ssewallb14_ESO wrote: »This happens every patch. Changing things that aren't broken, aren't imbalanced, and no one wanted.
Toc de Malsvi wrote: »xblackroxe wrote: »Toc de Malsvi wrote: »MythicEmperor wrote: »Khaos_Bane wrote: »FoolishHuman wrote: »Because for example in duels magblades don't have any sustain problems with magicka as main spammable skill is most cheapest, tho 38% nerf is overkill.
Please, duels. You mean basically removing this skill from Nightblades is justified because of duels? Will that be the benchmark for balancing this game in the future?
Probably that and PvP, yeah.
Dueling is a terrible thing to base game balance upon. It is meant purely for testing builds against one another and was never intended to be a platform for game balance. PvE has always been the primary focus of most MMO's and should remain the standard of balance across all skills. That being said, playing a magblade, as it currently stands in trials and vet pledges, is ESO's equivalent of shooting yourself in the foot before a footrace.
Not even close to true. Hodor ran something like 3 Mageblades in their VMoL runs.
Not true at all. We only had 2 for the most part since tg launch and that only bc we both couldn't be bothered to change class. After last update i finally did and the only reason we still have one is bc the last guy still cba to learn sorc.
Thats the only reason. Not bc it has any utility or whatever to make it worthwhile for raids.
I stand corrected. I was going off of old information it seems.
I still would argue that claiming MageBlades are shooting themselves in the foot for Trials is ridiculous. As well as claiming that a skill that as far as I am aware top MageBlade dps don't even use, having a cost increase is somehow breaking MageBlade is also ridiculous.
Toc de Malsvi wrote: »xblackroxe wrote: »Please show me an actual parse where strife hits as hard as whip does. You cant bc it hit for less. Its worst dps spammable for dps and in pvp it hits about as much as whip does if you run smth like spinner lich infernal on the nb and smth like desert rose rattlecage with less spelldamage magicka and spellpen. So pls dont tell me how op strife hits.
Whip only hits harder because of setup and morph. Neither Strife Morphs increase the damage, one of the Whip Morphs does increase the damage. Lash only hits harder than Strife if the target is off balance, otherwise the damage is exactly the same. Molten Whip gains 70 spell damage.
The base damage is exactly the same, the difference is in the morphs, and Strife loses slightly on DPS but maintains a massive range, cost, and heal advantage.
Whip is melee and Strife has full range. Whip can only heal off one morph, can only heal when target is off balance. Strife heals off all morphs all the time and heals other players off one morph.
There are two races that get extra fire damage which increase whips damage slightly, there are no races that get extra magic damage to increase Strife.
IndyWendieGo wrote: »Toc de Malsvi wrote: »xblackroxe wrote: »Also dont forget it only heals every 2 sec for less than vigor does so it everything but a reliable heal.
Vigor doesn't do damage, and heals for 5 seconds. Base cost of 2700 stamina, they aren't even comparable.
Strife does damage, heals for 10s, base cost of 1367.
Strife does only heal every 2 seconds, unless you spam it, where it heals every cast ~ every 1 second or so.
You have to stop doing damage to use Vigor, you do not have to stop doing damage to use Strife.
Strife is not by any means the #1 dps, or #1 heal, or #1 cheapest cost skill, or #1 max range.
What Strife is is the #1 combination dps/heal/cost/range.
Honestly, I didn't get that either. I can outheal Vigor as a mageblade wearing 5 heavy and using lich as my jewelry and a staff, while keeping constant pressure, stack Wrath, and watch my spell damage skyrocket with group buffs. It's... Lawl.
Please dont talk too much about the cost of strife now. it isnt our low dps problem... Its a problem for tanks and healers, but not for real dps builds (because you dont use it). only in msa and pvp and there its not so hard to handle with the new cost...
When everyone jusdt talking about the costs, zos will make the costs from 31 to 25% next patch and want to tell us we now have our buff instead of looking for the real problem nightblade especially magicka nightblades have as pve dd...
The change of major force also hits us harder because we benefits from multiply more because of our passiv... (but still were on the bottom)