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Strife: Increased the cost of this ability and its morphs by approximately 38%.

  • skoomatrait
    skoomatrait
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    This happens every patch. Changing things that aren't broken, aren't imbalanced, and no one wanted.

    inadequate person -> Wrobel <- the only reason of all those stupidity in last few patches
  • mr_wazzabi
    mr_wazzabi
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    I made a whole other thread about this, but basically, it will really hurt non-staff magicka nb.

    Nb tanks will suffer as they don't have the cost reduction.

    I run a dw magicka nb dps in pve. Yesterday in vma, even with 1400 recovery, i almost ran out of magicka. I have 90 cp in cost reduction and 5 light. If the nerf applied, i would have died for sure.

    ZOS needs to revert the change. They reverted changes before. Remember bone shield?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Lucky28
    Lucky28
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    xblackroxe wrote: »
    Khaos_Bane wrote: »
    Cinbri wrote: »
    Because for example in duels magblades don't have any sustain problems with magicka as main spammable skill is most cheapest, tho 38% nerf is overkill.

    Please, duels. You mean basically removing this skill from Nightblades is justified because of duels? Will that be the benchmark for balancing this game in the future?

    Probably that and PvP, yeah.

    Dueling is a terrible thing to base game balance upon. It is meant purely for testing builds against one another and was never intended to be a platform for game balance. PvE has always been the primary focus of most MMO's and should remain the standard of balance across all skills. That being said, playing a magblade, as it currently stands in trials and vet pledges, is ESO's equivalent of shooting yourself in the foot before a footrace.

    Not even close to true. Hodor ran something like 3 Mageblades in their VMoL runs.

    Not true at all. We only had 2 for the most part since tg launch and that only bc we both couldn't be bothered to change class. After last update i finally did and the only reason we still have one is bc the last guy still cba to learn sorc.
    Thats the only reason. Not bc it has any utility or whatever to make it worthwhile for raids.

    I stand corrected. I was going off of old information it seems.

    I still would argue that claiming MageBlades are shooting themselves in the foot for Trials is ridiculous. As well as claiming that a skill that as far as I am aware top MageBlade dps don't even use, having a cost increase is somehow breaking MageBlade is also ridiculous.

    Magblades fell off in end game PvE content after Funnel health was nerfed. now they are already at the bottom and the ability is being nerfed again. not hard to see how bad this is for the nightblade class. we're just gonna be wannabe sorcs if this cost increase actually happens.
    Invictus
  • Rex-Umbra
    Rex-Umbra
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    NB tanks can't afford the increase.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • xblackroxe
    xblackroxe
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    xblackroxe wrote: »
    Please show me an actual parse where strife hits as hard as whip does. You cant bc it hit for less. Its worst dps spammable for dps and in pvp it hits about as much as whip does if you run smth like spinner lich infernal on the nb and smth like desert rose rattlecage with less spelldamage magicka and spellpen. So pls dont tell me how op strife hits.

    Whip only hits harder because of setup and morph. Neither Strife Morphs increase the damage, one of the Whip Morphs does increase the damage. Lash only hits harder than Strife if the target is off balance, otherwise the damage is exactly the same. Molten Whip gains 70 spell damage.

    The base damage is exactly the same, the difference is in the morphs, and Strife loses slightly on DPS but maintains a massive range, cost, and heal advantage.

    Whip is melee and Strife has full range. Whip can only heal off one morph, can only heal when target is off balance. Strife heals off all morphs all the time and heals other players off one morph.

    There are two races that get extra fire damage which increase whips damage slightly, there are no races that get extra magic damage to increase Strife.

    Lets talk about pve only for this as comparing them in pvp is much harder.

    Strife is as you said magic damage which is utter *** compared to flamedamage.
    Fire has racial passives it has engulfing flames proc burning dot and procs bsw (bis set for all magicka classes) as well as illambris and grothdar procs both on firedamage.
    So already from passives whip hits 17% harder then also procs all the important sets while strife does nothing of that. Thats also the reason fp is far better than strife.
    Also whip gives all ardent flame skills by abit of spelldamage.

    All strife gives is healing that is simply not needed.

    The problem i have with this change is not that strife cost increase breaks the class its that an already broken class in pve gets nerfed even more.
    Edited by xblackroxe on January 10, 2017 1:35PM
    Member of HODOR

    Dro-m'Athra Destroyer
  • xblackroxe
    xblackroxe
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    xblackroxe wrote: »
    Also dont forget it only heals every 2 sec for less than vigor does so it everything but a reliable heal.

    Vigor doesn't do damage, and heals for 5 seconds. Base cost of 2700 stamina, they aren't even comparable.

    Strife does damage, heals for 10s, base cost of 1367.

    Strife does only heal every 2 seconds, unless you spam it, where it heals every cast ~ every 1 second or so.

    You have to stop doing damage to use Vigor, you do not have to stop doing damage to use Strife.

    Strife is not by any means the #1 dps, or #1 heal, or #1 cheapest cost skill, or #1 max range.

    What Strife is is the #1 combination dps/heal/cost/range.

    Honestly, I didn't get that either. I can outheal Vigor as a mageblade wearing 5 heavy and using lich as my jewelry and a staff, while keeping constant pressure, stack Wrath, and watch my spell damage skyrocket with group buffs. It's... Lawl.

    Also for @Toc de Malsvi

    Well you sure can. If you compare it to the vigor of a stamblade without points into blessed.
    Try outhealing the vigor of a heavy dk. Wont happen.

    Yes you have to stop to damage to heal with vigor. But your strife wont be enough to survive anythin you still need to combine it with shields to heal behind shields up. Thats how you survive as nb shield up and use strife to heal up again behind shields. So you still have to stop damaging.

    Member of HODOR

    Dro-m'Athra Destroyer
  • The_Saint
    The_Saint
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    Please dont talk too much about the cost of strife now. it isnt our low dps problem... Its a problem for tanks and healers, but not for real dps builds (because you dont use it). only in msa and pvp and there its not so hard to handle with the new cost...

    When everyone jusdt talking about the costs, zos will make the costs from 31 to 25% next patch and want to tell us we now have our buff instead of looking for the real problem nightblade especially magicka nightblades have as pve dd...

    The change of major force also hits us harder because we benefits from multiply more because of our passiv... (but still were on the bottom)
    Edited by The_Saint on January 10, 2017 2:12PM
    Samuel Crow - Nachtklinge - PC-EU-DC
    Saint_Crow Twitch / Youtube
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  • HuawaSepp
    HuawaSepp
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    The_Saint wrote: »
    Please dont talk too much about the cost of strife now. it isnt our low dps problem... Its a problem for tanks and healers, but not for real dps builds (because you dont use it). only in msa and pvp and there its not so hard to handle with the new cost...

    When everyone jusdt talking about the costs, zos will make the costs from 31 to 25% next patch and want to tell us we now have our buff instead of looking for the real problem nightblade especially magicka nightblades have as pve dd...

    The change of major force also hits us harder because we benefits from multiply more because of our passiv... (but still were on the bottom)

    I really hope ZOS understands that the problem of mag NB DD is the low and no more competetive (see leaderboards) damage (lowest of all classes) and the medicore heals. (resto need for pvp/ light armor shield needed for survive without healer in group)

    The people that complain are just complaining because they can't understand why the underdog is nerfed further.

    But we will see ^^
    PTS-EU
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