spencer2361 wrote: »I can't speak for pvp but someone having posted on the forum that a magsorc soloed vWGT probably didn't help the causeSublimeSparo wrote: »spencer2361 wrote: »I can't speak for pvp but someone having posted on the forum that a magsorc soloed vWGT probably didn't help the cause
Yea, @Vaoh he didn't use overload, or curse iirc
They nerfed Overload and Curse, neither of which I ever used in solo content. Overload is weak for DPS and mainly serves as a third bar for extra buffs.
What they DID do is buff pets (which I use) and Elemental Drain (which I use).
I don't really want to talk about the state of ESO next patch. It may potentially be the most imbalanced we have seen this game.
covenant_merchant wrote: »Just a reminder, magicka sorcs in PVP had lost the effective use of :
- detonation for a group fewer than 8-10 people
- dawnbreaker of might
- attribution of CP into Thaumaturge to benefit from the frags' proc "off-balance"
- the ability to escape (increased cost of reusing streak)
- shields and the subsequent ability to keep pressure on an enemy without having to spam shields like a monkey every 6 seconds
- mines : indirectly, since heavy armor has been buffed - mines can be easily tanked through and are nigh useless atm
- the ability to dual-wield due to the aforementioned nerfs
Now, we're losing :
- overload (maximum ultimate stack down to 500 from 1000 - so rip elegance + vMSA setup)
- Velocious Curse
- the use of frost staves for anything other than some hybrid tanking crap that will never work
- elemental drain magicka regen
Considering magicka dk will be heavily buffed in comparison, and stamina builds and procs suffer no nerfs, what's left for a magicka sorc out there?
@ZOS_GinaBruno @ZOS_RichLambert Why? What's the logic behind this? Why do you feel magicka sorcs were still over-powered ? You aren't nerfing destro ulti that much but you have made specific class-based nerfs... Without even saying anything about Tremorscale or Viper or all the proc-stacking heavy armor tank/dd builds out there. I'm already struggling to kill someone with black rose + viper + tremorscale (not to mention that with the constant snare, escaping is out of the question).
So why ? Team, can you please do an ESO live where you explain what exactly prompts these nerfs?
"We have had a variety of feedback saying magicka sorcs are way too strong and decided, without checking with the few people still playing them, to nerf the f. out of their damage, sustain, and overall viability as a class." Something like that you know, to hold you up to it and judge you as people.
Having invested a lot of time in my magicka sorc, it's disheartening to see stamina builds remain untouched, nay buffed with black rose jewerly + reactive combos available via next patch changes, while magicka sorcs, who already struggle to kill one tanky ***, losing the little damage they had.
covenant_merchant wrote: »If you think magicka DKs got heavily buffed, you didn't read the same patch notes I did. We got diddly / squat. I do think update 13 will finally answer the question which class spec is on the very bottom of the tier, and magblades will probably win that award.
I was reading the patch notes looking for the MDK buff that was hinted at previously but if it is there I can't see it. The Dragons blood for instance fits in well with the other changes in that it just leaves me scratching my head.
The only thing that comes to mind is that ZOS is looking at data / stats for their insight rather than playing the game. They nerf things that in the stats are pulling large numbers rather than what actually matters when you are playing the game.
The other thing that the "frost tank" changes suggest is that they have a theoretical direction that they want for the game to go that we are not party to that will be forced. Even though I like the sorc pets I think they are a classic example of that. They want them to work so much they force them regardless of what the actual player base want.
pets already do work i don't know where you have been. they needed a buff and they got it. no one is forced to do anything. don't like it? then don't slot the skills.
Sorcs are forced to move into the "pokemon trainer" direction. Yes, pets got buffs. But there was no need to nerf "non-pet" builds, which they did. Sorcs are losing more and more build diversity with every patch. Pets and negate bubbles will be the only things left.
maybe you should "force yourself" to be a better player? mag sorcs got buffs on all fronts. why you are blind to this idk. im not helping you. please come to cyrodill. i need your ap.
covenant_merchant wrote: »
Sorcs are forced to move into the "pokemon trainer" direction. Yes, pets got buffs. But there was no need to nerf "non-pet" builds, which they did. Sorcs are losing more and more build diversity with every patch. Pets and negate bubbles will be the only things left.
olimarfreak wrote: »
Sorcs still use dawn breaker and are strong as ever. They will be fine after this patch
w3ng_vgeb17_ESO wrote: »covenant_merchant wrote: »
Sorcs are forced to move into the "pokemon trainer" direction. Yes, pets got buffs. But there was no need to nerf "non-pet" builds, which they did. Sorcs are losing more and more build diversity with every patch. Pets and negate bubbles will be the only things left.
Just my opinion, but it is easier to place a negate with a heavy armored stam sorc in pvp.
No need for a magicka sorc here...
Waffennacht wrote: »So pets got a resistance buff (but why? If magicka sorc and pets you're running ward)
Curse got nuked, now you can cast it once and not worry for 12 secs (but get about 40% of the previous dps)
Familiar is more PUG friendly now (but changes no dps)
Atro gets a buff - can be a useful ult I suppose finally
I'm pretty glad I started using new classes, the pigeonholed just got holed harder.
I can't take anyone seriously who plays MMOs, but quits after the release of some patch notes that they haven't even had the opportunity to test yet. How many games has someone like this quit at the drop of a hat? I would guess dozens... You'd think a highly emotional and kneejerking person like this would start playing solo RPGs instead, since they rarely receive balance patches after release.
Any long time MMO player knows the ups and downs of balance patches, and simply spends time testing new changes, gives their feedback in the appropriate format, and adapts to the changes that make it through. The good sorcs will adapt and continue being a force to reckon with.
Also, PTS changes aren't set in stone. It's likely some things will change. Probably not everything some of you are hoping for, though.
Personally I get the feeling that ZOS felt sorc burst rotations were too frequent in PVP (curse), and that being able to spam 1000 ult worth of overload was imbalanced in some content. I can't say I completely disagree with them.
Most of it I feel is wait and see, Curse may work out if it can double up, and Destro power is ok. BUT the overload Nerf is nonsense, dont get it.
It was no problem in PvP. The world moans about Proc sets and the Nerf to that is pointless. No one mentions overload, and it's wrecked. REALLY glad about the time, effort and gold out I to Sharp Elegant sword's...
I'm not one to moan, u have to adapt to change. But I see this patch killing dual wield once and for all and thst bugs me, all builds will.be the same now, wands, Llambris, BIS YouTube builds. Dull.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@covenant_merchant
Mag DK only received 1 buff lol which was the whip. I played PTS and the curse now procs twice on me so idk if that's the same skill but that was quite annoying hitting me for like 5k back to back through heavy armor.
Mag DK dragons blood is horrible as you need to be around 20% for the healing to mean something other than that it's no point of even using it. Buff to chains doesn't mean anything as it still can be dodged lol, it's not a reliable gap closer. So this 'heavily buff' you're talking about really confuses me.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell