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Show more information about players in group list.

Kneighbors
Kneighbors
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So i'm making a new build of tank templar and joining random dungeons to gain fast'n'fun XP. My level is 38 with 450cp. Many times I join nWGT or nICP I see "veterans" starting to cry "oooh tank low lvl we are done here", vote to kick me or leave the dungeon... The build itself is very strong due to cp and bonuses and able to solo last bosses in these dungeons, but I can't show it or proove it in no way until we get to a boss.

So what I suggest is to give away more information about players, such as cp points beyond his level, how many times the player finished the dungeon etc...

I would even suggest to show success ration in dungeons, this would motivate people to stay and play till the end and not abandon it in the middle.
Edited by Kneighbors on January 18, 2017 3:37PM

Show more information about players in group list. 54 votes

Yes, it's a good idea to show more information about players listed in group.
35%
ZakorGhost-ShotsollMcIFearlessOne_2014HighstakePink_ViolinzKammakaziComboBreaker88Kr3doBeardimusDPShiroUphzandreasranasenIsellskoomaMarabornwingrionKneighborsEnslavedNocturnalan 19 votes
No, it's more important to keep it private.
35%
BlackSparrowMidnight_RoseZiRMRosveenSinthraxDMuehlhausenFranieckcaptainwolfosWolfsongDigitalShibbyelantaura0lbertikusZolexiSolarCat02VipstaakkiBlanketFortAkromaAngelOfWrathldzlcs065riberion 19 votes
The way it is now is the best, don't touch it.
29%
ItsMeTooidkKetarmishkkidd0hYaadaAlnilamECillion3117bareheinyRatedChaoticVoxicityitehacheMeri20098CerboltEldritchPenguinKodracKeillieai15 16 votes
  • soll
    soll
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    Yes, it's a good idea to show more information about players listed in group.
    I would like to see this, yes.

    It's always good to know more about pugs, however, maximum we could expect is CP next to lvl number, because poor players are going to QQ due their low stat's/cp. And they kind of have their point, because it can make even bigger hole for low cp players, makes it even harder to find a group (well this also can be solved by finding any pve guild... but it's too hard for average player)

    Remember, that some players QQ about DPS share, and so it got removed. terrible move IMO :/
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
    EP – Sollencia
    AD – Sollencia Overdose
    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • Zakor
    Zakor
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    Yes, it's a good idea to show more information about players listed in group.
    Easy for me. The more I know about a group the better I can support them. If I see for example that someone hasn't finished a dungeon I can explain bosses BEFORE we wipe due to unknown mechanics. Sure some people will just leave in that situation but there always will be bad examples, so what.

    I would even go a step further and reinclude the DPS share for example. It was good to know who exactly had those damn low dps. And in most cases you can see it anyway even without an addon...
  • Kneighbors
    Kneighbors
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    Yes, it's a good idea to show more information about players listed in group.
    AlnilamE wrote: »
    Honestly, if people running a normal dungeon won't give the tank the chance to pull the first boss, then they are the ones who have a problem.

    The 15 minute penalty applies from the time you port into the dungeon. Might as well use those 15 minutes to start the run and see how it goes. If it's really terrible, they can leave.

    And I've run nWGT with a tank in their 40s and two DPS who had never been there and it was fine. Took a little longer to take down the Planar Inhibitor, but once they got the hang of it, we went through with no problems.

    Look, you can blame the people all day long but this won't improve current state. Right now, I tell you from own experience, most of "veterans" groups cry when see low level tank or heal joining the dungeon. But both of these roles can manage without any problem on lvl 10 in these dungeons.

    What I ask is alil respect, I don't want to see cp100 crying "ooooh wtf is that lowbie we won't pass the dungeon". If you show him that my actual cp is 450 it will take legitimacy to cry about low level.
  • Yaada
    Yaada
    Soul Shriven
    The way it is now is the best, don't touch it.
    Simple fix.... just link them your achievements in chat, and/or where any skins you've received, or run around with your Necrotic Hoarvor pet.

  • AlnilamE
    AlnilamE
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    The way it is now is the best, don't touch it.
    Kneighbors wrote: »
    AlnilamE wrote: »
    Honestly, if people running a normal dungeon won't give the tank the chance to pull the first boss, then they are the ones who have a problem.

    The 15 minute penalty applies from the time you port into the dungeon. Might as well use those 15 minutes to start the run and see how it goes. If it's really terrible, they can leave.

    And I've run nWGT with a tank in their 40s and two DPS who had never been there and it was fine. Took a little longer to take down the Planar Inhibitor, but once they got the hang of it, we went through with no problems.

    Look, you can blame the people all day long but this won't improve current state. Right now, I tell you from own experience, most of "veterans" groups cry when see low level tank or heal joining the dungeon. But both of these roles can manage without any problem on lvl 10 in these dungeons.

    What I ask is alil respect, I don't want to see cp100 crying "ooooh wtf is that lowbie we won't pass the dungeon". If you show him that my actual cp is 450 it will take legitimacy to cry about low level.

    But what if the tank really is a level 45 tank with no CP? Why should they not be shown respect at least until they show they have no clue what they are doing?

    If people just spent their 15-minute cooldown trying to run the dungeon rather than just dropping out, they would have a far easier time completing dungeons and we would all have fewer complaints.
    The Moot Councillor
  • DPShiro
    DPShiro
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    Yes, it's a good idea to show more information about players listed in group.
    Yes more information is always better.
    And I also want to see each players DPS and contribution.
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • Tabbycat
    Tabbycat
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    I can see it now.

    OMG tank doesn't have 100% success rate!

    *vote kick*
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Voxicity
    Voxicity
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    The way it is now is the best, don't touch it.
    As a flawless conqueror 52k dps vegan, I think it's fine the way it is
  • Danksta
    Danksta
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    Jeremy wrote: »
    Kneighbors wrote: »
    So i'm making a new build of tank templar and joining random dungeons to gain fast'n'fun XP. My level is 38 with 450cp. Many times I join nWGT or nICP I see "veterans" starting to cry "oooh tank low lvl we are done here", vote to kick me or leave the dungeon... The build itself is very strong due to cp and bonuses and able to solo last bosses in these dungeons, but I can't show it or proove it in no way until we get to a boss.

    So what I suggest is to give away more information about players, such as cp points beyond his level, how many times the player finished the dungeon etc...

    I would even suggest to show success ration in dungeons, this would motivate people to stay and play till the end and not abandon it in the middle.

    I disagree.

    It would be better (and easier) to simply hide your level. That way they would have a harder time prejudging you in the first place.

    I believe less information (not more) is the solution to many of the biases being inflicted on players who use the group finder. That way players will have to react to the player's actual playing instead of just the numbers next to their level or CP values.

    If it were that way then people would just ask for you to link achievements or kick.
    BawKinTackWarDs PS4/NA

  • Kneighbors
    Kneighbors
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    Yes, it's a good idea to show more information about players listed in group.
    AlnilamE wrote: »
    Kneighbors wrote: »
    AlnilamE wrote: »
    Honestly, if people running a normal dungeon won't give the tank the chance to pull the first boss, then they are the ones who have a problem.

    The 15 minute penalty applies from the time you port into the dungeon. Might as well use those 15 minutes to start the run and see how it goes. If it's really terrible, they can leave.

    And I've run nWGT with a tank in their 40s and two DPS who had never been there and it was fine. Took a little longer to take down the Planar Inhibitor, but once they got the hang of it, we went through with no problems.

    Look, you can blame the people all day long but this won't improve current state. Right now, I tell you from own experience, most of "veterans" groups cry when see low level tank or heal joining the dungeon. But both of these roles can manage without any problem on lvl 10 in these dungeons.

    What I ask is alil respect, I don't want to see cp100 crying "ooooh wtf is that lowbie we won't pass the dungeon". If you show him that my actual cp is 450 it will take legitimacy to cry about low level.

    But what if the tank really is a level 45 tank with no CP? Why should they not be shown respect at least until they show they have no clue what they are doing?

    If people just spent their 15-minute cooldown trying to run the dungeon rather than just dropping out, they would have a far easier time completing dungeons and we would all have fewer complaints.

    LOL so it's people like you who vote me out. On any normal dungeon lvl 15 tank with 450 champion points is uber fkn machine. Your champion points affect greatly your character and you also get huge bonuses for low level.

    People won't change if you don't change the environment. People just act natuarlly. Same like you, what is 45lvl tank, really? Play different characters and you will understand the game better.
  • Draconerus
    Draconerus
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    I would actually love to see this implemented for multiple reasons.
    Draconerus
    Argonian - Templar Healer
    Da Funk - Officer
  • DigitalShibby
    DigitalShibby
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    No, it's more important to keep it private.
    I'd like to see CP's being removed from visibility. Elitism is worse than server issues at the moment.
  • SolarCat02
    SolarCat02
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    No, it's more important to keep it private.
    It's their loss, more than anything.

    My tank has been successfully completing nICP since level 16, with minimal problems.

    I was only unable to complete once, due to low dps and an overcautious healer who refused to come close enough to heal my tank or the melee dps, or cross the poison lake until the boss was dead for that matter. I was keeping him and I alive while tanking, which was a major lesson in resource management! They couldn't follow the mechanics for the soul burst on the final boss, leaving me as last one standing with low resources from self-healing through all the damage I was taking (including about 17 health draining orbs spread across the room on our best run). After using up all my potions and about 50 soul gems I politely told them I needed to go to bed.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • FearlessOne_2014
    FearlessOne_2014
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    Yes, it's a good idea to show more information about players listed in group.
    I always say more information is better. Oh btw I'm in 1 dedicated trial guild and 1 PvE guild. However ZOS only allows you to have 5 guilds total. I also am now looking for a PvP guild so that's 3. And since ESO requires you to be in at least 2 trading guilds to utilize pricing add-on with somewhat precision. And the fact that it's impossible to find players in your 2 PvE guilds at you beckon call. The points about "maybe you should find a guild to have more information.

    That point will always be mute untill either ESO does not require you to be in Trading guilds. Or ZOS allows you to have more then 5 guilds per a account. What I do see is the same thing from other threads crying about ZOS not forcing random people to carry them through higher tier'ed content.

    After playing ESO for so long me personally can tell from the 1st mob pull how the dungeon is going to go. If it's going horrible before the 1st boss fight then, I'm sorry the rest of that 15 minutes for me would be much better spent in open world farming for mats, dolmens, or world bosses and rerolling for a group of players that's not going to turn a 15 to 30 minute run into a 2 to 3 hour run and then be disrespectful to me trying to help them. Sorry after getting so many of those. Now my bleeding heart only extends to my guild mates and friend list players. There is nothing elitist about the way I think either about group finder, if you feel such a way though I truly feels very sorry for you... Much pity.

    Knowledge is Always Power! The more you have. The faster you can make a informed rational decision.
  • DMuehlhausen
    DMuehlhausen
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    No, it's more important to keep it private.
    If start showing a success rate, and people will start kicking 561 that aren't above like an 80% rate. Any information about a character other than basic level should be hidden. As soon as you start showing it the a*** come out to play.
  • Katahdin
    Katahdin
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    I'd like to see CP's being removed from visibility. Elitism is worse than server issues at the moment.

    I can count how many times I'm on my light armor sorc or my glass cannon nightblade and everyone stands there expecting me to aggro the boss because I'm highest CP.
    Beta tester November 2013
  • Rosveen
    Rosveen
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    No, it's more important to keep it private.
    Katahdin wrote: »
    I'd like to see CP's being removed from visibility. Elitism is worse than server issues at the moment.

    I can count how many times I'm on my light armor sorc or my glass cannon nightblade and everyone stands there expecting me to aggro the boss because I'm highest CP.
    Well... Do you have a tank or are you in a 3/4 dd run? Chances are that everyone else is a glass cannon too. ;)
  • SolarCat02
    SolarCat02
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    No, it's more important to keep it private.
    If start showing a success rate, and people will start kicking 561 that aren't above like an 80% rate. Any information about a character other than basic level should be hidden. As soon as you start showing it the a*** come out to play.

    I would like to add that including a success rate percentage would further discourage people from playing with lower levels...

    I often participate in dungeon runs with guildmates who are still struggling with their builds and rotations. I have many failed vWGT runs under my belt, due to my trying to help people through who don't really belong there. Sometimes I can carry them, and sometimes I can't... I still have no issues trying.

    If I were to be penalized for trying to help people...

    I like helping people. I don't want to have to choose between trying to teach mechanics to people versus keeping my record spotless so I don't get kicked from doing content that I know easily.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
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