That Morrowind armour is ridiculously good looking
No offense, but it sounds like you only played Skyrim.
Orcs are a pariah folk. They live scattered throughout Tamriel because they aren't really welcome anywhere, without a significant homeland, even though they tried to establish it in High Rock several times. That means you will find Orcs leading all kinds of lifestyles - as mercenaries in other cultures, highly civilized city orcs, fierce and primal wood orcs, the iron orcs of Craglorn, the strongholds in Skyrim, etc. To reduce their cultures and craftsmanship to the run-down strongholds of 4th era Skyrim is dismissive of their own long and varied history as well as their Aldmeri ancestry.That Morrowind armour is ridiculously good looking
Yeah. It's a shame we have like 4 Orcish styles (Orc, Ancient Orc, Malacath, Trinimac), and none look like the classic Morrowind or even Oblivion armor. Obviously it has been influenced by Akaviri styles, but the Potentate ended about 200 years ago in ESO, so there's no reason you wouldn't see such styles now.
I dont think core of "problem" are orcs. Its Mer races in general.
You can notice in elder scrolls games in general Elves has more crude facial features, and orcish features are based on it.
ESO being a mmo, they decided to make elves more "elvish" in general understanding of elves based on popularization classic fatasy like Lord of the Rings.
This change, whehter good or bad, was made to ESO approaches and engage wider spectrum of general population.
Because orc appearence is based on mer appearence, they look less "Merish", as all mers, therefore less crude in general.
Hello @corrosivechains ,
If you refer your comment to me, please read what I wrote above you. I didn't want to say that Zenimax did something wrong; these are just details which are in my very personal opinion worthy of improvement.
Regards
Droku
Blood and power,
With this thread, I would like to talk about a topic which was on my mind since the beginning of Elder Scrolls Online. It’s about the Orcs, my personal favourite race in Elder Scrolls.
In my opinion, the developers of Zenimax have quite an inappropriate portrayal of the Orcs and transferred this also into the game. The Orcs of Elder Scrolls Online correspond hardly to their counterparts in the other Elder Scrolls games and to the corresponding and original lore. Of course, it was Skyrim which is very decisive here, but it is decisive for many things anyway. I will now make some examples to illustrate what I mean.
- I agree that there are several sorts of Orcs and that they differ from region to region in that they have different appearances and I also support that, but I miss the traditional wild Orcs who live in tribes. I find it definitely logic that the Orcs evolved in multiple ways but I think a lot of Orcs in ESO lack a serious reason why they are hated in a lot of places throughout Tamriel because their characteristics don't really seem to differ from the other peoples. I also agree that the Orcs were made more mass compatible like other races but that doesn't mean that I appreciate this.
Um, actually here's the evolution of Khajiit over each TES game:Khajiit and Argonies also got more and more human in every TES game,
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
RealLifeRedguard wrote: »While I don't agree with ALL of your points (I think ESO orc armor is boring but I don't think it HAS to be crude to fit them) I definitely agree with the essence of what you're saying.
ZOS seems committed to taming down a lot of the races and making everything a bit more "normal". The biggest offenders in my opinion are the altmer and the argonians. Both have become far too tame and normal.
Argonians in particular lack any sort of that sinister nature that was hinted at in Morrowind. I don't want them to be all evil, but I was hoping to see where the stereotypes about argonians being wicked vicious and emotionless come from. I was fine with the "imperialized" argonians in Oblivion and Skyrim, but going to Black Marsh and finding out they're just goody-two-shoes aztec knockoffs was pretty disappointing to me.
Their physiology is interesting but other than that there's just no nuance. 9 times out of 10 they're either victims or insanely OP hist powered demigods who can do whatever the hell they want.