Maintenance for the week of February 9:
• NA megaservers for maintenance – February 9, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for maintenance – February 9, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Eso PS4 PRO Screenshots in different resolution and settings

RouDeR
RouDeR
✭✭✭✭✭
RESOLUTION : 720p
xed1G1.jpg
RESOLUTION :1080p Enchanced
5hgmkw.jpg
RESOLUTION : 4k
rFhbTe.jpg
RESOLUTION : 4k HDR
mcsUji.jpg
.
.
.

4k HDR Flames showed by Kitty Cat
mpHUTG.jpg
Edited by RouDeR on February 9, 2017 11:44PM
  • RouDeR
    RouDeR
    ✭✭✭✭✭
    I just noticed , that the img hosting site has screwed the quality of the images badly , does anyone knows website that doesn't do that ?
  • Concenaros
    Concenaros
    ✭✭✭
    Really interesting to see the differences between the different Res's and how HDR affects the colors in-game.

    Personally I don't like the addition of HDR. Makes the game wayyy to cartoon-y for my liking. Gives me a WoW feeling and I dislike the art-style and color palette of it.

    Thanks for doing this OP.
    "What is your purpose here, Arisen? If you sought to live you had naught but run and hide yourself away. But then, tell me, child of man... what does it mean to live in truth? To wage war against the passing days? To pray to the unseen for a few breaths more? To raise grand cities from stone, and spawn new life in turn? Mankind has done this, yes, and more. But is the tapestry you weave truly of your own design?"
    Rhylarr - Lvl 30 - XBOX ONE - Aldmeri Dominion
    Flowki Engarson - Lvl 22 - XBOX ONE - Daggerfall Convenant
    Concenaros - Lvl 24 - XBOX ONE - Ebonheart Pact
    Targoth Gro'Urgash - Lvl 8 - XBOX ONE - Dagerfall Covenant
  • Kammakazi
    Kammakazi
    ✭✭✭✭✭
    ✭✭
    RouDeR wrote: »
    I just noticed , that the img hosting site has screwed the quality of the images badly , does anyone knows website that doesn't do that ?

    Imgur / Flickr
  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    I can't with the whole vibrant look. It's like the rainbow took a dumb on the game. I'd prefer if they added an option like Photoshop's Selective color tab to just bring up certain colors in-game instead of EVERYTHING... There's a big difference between making your game look more richer in color and just making it look like ***. :neutral:

    So here I'd prefer just the 4K resolution without HDR.
    Edited by andreasranasen on January 10, 2017 5:29PM
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • lagrue
    lagrue
    ✭✭✭✭✭
    This thread makes me glad i dont have HDR on my 4k tv. Lets me know I made the right choice.
    "You must defeat me every time. I need defeat you only once"
  • RouDeR
    RouDeR
    ✭✭✭✭✭
    I re-uploaded the screenshots in the proper resolution , you can now see the actual difference ,
    My personal opinion is that HDR looks AWESOME I love it on my TV :)
  • Dantonian_Rarstiana
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/
    Edited by Dantonian_Rarstiana on January 10, 2017 5:49PM
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    Yeah, I totally opened a PS4 pro about resolutions and settings in the hope I could find out what settings etc you use on PC. I'm sure I won't be the only one that thought that too.
  • MEBengalsFan2001
    MEBengalsFan2001
    ✭✭✭✭✭
    lagrue wrote: »
    This thread makes me glad i dont have HDR on my 4k tv. Lets me know I made the right choice.

    Not sure how ZoS went about their code update to support 4K HDR. I know that 4K content shot with HDR/Dolby Vision looks amazing on a properly tune TV with HDR/Dolby Vision. I seen some pretty amazing content on the top of the line 65" Vizio at my brother's house.

    We than compared the image quality on my LG 55" that supports HDR but is not a true HDR TV. My TV cost me $600 and my brothers TV cost him around $3,000+.

    So what did $2,400 get my brother that my TV does not have. His TV has both HDR10 and Dolby Vision and can support both formats. He has a better refresh rate and a few other bells and whistles along with 10" more on the screen for his TV.

    My TV though cheaper was not horrible but you could see the difference in picture. Would I state that the Vizio is worth $2,400. NO! Would I pay another $400 or so at 55" to get HDR / Dolby Vision? No!

    IMO, at this time there is barely any 4K content, forget 4K content with HDR/Dolby Vision. Maybe in a year or 2 I would recommend a HDR / Dolby Vision TV and who knows what will happen between now and than. All it takes is one company to find a new standard that older 4K sets could use that could take HDR/Dolby Vision out of the picture.

  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • Asgari
    Asgari
    ✭✭✭✭✭
    ✭✭
    to me as the resolution got passed 1080p on your ps4, the screen shots colors and textures got worse. That HDR filter is horrible.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Dantonian_Rarstiana
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg
  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.
    Edited by andreasranasen on January 10, 2017 7:06PM
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • AdamBourke
    AdamBourke
    ✭✭✭✭✭
    Just want to point out, viewing the HDR screenshot on a non HDR screen will not look as it does on a HDR screen!
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    Very interesting thread. I played ESO on my PS4 (not Pro) and I totally disliked it. It looks horrible. I switched to the Xbox One version and it looks much better than on my PS4. I don't know why. It's sharper and the colors are better.

    I'd love to see a comparison between PS4 Pro and the One just to see how much better it gets with 4k. The normal PS4 version is without a doubt the worst when it comes to graphics.

    And the HDR looks horrible in my opinion.
    Edited by Seraphayel on January 10, 2017 7:15PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    Which would be great if the fog was something like this:
    stock__norwegian_nature_1_by_riddlesolved.jpg

    But the fog in ESO is way too dense and starts way too close to the camera. And it is constant in every single scene no matter the climate or time of day. The real reason they use so much fog is so they can save memory not having to render high quality level of detail in distant terrain. It keeps the minimum requirements down.

    On topic. I love HDR, but I have to agree with others that for the pictures above it is simply too saturated a palette for my tastes. And I use sweetfx for an HDR-like effect also, so I enhance my color palette too.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Seraphayel wrote: »
    Very interesting thread. I played ESO on my PS4 (not Pro) and I totally disliked it. It looks horrible. I switched to the Xbox One version and it looks much better than on my PS4. I don't know why. It's sharper and the colors are better.

    I'd love to see a comparison between PS4 Pro and the One just to see how much better it gets with 4k. The normal PS4 version is without a doubt the worst when it comes to graphics.

    And the HDR looks horrible in my opinion.

    @Seraphyel

    I'm looking at this using my brand new hdr/Dolby vision lg tv.
    I'm going to assume the differences are that the Xbox one S is very different from the PS4 pro because of the two outputs that ZOS created for the PS4 /slim and the PS4 pro
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Dantonian_Rarstiana
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    I think you are confusing atmospheric scattering with fog.
    and this "crappy add-on" (it is neither crappy nor an add-on) removes the fog so you can see the things your game is already rendering before ESO takes a big dump on it and makes everything grey.
    It also increases the distance that objects can be drawn, and removes the crappy LOD.
    Basically it turns off all the junk tacked onto the game so that it would run OK on consoles.
    Hook64 cannot add atmospheric scattering to the game. It is unable to alter the graphics engine, all it does is change and remove values. It cannot implement new systems.

    The changing of the colors (which I suspect is what you are actually complaining about) is 100% customizable. You can make your own SweetFX preset from the ground up in about 10 minutes with zero programming knowledge. Its literally a text file that you change values on.

    I hope that didn't boggle your mind too much.
    Don't worry, this kind of customization will never come to consoles.
  • andreasranasen
    andreasranasen
    ✭✭✭✭✭
    ✭✭✭
    danno8 wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    Which would be great if the fog was something like this:
    stock__norwegian_nature_1_by_riddlesolved.jpg

    But the fog in ESO is way too dense and starts way too close to the camera. And it is constant in every single scene no matter the climate or time of day. The real reason they use so much fog is so they can save memory not having to render high quality level of detail in distant terrain. It keeps the minimum requirements down.

    On topic. I love HDR, but I have to agree with others that for the pictures above it is simply too saturated a palette for my tastes. And I use sweetfx for an HDR-like effect also, so I enhance my color palette too.

    Yes totally! Definitely saves memory and rendering. But removing it totally from the game like some other commenter preferred makes it look crazy and far from a "realistic" look.

    On the HDR topic, I wish we could have SweetFX on console. I used it on Guild Wars 2 which has that "cartoony" look to it so it makes sense.
    Edited by andreasranasen on January 10, 2017 7:39PM
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
    • Alliance/Platform: Aldemerii - PS4/NA - CP 800+
    • Mag Sorc: Arya Rosendahl - Altmer - Highelf
  • Seraphayel
    Seraphayel
    ✭✭✭✭✭
    ✭✭✭✭✭
    @Seraphyel

    I'm looking at this using my brand new hdr/Dolby vision lg tv.
    I'm going to assume the differences are that the Xbox one S is very different from the PS4 pro because of the two outputs that ZOS created for the PS4 /slim and the PS4 pro

    I'm not using HDR on my One (my TV doesn't have it).

    The thing is, I'd like to see how much better the Pro version is compared to the One version, I'm just curious. ESO on my One looks pretty similar to ESO on my PC (something my PS4 never achieved) - sure, there are some issues where the PC version still looks better but it's hard for me to understand how ZOS made the One version visually better than the PS4 version.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    It's so hilarious how the game doesn't Render a damn thing after a certain distance, even if it is in your view. Skyrim at least had low poly models of buildings and trees at a distance. You can brag about ESO on PC all you want, all it does is give you pretty close ups and nothing else.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Prof_Bawbag
    Prof_Bawbag
    ✭✭✭✭✭
    ✭✭✭
    danno8 wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    Which would be great if the fog was something like this:
    stock__norwegian_nature_1_by_riddlesolved.jpg

    But the fog in ESO is way too dense and starts way too close to the camera. And it is constant in every single scene no matter the climate or time of day. The real reason they use so much fog is so they can save memory not having to render high quality level of detail in distant terrain. It keeps the minimum requirements down.

    On topic. I love HDR, but I have to agree with others that for the pictures above it is simply too saturated a palette for my tastes. And I use sweetfx for an HDR-like effect also, so I enhance my color palette too.

    Unless you stay in Scotland of course, then it looks natural and real. ;)

    3326574.jpg



  • Dantonian_Rarstiana
    Here you go.
    danno8 wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    Which would be great if the fog was something like this:
    stock__norwegian_nature_1_by_riddlesolved.jpg

    But the fog in ESO is way too dense and starts way too close to the camera. And it is constant in every single scene no matter the climate or time of day. The real reason they use so much fog is so they can save memory not having to render high quality level of detail in distant terrain. It keeps the minimum requirements down.

    On topic. I love HDR, but I have to agree with others that for the pictures above it is simply too saturated a palette for my tastes. And I use sweetfx for an HDR-like effect also, so I enhance my color palette too.

    Yes totally! Definitely saves memory and rendering. But removing it totally from the game like some other commenter preferred makes it look crazy and far from a "realistic" look.

    On the HDR topic, I wish we could have SweetFX on console. I used it on Guild Wars 2 which has that "cartoony" look to it so it makes sense.

    You are wrong.
    You still render everything in the fog. Take a close look in the second image I posted. You can still clearly see the mountains outline. Nearly everything in my screenshot is what your hardware has to render.
    Like I said before. It just removes the massive dump that ESO takes on your screen.
    The increased draw distance is for things like trees and houses, and again, it is all customizable.

    You guys clearly aren't getting the difference with what ESO launcher and SweetFX are. So here is the same screenshot with no SweetFX on it.
    This is 100% vanilla game coloring.
    You see these exact same colors on your consoles, except you have to deal with a big dumb of grey too.
    PeRhHF.jpg
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    It's so hilarious how the game doesn't Render a damn thing after a certain distance, even if it is in your view. Skyrim at least had low poly models of buildings and trees at a distance. You can brag about ESO on PC all you want, all it does is give you pretty close ups and nothing else.

    Actually in Hook64 there is a setting that you can change that will render all high quality models at all distances. It will absolutely kill your fps though. So here are three examples: First one is default (small clolor enhancement with sweetfx in all of them):

    Elder%20Scrolls%20%20Online%2001.10.2017%20-%2014.12.54.07.png

    Then the fog gets removed:

    Elder%20Scrolls%20%20Online%2001.10.2017%20-%2014.08.22.06.png

    Then the distance detail is turned up to crazy amount resulting in 20 fps, lol:

    Elder%20Scrolls%20%20Online%2001.10.2017%20-%2014.06.01.05.png

    ps. For some reason there is a border vignette added to all the pictures. Not sure where that comes from but it is not present in the game, lol.
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    That doesn't even give a realistic feel to it AT ALL.

    Then by all means,
    Keep playing with a wall of fog.
    This is the exact same spot on the vanilla game with ultra settings.
    SKQvfl.jpg

    There's a reason why there's a "fog" in-game.
    If air were perfectly clear then light would pass through it unaltered and there would be no haze (like your crappy addon). However, air isn't perfectly clear like you may think. It is full of water vapor, dust, pollution, other gasses, etc. As light moves through that air it hits some of these objects which causes the light ray to bounce off in a different direction. This obscures the image. The further an object is the further the light has to travel in order to reach you and that means it increases how much stuff the light has to pass through (meaning light will bump into more things like water vapor, dust, etc). As a result the mountains or other far away objects will appear hazy which is why we have this "fog" like effect in-game.

    Which would be great if the fog was something like this:
    stock__norwegian_nature_1_by_riddlesolved.jpg

    But the fog in ESO is way too dense and starts way too close to the camera. And it is constant in every single scene no matter the climate or time of day. The real reason they use so much fog is so they can save memory not having to render high quality level of detail in distant terrain. It keeps the minimum requirements down.

    On topic. I love HDR, but I have to agree with others that for the pictures above it is simply too saturated a palette for my tastes. And I use sweetfx for an HDR-like effect also, so I enhance my color palette too.

    Unless you stay in Scotland of course, then it looks natural and real. ;)

    3326574.jpg



    lol, I would love for the game to have that kind of atmospheric fog! Rolling over the hills and fields, with distant mountain peaks still visible and what not.
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    danno8 wrote: »
    ArchMikem wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    It's so hilarious how the game doesn't Render a damn thing after a certain distance, even if it is in your view. Skyrim at least had low poly models of buildings and trees at a distance. You can brag about ESO on PC all you want, all it does is give you pretty close ups and nothing else.

    Actually in Hook64 there is a setting that you can change that will render all high quality models at all distances. It will absolutely kill your fps though. So here are three examples: First one is default (small clolor enhancement with sweetfx in all of them):

    Then the distance detail is turned up to crazy amount resulting in 20 fps, lol:

    Elder%20Scrolls%20%20Online%2001.10.2017%20-%2014.06.01.05.png

    ps. For some reason there is a border vignette added to all the pictures. Not sure where that comes from but it is not present in the game, lol.

    Now see, THAT is an environment worth paying for, and most likely something that could be done with Xbox's Scorpio system.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • itscompton
    itscompton
    ✭✭✭✭✭
    lagrue wrote: »
    This thread makes me glad i dont have HDR on my 4k tv. Lets me know I made the right choice.

    Lol, one screen shot confirms that for you? It's likely the OP doesn't even have a TV that does true HDR since those are pretty expensive still. I have an entry level 4K 55" Samsung that can read HDR signals and simulate the effect so it's not a true HDR TV but it still creates a pretty stunning difference on live action movies and TV shows--making textures on everything look incredibly life like when it's on. But for an LED TV to be considered true HDR it has to be able to get incredibly bright (1000 nits--for comparison my Samsung can only do 490 in HDR mode), which is probably why the HDR screenshot looks so dark, like me OP doesn't have a true HDR TV . Even so I play with the HDR on and while a bit darker overall it makes lighting effects in the game look amazing, the blue flames on transitus stones in particular are mesmerizing. You're not going to be able to capture those types of gains in dynamic lighting for a moving video source faithfully in a single frame screenshot.
    And even if the OP has a true HDR TV you have no idea if he/she has optimized the video settings for an HDR source. In short you should have spent a little more to get HDR, it's awesome!
    Edited by itscompton on January 11, 2017 12:06AM
  • MotokoKusanagi34
    MotokoKusanagi34
    ✭✭✭
    OP are you sure the first screen is 720p? If that's a screen of the normal PS4 version then it's still running at the same resolution like the 1080p Pro "mode". Maybe I don't see it on my iPad but the res doesn't seem to be different.
  • Brutusmax1mus
    Brutusmax1mus
    ✭✭✭✭✭
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    Holy ***, that's awesome. 400 bucks vs 4k tho..
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    ArchMikem wrote: »
    danno8 wrote: »
    ArchMikem wrote: »
    Silly console peasants.
    Graphics are for PC
    sFM3cU.jpg
    EDIT: for those of you wondering, the ESO Launcher thing is also sometimes called ESO graphics enhancer, or HOOK64. Link is here. http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/
    SweetFX presets are here :
    https://sfx.thelazy.net/games/game/467/

    It's so hilarious how the game doesn't Render a damn thing after a certain distance, even if it is in your view. Skyrim at least had low poly models of buildings and trees at a distance. You can brag about ESO on PC all you want, all it does is give you pretty close ups and nothing else.

    Actually in Hook64 there is a setting that you can change that will render all high quality models at all distances. It will absolutely kill your fps though. So here are three examples: First one is default (small clolor enhancement with sweetfx in all of them):

    Then the distance detail is turned up to crazy amount resulting in 20 fps, lol:

    Elder%20Scrolls%20%20Online%2001.10.2017%20-%2014.06.01.05.png

    ps. For some reason there is a border vignette added to all the pictures. Not sure where that comes from but it is not present in the game, lol.

    Now see, THAT is an environment worth paying for, and most likely something that could be done with Xbox's Scorpio system.

    Maybe. The specs for that system are shockingly high for a console, looks to be roughly around a GTX 1070. I have a GTX 1060 and the fps dives down to 20fps when I set the render distance to some outrageously high number in hook64. It might be able to pull out 30+ with those kinds of specifications.

    Interesting is the statements from Microsoft, talking about the end of "console generations" and "iterating with the hardware" . Sound like something familiar?
Sign In or Register to comment.