sociopathic genocidal racists
I see your point. Then, isn't this from an historical black-and-white moral standpoint too ?RealLifeRedguard wrote: »As of now, it seems the bretons and redguards have just been psychotic *** who randomly decided to stop being *** for a brief moment.
Never mind the true Orcs, I say bring back the true Scotsman!
As for "unsympathetic disgusting vicious sociopathic genocidal racists", seriously, that could be anybody. If real world human history teaches us anything, it teaches us that.
Blood and power,
With this thread, I would like to talk about a topic which was on my mind since the beginning of Elder Scrolls Online. It’s about the Orcs, my personal favourite race in Elder Scrolls.
In my opinion, the developers of Zenimax have quite an inappropriate portrayal of the Orcs and transferred this also into the game. The Orcs of Elder Scrolls Online correspond hardly to their counterparts in the other Elder Scrolls games and to the corresponding and original lore. Of course, it was Skyrim which is very decisive here, but it is decisive for many things anyway. I will now make some examples to illustrate what I mean.
1. Gear and appearance
What we learnt in previous games about the Orcs is, that their gear is one of the best you can find in Tamriel. Above all, forged objects like heavy armour and weapons are remarkably effective, which is because of the military culture of the Orcs as well as their knowledge about the processing of ore, first and foremost orichalcum. As strong as these weapons and armours are, they are regarded as absolutely hideous amongst most of the other peoples. For one thing, the trade of the Orcs is very practical and that’s why they go almost in every case without squiggly decorations on weapons and armours; and for the other, their trade is noticeably coarse, that’s why their weapons and armours seem to be quite brutish.
The Orcs in ESO have obviously gotten totally new clothing which doesn’t correspond to their principles nor does it look classically “orcish”. There are aesthetics and squiggles, which doesn’t make any sense nor is it really brutish.
For example, axes, swords and cuirasses. Above ESO, below Skyrim.
I think this development is a pity. Also the so-called “Ancient Orcs” with Wrothgar couldn’t really bring something of the desired orcish culture with them.
They have fine crafted gear decorated with runes as well which reminds me more of the classical Dwarves from Middle Earth or the Nords than of Orcs.
Also, the Orcs themselves have gotten on average a somehow softer and more human appearance. This isn’t necessarily bad but I miss a little the rough Orcs.
A little comparison. (Elder Scrolls Legends, Skyrim, ESO)
2. The character
What I personally noticed is, that the character of a lot of Orcs became very “human”. I don’t talk about the so-called “city-orcs”, Orcs who have decided to live with humans or grew up with them. There it is logic and likely that they have such characteristics and behaviour. But also the Orcs who live traditionally have somehow a lot of human characteristics and worldviews. They can only partly convey their own culture convincingly and it appears often a little posed; like they were actors who play something which they not really are. Most of the Orcs appear as the rough but actually kind-hearted thug or the harmless drunkard from next door. They could as well be humans that way. You don’t really get a feeling of an own species with its own moral values and worldviews.
A lot of wars against the Orcs have been fought because of considerable cultural differences and prejudices. That’s one of the reasons why they are considered an exiled and expelled people. Exactly these cultural differences are too little perceptible. When you talk to an Orc, you could often have the same conversation with any rough human as well, because they appear as if they had the same values or views and as if empathy with them was no problem, which makes the Tamrielic hate for orcs pretty much invalid. Often, Orcs just appear as “better Nords”. Tough blokes who drink and fight but actually only want to do the right thing. Instead, I would like to have the secluded and corrupted people of warmongers with its own ideas of honour, moral and love; the people which differs boldly from humans and which we could get to know in the history of Elder Scrolls.
3. Religion
The religion of most of the Orcs in ESO has been shaken up strongly. The name Mauloch has become popular, while the god of the Orcs is mainly useful as a prattle-monger and can’t be taken as serious as the great Malacath of the old times. Apart from that, he appears for a lot of Orcs to have only a slight or symbolic significance. This “Mauloch” also lacks the daedric influence which was decisive for the Orcs and which could be seen in their appearance, their lifestyle and their armours.
Malacath, the god of curses, of blood and of the expelled became a comparatively harmless counterpart which fits probably better in the Daggerfall Covenant than a daedric prince. I think that’s a pity.
In the end I would like to say that this is all criticism on a high level and that I think that Elder Scrolls Online is in itself definitely a successful work which I like to spend a lot of time in and I still will do so in the future. But exactly that’s why it was important to me to talk about that.
Kind regards,
Droku
(P.S. I'm not a native English speaker but I tried my best to translate it accurately.)
This should be interesting. I started with TESO.
Hm. Sexy-ish humans, i guess.Arena
Humans with tails. Heh heh.Daggerfall
Ew, weird. Those legs, man. Can they actually work?Morrowind
WAAAAAAH! AHHHHH! AHHHHHHHHHHHH!Oblivion
A bit creepy.Skyrim
This looks most like cat people.ESO
slumber_sandb16_ESO wrote: »There is one option for horns in the character creator. One. And I cant even use facial hair with the horns.
This.slumber_sandb16_ESO wrote: »Other things I'd want to see:
More horn options
Horns tied to eyebrows rather than adornments
Tusks options
Less human features, more crude/bestial/brutish features
More brutish/bestial voice options
The_Smilemeister wrote: »
The_Smilemeister wrote: »
What are you talking about? It's still current year post...Now if it was a post from 2-3 years ago, yes. I agree.
Jayman1000 wrote: »Another racists thread!! Didn't we already agree that racism was bad mkay, and must be stomped out where it shows it face? Look, there's no such thing as "true orcs". Any kind of Orc is ORKay with me, brown orc, green orc, human orc, elf orc.
Orcs are human too!
Those that think Orcs in ESO look 'too human' forget that this isn't Warcraft (the franchise), Warhammer, or even Everquest. This is Elder Scrolls.
Orcs or Orismer are Elves. Meaning their culture and civilization goes back further than any humans.
charley222 wrote: »why the basic orc motif armor the helmet have the face cover ? like a robot and all other elder scrroll game the helmet is open face ?